Re: [閒聊] Stonewall008 Jungle的評價

看板LoL作者 (Hirdaramani)時間11年前 (2013/01/26 13:55), 編輯推噓23(23015)
留言38則, 25人參與, 最新討論串8/8 (看更多)
Cho Gath Speed A+ - Cho Gath became a little bit slower than Season 2 but not by much. He still just grinds camps down like no one's business. 速度A+ 比S2慢一點不過沒差 Rilience A+ - Cho Gath is a jungler with one of the best recoveries in the game. He's a crowd control bot so he's already getting a natural boost here. He has fast clearing thanks to his strong AoE abilities and his strong single target damage (that E man) so he'll pick right back up with some farm. His ultimate gives him a giant tankiness boost and artificial gold advantage over his opponents. His sustain is still strong (albeit nerfed) and he still can build pretty much anything. In short, Cho Gath's sheer versatility, gold efficiency and insane speed/farming helps him recover even from the most catastrophic forms of harassment. 韌性A+ CC機 AOE傷害+單體傷害 快又有效 高經濟高通用高速度你無法擊潰他 Build S - You can build practically anything on Cho Gath and it will work even in the jungle (with a few modifications). Some of his best and most optimal builds require a lot of gold though which tends to be much more than the jungle can provide. At the very least his wide range of builds from bruiser (both AD and AP), aura support, tank, mage and more, end up pushing him to godly levels in this aspect. 出裝S 想出啥都可以搭配 AD大男AP大男SUP靈氣坦克法師 隨便 Sustain A+ - His sustain was nerfed a bit and his speed pace was nerfed with the jungle changes but overall it didn't do much to him. He's still very healthy and mana sustained (after his first clear) that you wonder why people say that Warwick is the only the jungler that jungles at 100% health. 續戰A+ 續戰超好 Ganking B+ - This too has been a very confusing aspect. Not because it is hard to grade or anything but because players seem to think Cho Gath is a terrible ganker. Yes his knock up can be unreliable but that's because they're rather stupid and don't think about the entirety of Cho Gath. Cho Gath has two strong ganking tools that are both AoE and are skill shots. The range on his Q is incredible as well. It is very easy to dodge but it is also likely a guaranteed kill if it lands. There are things Cho Gath can do to increase the chances of it landing such as silencing the target first (which isn't hard) or forcing them to use their escapes early. He exerts a lot of control onto a target and, in most cases, will get to use his Q twice in a gank. To add on top of all that - his damage is actually really high early on and then he obtains his ultimate true damage nuke. He only loses points on the unreliability. GANK B+ Q的準度決定一切 想辦法用W和走位讓你Q到 Q可以在GANK中用兩次傷害超高 還有R Dueling B+ - This one was a weird one to score. He gets outmaneuvered a lot but also can outmaneuver a lot of opponents. His damage is high but he seems to lack the power to finish off enemy junglers. He's beefy and keeps getting beefier and maintains high power but he doesn't always win his fights. He's a strong duelist but his match ups are all over the place. 單挑B+ 有來有往 機緣巧合 有時候贏有時候缺乏傷害 Invasion S - Everyone knows Cho Gath is one of the godliest control junglers especially when he obtains his ultimate. He grinds camps down like nothing while being fully sustained and he has two strong cc tools (which are stronger in the jungle) to escape. He's a competent duelist as well. When he obtains his ultimate he gets a super smite which allows him to annihilate any camp in a heartbeat. He can go to a buff camp, do one rotation of spells, a few auto attacks, smite and chomp - then he's out. 入侵S R讓你偷很爽 QW在江狗猴子都會成功 M. Transition A - A cc bot with a static health steroid. He can build anything and he farms rather well. He does reasonable damage at this point in the game and is a great bodyguard. His only issue stems from his inability to initiate which is a big deal for cc bots. He has to burden another teammate with initiation powers. 中期A CC機+肉盾 足夠傷害可以進可以保人 唯一缺點無法開戰 L. Transition A - The same exact thing except his builds determine if he deals damage or if he hits like a feather now and if he takes awhile to take down or is unkillable. 後期A 更坦或者更痛 爽爽 -- Shyvana Speed S+ - Her spot for being the second fastest jungler in the game is currently in dispute with Zed but yeah she's fast as hell. 