Re: [閒聊] 為什麼難以抵抗惡質遊戲公司?已回收
很簡單
用以下一張圖就可以解釋
http://goo.gl/2LLdVg
這點不只在遊戲,套用現在的選舉也適當
當有"劣幣驅逐良幣"現象的同時,代表說消費者的選擇已經不代表意義
至於為何會有劣幣驅逐良幣的現象,這恐怕要牽扯到現今社會的運作
因此不在贅述
(好像沒啥ACG點....)
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其實爛遊戲選擇不玩就跟選舉選擇不投票是一樣的
只要投票率過門檻,投票能上的就只是比票的數量
相同的,遊戲能生存就只要不要賠本就好了
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這點其實並不太正確,就許多時候劣幣驅逐良幣不往往只是消費者選擇而已
就以中國大陸的OLG做例子,中國大陸所有的遊戲都需要當地公司代理才能上市
加上許多外國OLG(包含台灣)往往都是限制海外IP的.
那這點就會產生以下的引響:
中國大陸的OLG就會變成只能挑那些代理商想要的
若那些代理商非常惡質(對消費者)的話,那在大陸上的OLG
就會只剩下那些惡質game
這些消費者幾乎無從選擇,劣幣驅逐良幣也不是消費者產生的
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※ 編輯: jpopaholic (140.116.138.101), 08/13/2015 19:03:55
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