作者查詢 / LPH66
作者 LPH66 在 PTT [ GameDesign ] 看板的留言(推文), 共88則
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1F推:簡短的回答: 1.2.請google 3.請看rd是什麼 4.2π是360度喔08/18 02:32
4F推:你覺得讓一個值一直加減到跑到[-180度,180度]之外好嗎?08/18 02:34
5F→:這會讓 sin/cos 等式子的精確度下降08/18 02:35
6F→:所以這裡的用意其實是正規化(normalize)08/18 02:35
3F→:同一樓 比起高度還是"走不了/單向道"這種 attr 比較好做07/15 03:40
4F→:"跳下去"其實就是單向道 只是圖畫得像是高低差而已07/15 03:41
5F→:有用過 RPGMaker 的應該會更理解這層概念07/15 03:41
1F推:附註一下, floodfill 的感覺其實就像上一篇那個動畫的樣子07/10 00:11
1F推:應該可以調整說不要太少 這樣會使得連接機會變多07/07 15:19
2F→:windows 的踩地雷 初和中級是盤面的15.6% 高級是20.6%07/07 15:20
3F→:所以看起來 15%~20% 應該是個不錯的數字07/07 15:20
1F推:你得先搞懂這些軟體可以做出遊戲的哪些部份 再來問要哪一種06/24 18:14
1F推:有個東西叫「五行戰鬥牌」或許可供設計參考05/11 06:18
1F推:你想一下 v=0 時它的角度 (Vθ) 是什麼03/28 04:54
1F推:Ogre做出來的答案是多少?03/03 02:57
2F推:好棒的一段話XDDDDD01/02 18:20
1F推:(遠目)(看向批兔上有的 BBSLua)11/30 23:19