速度S+ 僅次於ZED Resilience C+ - Aside from farming very quickly, there is not much Shyvana can do against harassments. Her speed saves her but duelists progressively get stronger against her the more they harass her, she becomes less threatening to laners (as if she even ever was) and falls off the more harassment she gets. She's a fragile thing early. 韌性C+ 脆弱不堪吃很快但是被騷擾無反抗力 特別初期超軟 Build A - At least her builds are cost effective and reasonable. Her damage stays strong through most of the game and she can easily farm up her cost effective builds. There isn't much to say here except that, as long as she isn't harassed to hell and back, she'll farm up her basic build. 出裝A 出裝效率很高 可以農出有用的裝備只要沒悖亂成白痴 Sustain C - She almost dies in the jungle for her first clear. She's insanely fast but insanely fragile early on. Her sustain issues persist for awhile until she itemizes to fix them. She has no mana which is a good thing and her cooldowns are reasonable given her speed. She can sustain her incredible speed as well. Her early-early mid sustain is just trash. 續戰C 第一輪滿臉血 就算吃不MANA還是有續戰問題 Ganking D+/C - Shyvana cannot gank to save her life. She needs the perfect situation in order to engage for a kill and it's largely thanks to her teammate setting up the kill. Her ultimate doesn't increase her ganking potential by much. Some may argue that "oh just use exhaust" but it's a variable that isn't being counted in the score because then you'll have to accountability for exhaust in other jungler's scores and we'll be in the same damn spot anyways. GANK D+/C 爛死了 你只能等隊友給你機會 大決一樣爛 你被迫綁虛弱但是一樣扣分 Dueling B+ - I always hear people say "omg Shyvana is a great duelist" when I think she honestly isn't. She has a lot of damage but that's her only real strength. If she catches someone off guard she'll probably hurt them badly but she gets outmaneuvered by plenty of characters. She's a slugger at best. 單挑B+ 不是單挑猛將 爛 你只抓到爛爛的人 Invasion A+ - She moves very fast, doesn't require mana and grinds camps down quickly. That's her whole gimmick and doesn't need much explanation. Just go from camp to camp and grind. 入侵A+ 你很快然後不用MANA 去偷吧 Transition B - I just combined both of these. She's basically the same thing. She has okay damage without items and better damage with them. She has no crowd control so she has no real utility. She can get kited easily but at least has her ultimate to do something. Someone made the comparison and I would have to agree - she's a female Udyr. She trades the stun for a leap of faith. She can eat someone if she gets to them or she just gets kited and dies - unless she farmed up an arsenal. 會戰B 沒裝有傷害有裝更好 沒CC被風箏 女生屋底耳 除非你肥吱吱 --- 獅子 Speed C+ - Rengar is a slow jungler. Even on release he was pretty slow but every nerf made him slower and slower. At least later on he gets a bit faster. 速度C+ 慢 又被NERF 爛爛爛 Resilience C - Rengar struggles pretty harshly if he's harassed and beat up while jungling. If he gets behind because of failed ganks or counter jungling - he struggles to clear his jungle. The nerfs hurt his recovery in season 2 but the season 3 changes made things a bit harder for him still. Admittedly the health change for monsters helped him out. 韌性C 被騷擾或者失敗的GANK讓你GG S3江狗和NERF讓他更加爛 Build A - Rengar can build tanky, bruiser or assassin - that's a plus. He's a bit like Lee Sin in that he can build assassin if he's dominating or build on a budget if he's not. They nerfed his personal item which was kind of a sucker punch to him. It was very cost efficient. 出裝A 大男坦刺客皆可 多樣出裝很棒 牙齒被NERF很傷 Sustain C+ - Rengar's sustain used to be much better but yeah nerfs happened. He doesn't require mana so that's a plus. However, he takes a huge hit from his inability to maintain a strong clearing pace. It used to be a great thing for Rengar when he could just go to every camp and melt them but now they get progressively stronger while he struggles to wipe them out in some instances of the game. His pace is wonky. His healing factor is great but not enough. Basically put, he gets pretty trashed at clearing. 