Re: [Vic ] 階級稅率問題
前提是你要有無限的人口讓你操
就我玩巴拉圭的經驗,雖然托了1850~70年代大量移民湧入查科地區的福
但是工業化不足的時候經濟根本起不來
因為查科省的主要資源是木頭,所以我把工業化專注在鋸木場上
因為本地有原料不必進口的關係(進口會讓成本大增)
當形成規模以後巴拉圭的財政收入可以說幾乎是翻倍
(雖然基數很小所以翻倍也不多,而且形成規模也花了很長時間)
可是若不是靠著工業,巴拉圭根本養不起16個預備師,讓南美巨人巴西都不敢輕動
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工廠不能亂蓋,要先從基本的蓋起
例如蓋釀酒廠之前要先有夠大的玻璃工廠
啤酒廠要蓋在產糧食的地方,葡萄酒廠要蓋在產水果的地方
(對於遊戲中國內物資的省際運輸我不是很清楚,不過就一般經濟定律來說是如此)
要先蓋了鋸木廠才能蓋家具廠,有家具廠跟硬木才能蓋豪華家具廠
如果產業鏈都沒建立好就亂蓋,或者光蓋軍工廠,那自然是跟史實的日本一樣虧到死囉
(所謂的明治維新,其實就是對內對外的雙重搶劫,實際上並沒有建立成功的現代經濟)
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※ 編輯: ThomasJP 來自: 203.218.26.189 (12/21 23:31)
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