Re: [情報] 賀 魔影墓場喜提最爛賽季

看板PathofExile作者 (好難)時間4周前 (2024/04/02 09:22), 4周前編輯推噓79(79072)
留言151則, 67人參與, 3周前最新討論串2/2 (看更多)
※ 引述《westwade (秋思化刃滿了嗎...?)》之銘言: : http://i.imgur.com/RV5NmlW.jpg
: 留存率突破下限 擊敗熔爐 : 一堆智障負面詞 獎勵跟沒有一樣 : 作裝機制鳥 : 屍體還只能保留64格 : 1000小時測試團隊? : 這季根本是把以前被唾棄的要素集合起來吧 : ----- : Sent from JPTT on my Xiaomi Redmi Note 8 Pro. 官方跳出來公告要改進了 這次也是燒的不小 台服這次第一次參與公測 謝謝你GGG給我們良好的遊戲體驗 :) 論壇連結 https://www.pathofexile.com/forum/view-thread/3501124 一樣做懶人包 不做翻譯 : Hi everyone, : : Thanks for all the feedback and bingo cards. Zizaran: https://www.youtube.com/watch?v=ERKd5KzcSi8
: To get straight to the point of the improvements to the league, here's what : we're currently doing today in the studio. Our hope is to get each change out : as soon as it is ready. 還沒確定patch釋出日期 會盡快 : Area to Area or Map to Map gameplay: 圖內的機制相關改動(開燈籠 掉屍體等) : We will be allowing you to itemise corpses as they drop, so you can choose to : collect the corpse or itemise it for free. As a result itemising corpses in : all contexts will now be free, as opposed to the 1 Chaos Orb it currently : costs. 屍體掉出來可以直接物品化或是進停屍間,從停屍間物品化也變成不用錢了 : Each of the downsides from area to area will now display the increase to the : amount of Collectable Corpses and Allflame Embers they cause. 會顯示屍體和餘燼獎勵 : We will be increasing the amount of Collectable Corpses and Allflame Embers : dropping relative to difficult mods substantially. : : We will be further increasing the amount of Allflame Embers dropping : additionally to the above. : : We will be adding new Allflame Ember packs that are more rewarding. : : We will be revising the rewards and pack sizes from existing Allflame Ember : packs in Endgame to make them substantially more rewarding also. : : We will be making the Devoted Modifiers more rewarding, notably the ones that : are granting Currency Items. 更多屍體 餘燼掉落(會根據詞綴難度增加),更多種類的餘燼,更多獎勵 : We are lowering the danger of the more dangerous modifiers especially at : Endgame. 降低詞綴難度 : Grave-Crafting: 做裝系統 : You will now be able to select the Base Type of the item you want to craft. 可以選基底 : As such, we are removing some of the Crafts that allow you to influence : Strength, Dexterity or Intelligence armour types, as they will no longer be : necessary since you can just freely select the base type. Note that special : base types will still need to be obtained through certain corpses, such as : Atlas Base Types, and League Base types like Stygian Vise. 不會有力量/敏捷/智力裝備需求類詞(因為可以直接選基底了 不是沒有能力詞) : We are increasing the chances of many of the rarer crafts like Fractured : Modifiers and Mirrored outcomes significantly. 增加破裂 複製詞的機率 : We've removed the "Tiers" from most of the crafts. They'll now have the : values of the existing highest tiers always. For example, instead of being : able to get 200% or 500% increased chance for Lightning Modifiers, it will : now always be 500%. 移除屍體詞綴中的Tier 本來有200%~500%增加機率 現在只會有500% : We have taken all the crafts that affect the Modifier Rating and compressed : it into a single craft that affects all modifiers, instead of being type : specific. This will not affect existing crafts you have, those will stop : dropping and the new one will start dropping once it's deployed. 提升詞綴階級的屍體會被統合成一個通用的 本來可能是+50/+100物理詞綴T 現在就是+50/+100詞綴T : You will be able to directly use Coffins on your List of corpses in your : Morgue panel instead of trying to find them within the Morgue. : Ctrl+F will go to the Search (Currently must be clicked). : We will be sorting crafts by their type, instead of by level, making it much : easier to find crafts that affect a specific type of modifier, like Fire : Modifiers. QOL改動 棺材可以直接從列表裝屍體,不用再進入停屍間找屍體裝 ctrl+f會跳到搜尋 & 會自動排序 : The grave-crafts that reroll Sockets and Links have been significantly buffed. 骰洞骰連線的詞綴會BUFF (沒講怎改) : There is a lot more happening in between the cracks but instead of me getting : into all of that I am focusing my attention towards getting the fixes ready : faster as that's what is more important! I will update more as we are making : more changes. : : This is just what we're immediately working on and will do more as soon as : it's needed and we have resources available. The long weekend here : unfortunately cost us the capability to respond to larger changes as fast as : we'd like and a huge lesson going forward is to make sure we don't deploy : expansions on public holiday weekends as we don't have the personnel : available to make changes as fast as we want. 後面沒啥重點 改動整理來說給正面評價 但是能不能救起整個機制還很難說 但還是沒有解決機制會強暴人的問題== 為何不讓詞綴也像餘燼一樣要拉進去才有效果 一開始開圖保持沒詞綴的樣子 想跳過的人就不用管了 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.137.23.181 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/PathofExile/M.1712020933.A.507.html ※ 編輯: hh123yaya (220.137.23.181 臺灣), 04/02/2024 09:24:33