續戰C+ NERF哭哭 好可憐每個項目都要嗆他被NERF Ganking S/S+ - Rengar is amongst the best gankers in the game. His passive is a freaking free leap with a ridiculously refreshing cooldown. He has ranged targeted snare that is available when he reaches full ferocity and can be regained if gains full ferocity again - he can sometimes use it twice during a gank. The same snare is a targeted slow when not ferocious. Rengar also has high damage, good tankiness and is very mobile. Once he gains his ultimate he takes it to the next level. Now Rengar has a stealth ability which allows him to initiate direct ganks with ease and ignore plenty of ward spots. On top of that, he now has a leap that is on demand and not when he's a bush. To add even more to that, he also gains ferocity while stealthed which means he doesn't necessarily have to charge his ferocity before ganking OR that he can initiate and use a spell with ferocity followed by a full rotation of his spells in order to gain back ferocity and THEN using his ultimate to quickly gain the ferocity back and using another ferocious ability. GANK S/S+ 被動跳 緩 怒氣定 緩 高傷害 猛 有R之後更棒 神出鬼沒而且不用為了GANK準備你的怒氣 跳跳跳 Dueling A - Rengar is a decent slugger but his best dueling comes from just outmaneuvering his opponents. His passive just helps him do tons of crazy stuff in the jungle leaping everywhere. Regnar, aka leapman, can use monsters to escape or initiate into a slow/snare and what have you. He does a good amount of damage as well. His issue is that he usually doesn't have enough power to "finish" someone off but at least he can chase them down. His chasing power is determined by how the enemy decides to run or how far the chase will be. That's what ultimately chips points away from this - also he can't really fight the S junglers. 單挑A 草叢跳跳虎 還可以跳怪跑或開戰 你可能殺不死但是可以追上跳跳跳跳跳跳 但是打不贏S等高智商 Invasion B - He's got insanely funny dueling which helps him out here. Anyways, it is true that Rengar is a pretty slow jungler but by the time Rengar is invading he's also ganking. Usually invaders are not granted points for this but Rengar is a ganking jungler and he benefits from invading by the fact that he can feed his ferocity and position himself better (usually) for a gank. It's one of those rare cases where invasion doesn't take Rengar out of the way and may actually help him. 入侵B 單挑能力彌補吃怪速度 人頭刺客通常難入侵但是他不同 他可以入侵集氣然後換GANK Transition B - It largely depends on his build. It ends up being the same thing really just changes the fact of whether he'll explode his target and die right after or deal good damage but survive. Of course I mean that the build he took will govern this transition. He's a bruiser with mobility, steroids and good damage. There not much to say here but that his job stays the same throughout all phases of the gank - snipe someone. He can become an initiator depending on who his teammates are though. 會戰B 殺人死掉或者打傷害活下來 看你當大男還是刺客 神出鬼沒高傷害 但是你會戰就想辦法去換人吧 配合隊伍可以當個開戰角 - Warwick Speed C+ - Warwick hasn't been fast in a long time. The former king of the jungle weeps for the comfort of his throne. 速度C+ WW爛 江狗霸主吃屎吧 Resilience B - This is one area where Warwick used to be Triumphant in. He's better than a lot of junglers at recovery since his sustain is so godly even against scaling enemies - but he's still a shadow of himself. Still, you can't keep Warwick down for long. It takes an excessive amount of force to take him out of the game. 韌性B 神奇的續戰讓你難以被打拜 Build A - He has a very versatile build set and can build tanky and still deal a modicum of damage. Not much to say here except he has similar build options to other tanks like Malphite who don't need to itemize anything but defense. 出裝A 多樣出裝 坦但是還是有傷害 可以出全防 Sustain S - Warwick's renowned sustain is still there. He'll probably never drop his health. It's great and all but his speed only gets slighter better. Again this is another thing that has nothing that is needed to be said. He just stays at full health by clawing at enemies. 