Re: [閒聊] MMORPG無法阻止通膨嗎?已回收
講一下我的看法好了
現實世界的金錢是由央行控管
mmorpg每隻怪都是印鈔機
第一點 當然是要把打怪掉的錢移除
說實在話 打怪會掉錢什麼的實在太不合理了
打怪只會掉落材料 材料可以賣錢
這就要牽扯到第二點 浮動物價
第二點 物品價值是浮動由玩家決定的
東西只能以賤價賣給NPC
物品氾濫甚至不能賣錢
第三點 什麼都要錢 吃喝拉撒睡都要錢
沒吃東西會餓死 要努力賺錢避免餓死
因為魔物的肉不知道能不能吃 有沒有寄生蟲
晚上要花錢睡在房子裡 睡在外頭會有強盜或魔物
玩起來跟人生online真的有幾分相似
我寧願去玩以物易物的RPG
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