04/02 09:24, 4周前 , 1F
沒完全改到點上 應該說這機制就這樣了
04/02 09:24, 1F

04/02 09:25, 4周前 , 2F
感謝翻譯!送一件基底感覺對拓荒就不錯了耶
04/02 09:25, 2F

04/02 09:25, 4周前 , 3F
是不是每次都要先爛掉才要救,GGG真的學不乖欸
04/02 09:25, 3F

04/02 09:25, 4周前 , 4F
這改動可以取消這個機制嗎? 剛進圖不想打這個機制欸
04/02 09:25, 4F

04/02 09:26, 4周前 , 5F
改來改去就是比較爛的花園 = =
04/02 09:26, 5F

04/02 09:28, 4周前 , 6F
覺得還行
04/02 09:28, 6F

04/02 09:29, 4周前 , 7F
詞墜過濾共用我覺得會影響不小 拓荒裝好做很多
04/02 09:29, 7F

04/02 09:30, 4周前 , 8F
首先,做不出帶法壓的好詞頭手腳身體。
04/02 09:30, 8F

04/02 09:32, 4周前 , 9F
先扛著這機制怪做拓荒裝 好像哪裡怪怪的
04/02 09:32, 9F

04/02 09:32, 4周前 , 10F
唯一有看頭的是近複製裝武器,但是造價來說我不如找破
04/02 09:32, 10F

04/02 09:32, 4周前 , 11F
碎底+精髓+工藝。法術類的很多強力傳奇,再說破城斧升
04/02 09:32, 11F

04/02 09:32, 4周前 , 12F
級其實也沒弱到哪裡,還可以解決魔力問題。
04/02 09:32, 12F

04/02 09:32, 4周前 , 13F
法壓真的沒啥救 連防禦詞綴都沒有
04/02 09:32, 13F

04/02 09:33, 4周前 , 14F
至少還要再弄一些破格的詞吧。
04/02 09:33, 14F

04/02 09:35, 4周前 , 15F
拓荒來說就是500%物理,一直賽,祈禱不要出流血這樣,x
04/02 09:35, 15F

04/02 09:35, 4周前 , 16F
d
04/02 09:35, 16F

04/02 09:37, 4周前 , 17F
還有看頭的是LV83+內建六連基底
04/02 09:37, 17F

04/02 09:38, 4周前 , 18F
但是目前看來還要等1-2天qaq
04/02 09:38, 18F

04/02 09:49, 4周前 , 19F
做裝就算了 進圖前那個機制可以搞好嗎 根本沒獎勵
04/02 09:49, 19F

04/02 09:54, 4周前 , 20F
我唯一想到的就是做血抗屬性戒指可能還算好做,這季
04/02 09:54, 20F

04/02 09:54, 4周前 , 21F
挑戰自己做畢業戒指好了,不然完全沒動力
04/02 09:54, 21F

04/02 09:58, 4周前 , 22F
直接選基底感覺好很多了
04/02 09:58, 22F

04/02 10:00, 4周前 , 23F
QOL第一條是 棺材可以直接從列表裝屍體,不用再進入停
04/02 10:00, 23F

04/02 10:00, 4周前 , 24F
屍間找屍體裝
04/02 10:00, 24F
感謝 我還沒包過屍體所以看不懂XDD

04/02 10:01, 4周前 , 25F
這東西就是前期打不過機制或出不了好的屍體,後期做裝
04/02 10:01, 25F

04/02 10:01, 4周前 , 26F
比不過舊機制 只能期待還有什麼獨特的詞被挖掘出來
04/02 10:01, 26F

04/02 10:15, 4周前 , 27F
看起來至少改了會從大便變成 比較難用的做裝機制
04/02 10:15, 27F

04/02 10:17, 4周前 , 28F
幹 就不能直接弄個預覽成果嗎
04/02 10:17, 28F

04/02 10:19, 4周前 , 29F
直接選基底很屌欸 拓荒跟神一樣