續戰S 滿血江狗 Ganking D/S - Warwick is one of the worst pre-6 gankers in the game. His movement speed gaining ability is very conditional as well. He can counter gank and he can probably gank the most aggressive of targets but usually those situations basically have be handed to him. His ganking becomes very powerful once his ultimate is gained. It's a point and click long lasting suppression. It's that's simple really. It will require his teammates to react though since Warwick likely will not kill the target on his own. Still, it is a very powerful ganking tool. GANK D/S 六等前最爛江狗 你只能試試看反GANK 有R很猛可以抓 但是要隊友跟上才有傷害 Dueling A+ - Warwick is a very powerful yet pathetic duelist. He can kill almost anyone 1v1 including some of the S tier duelists but he is incredibly easy to outmaneuver. Even some of the weakest of duelists have the potential to just outmaneuver and outwit him. He just claws at people which means others can juke him in the bushes, line of sight or just cc him and walk away. He's a slugger that gets outmaneuvered very easily. 單挑A+ 單挑很猛可以打贏一些S 但是也容易被更爛的打死 他只能抓你 所以CC他然後跑掉 Invasion B+ - Warwick is slow but why does he score high in invasion? Because of the way he duels. If you try to stop Warwick then you're forced to get in his face and he may gnaw at you. It's one of those situations where stopping him forces you to get into a position where he has the advantage. 入侵B+ 他很慢但是因為單挑很棒可以入侵 Transition B - Again another jungler with a fused transition score. He is yet again another old character that has been screwed by power creep. I compare him to Udyr and Shyvana except he has some utility. He also has an ultimate that helps him engage (though in team fights he gets thrown off easily). He gets kited too but he can claw at someone if he gets on them. He deals damage if farmed too. 會戰B 江狗生態的犧牲品 和屋底耳龍女差不多醬油 你有R 然後被隊友賣 除非肥不然哭吧 -- Sejuani Speed B+ - Sejuani's speed is not as bad as most people thing but her ability to maintain it is flimsy. She burns mana like a madman. She may die too trying to maintain that speed. 速度B+ 不是很慢 但是MANA問題 搞不好會死翹翹如果堅持要維持速度 Resilience D+ - Sweet jesus does harassment destroy her. Even light harassment can demolish her. Her lack of sustain, her lack of dueling potential, the fact that she's so fragile...man she just gets screwed easily. 韌性D+ 你可以先 /ALL 跟他說你要騷擾也可以打死他 爛到極致 Build B - The jungle doesn't provide enough gold for a lot of her builds so she's stuck being economic. Even then her economic builds are not enough! She needs a lot more gold in order to make up for a lot of her deficiencies. Her best pre game build requires her to sacrifice tankiness in favor of cooldown reduction as well. 出裝B 江狗金錢不足以支撐他的裝備 初期要買CDR必須犧牲坦力 Sustain C - She starts becoming very fast and thus her pace is amazing. That's about the only thing she has going for her though. She has no health sustain and suffers because of it throughout the game. Her mana issues exist as well. 續戰C HP MP都是毛病 Ganking B/S - Her pre-6 ganking is pretty good if albeit she can die from ganking early. She's like Skarner where she can pin someone down and murder them. Her ultimate is perhaps one of the best ganking tools in the game. It allows her to do blink ganks and direct ganks easily. It's a ranged Amumu ultimate with a strong success rate. This is probably her best trait but sadly it is not enough to make up for her shortcomings. GANK B/S 六等不錯但是前去GANK容易賣掉自己 R是神技 遠距離AMUMU的R 想怎樣就怎樣 Dueling D+ - She is probably one of the worst jungle duelists. She has okay damage but not enough to contend with others, her sustain is awful so she's probably broken by the jungle, she has no tankiness and just gets murdered by the jungle. She has tricks to outmaneuver some opponents but she doesn't have enough means to make great use of it. 單挑D+ 傷害可以 但是一無是處 你先是滿臉血然後不坦然後被打爛 Invasion C - She has speed and can escape. That's about it. She loses a lot of points because of her terrible sustain and dueling. It would have been much worse but, like Rengar, her ganking positions enable her invasions to not be massive detours. 入侵C 吃很快Q出來 但是你沒續戰沒單挑 你可以為了GANK繞進去 M. Transition B - Her ultimate. That's all she has. Her ultimate is so good it allows her to at least do something. Everything else about her is likely underdeveloped even sometimes even if fed. 中期B RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 但是只有R L. Transition A - Same thing as before but she might have the items that help her not instantly explode or be useless. Her initiation is what gives her some use but others just end up doing her job better. 後期A RRRRRRRR 你有點裝但是也還好 別人可以比你好 http://www.reignofgaming.net/blogs/stonewall/22962-jungle-tier-list-breakdown-part-8 隨便亂翻歡迎改進指教 細節請看原文 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.57.75.128

01/26 13:58, , 1F
這次改版的龍女將完應該到處都是血
01/26 13:58, 1F

01/26 13:59, , 2F
Cho真的是很神的角色
01/26 13:59, 2F

01/26 14:00, , 3F
推一個 !
01/26 14:00, 3F

01/26 14:01, , 4F
現在龍女很差嗎?
01/26 14:01, 4F

01/26 14:02, , 5F
龍女有R完勝Udyr 沒R比Udyr還無所謂....
01/26 14:02, 5F

01/26 14:03, , 6F
龍女滿鳥的...玩她不如玩Zed或Vi
01/26 14:03, 6F

01/26 14:03, , 7F
定位不太一樣吧....
01/26 14:03, 7F

01/26 14:04, , 8F
以前shyvana野區單挑沒幾個打得贏的....
01/26 14:04, 8F

01/26 14:06, , 9F
石牆真的是神人
01/26 14:06, 9F

01/26 14:10, , 10F
有希瓦娜了!<3
01/26 14:10, 10F

01/26 14:14, , 11F
請問zed和vi是?
01/26 14:14, 11F

01/26 14:16, , 12F
要玩坦型將狗不如去玩歐拉夫 不過歐拉夫也快死了
01/26 14:16, 12F

01/26 14:20, , 13F
Cho走JG從S2就蠻好用的 加上buff Q的時間讓gank成功
01/26 14:20, 13F

01/26 14:21, , 14F
率上升 上手難度又下降一點 W一等就可以沉默2秒超
01/26 14:21, 14F

01/26 14:22, , 15F
原來zed現在這麼快?!
01/26 14:22, 15F

01/26 14:22, , 16F
棒 被nerf是應該的 另外S3 R吃怪的部分也吃AP加成
01/26 14:22, 16F

01/26 14:23, , 17F
這讓吃兩條龍更方便 不過已經兩刀下去了 只怕還會
01/26 14:23, 17F

01/26 14:23, , 18F
有第三刀
01/26 14:23, 18F

01/26 14:24, , 19F
誰說希瓦娜很差的?她反野起來很可怕!
01/26 14:24, 19F

01/26 14:25, , 20F
前幾天就把Zed打成智障!(對方勝率比我高)
01/26 14:25, 20F

01/26 14:26, , 21F
但Vi就不敢說了,因為沒碰過。
01/26 14:26, 21F

01/26 14:31, , 22F
那是Zed太廢...雖然Zed後期也不是很有用 龍女更沒用
01/26 14:31, 22F

01/26 14:32, , 23F
女生屋迪爾XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
01/26 14:32, 23F

01/26 14:36, , 24F
那是劫不會玩 看過韓國人玩的嗎 AD不到兩秒被秒
01/26 14:36, 24F

01/26 14:38, , 25F
Zed要秒AD也要農得夠
01/26 14:38, 25F

01/26 14:39, , 26F
cho現在很神嗎
01/26 14:39, 26F

01/26 14:41, , 27F
不到神 但是很穩
01/26 14:41, 27F

01/26 14:42, , 28F
Cho在stonewall008的評價一直很高啊
01/26 14:42, 28F

01/26 14:43, , 29F
只是他Gank不怎麼樣
01/26 14:43, 29F

01/26 14:43, , 30F
好用好上手 但是不到神不到OP 現在這樣已經差不多
01/26 14:43, 30F

01/26 14:44, , 31F
Jungle想要的東西cho己乎都有
01/26 14:44, 31F

01/26 14:47, , 32F
原PO的翻譯真的會讓人笑出來XDDDDD 溫馨
01/26 14:47, 32F

01/26 14:47, , 33F
"猴子都會成功" "爽爽" "爛爛爛爛爛爛"
01/26 14:47, 33F

01/26 14:49, , 34F
VI還蠻好玩的 不強 也沒爛到渣 等技能修完再看看
01/26 14:49, 34F

01/26 14:56, , 35F
Seju的評價整個就是弱化版阿姆姆
01/26 14:56, 35F

01/26 15:42, , 36F
ZED很好農 他的技能組補位補的好 經濟不會輸線上
01/26 15:42, 36F

01/26 16:06, , 37F
推翻譯
01/26 16:06, 37F

01/26 17:02, , 38F
推~
01/26 17:02, 38F
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