04/02 10:19, 29F

04/02 10:20, 4周前 , 30F
這季目前看起來實用的就穩定產出85+的暴雪頭基底跟做
04/02 10:20, 30F

04/02 10:20, 4周前 , 31F
藥劑腰帶好用,至於專屬詞就不說了....偏廢
04/02 10:20, 31F

04/02 10:22, 4周前 , 32F
頭盔沒有保留沒有法壓,能看嗎
04/02 10:22, 32F

04/02 10:23, 4周前 , 33F
保留法壓混抗,畢業裝至少3選2吧
04/02 10:23, 33F

04/02 10:24, 4周前 , 34F
他至少要增加法壓詞,保留大概沒機會
04/02 10:24, 34F

04/02 10:24, 4周前 , 35F
就只要基底吧
04/02 10:24, 35F

04/02 10:33, 4周前 , 36F
最後會變成拿基底機制嗎
04/02 10:33, 36F

04/02 10:42, 4周前 , 37F
產基底就賭某一半做好玩EX做裝嗎
04/02 10:42, 37F

04/02 10:54, 4周前 , 38F
我覺得最爛的是掉寶率變很低,這個沒改?
04/02 10:54, 38F
還有 73 則推文
還有 1 段內文
04/02 18:18, 4周前 , 112F
相較體驗過宿敵下一版把所有宿敵詞下放所有黃怪 在一章
04/02 18:18, 112F

04/02 18:18, 4周前 , 113F
被追的滿地圖跑的人表示 first time?
04/02 18:18, 113F

04/02 19:12, 4周前 , 114F
不是有跟沒有一樣,是存在是在陰玩家的
04/02 19:12, 114F

04/02 19:21, 4周前 , 115F
等聖所真的nerf再說
04/02 19:21, 115F

04/02 19:43, 4周前 , 116F
公會的聖所小子已經快買魔血了我還在媽媽10c 刷圖仔好苦
04/02 19:43, 116F

04/02 19:50, 4周前 , 117F
那種除了門票跟打圖幾乎沒關的機制都該砍一砍
04/02 19:50, 117F

04/02 19:56, 4周前 , 118F
拓荒bd打聖所感覺要很有技術,沒玩過
04/02 19:56, 118F

04/02 19:56, 4周前 , 119F
老P 五顆原罪了… 穩到發麻
04/02 19:56, 119F

04/02 20:34, 4周前 , 120F
老P根本作業員機器人 正常玩家誰能一口氣待24小時聖所
04/02 20:34, 120F

04/02 20:37, 4周前 , 121F
這季黃藍怪被buff跑超快超猛的
04/02 20:37, 121F

04/02 23:49, 4周前 , 122F
聖所超簡單好嗎 全灌傷害 血過3000 躺著嚕 不過我三
04/02 23:49, 122F

04/02 23:49, 4周前 , 123F
季聖所到魔血出來 這季覺得好膩==因為出關也不知道
04/02 23:49, 123F

04/02 23:49, 4周前 , 124F
要玩什麼
04/02 23:49, 124F

04/02 23:57, 4周前 , 125F
聖所最大的問題是坐牢…
04/02 23:57, 125F

04/03 00:44, 4周前 , 126F
聖所應該下季就砍死了吧,照GGG的尿性,再不砍以後大家都
04/03 00:44, 126F

04/03 00:44, 4周前 , 127F
住聖所就好
04/03 00:44, 127F

04/03 00:50, 4周前 , 128F
聖所活到現在真的是沒想到的 不過我覺得不會砍 這是ggg的
04/03 00:50, 128F

04/03 00:50, 4周前 , 129F
底褲了
04/03 00:50, 129F

04/03 01:10, 4周前 , 130F
上面說的 回頭看上上季 其實死人棋還行啊 算有新意
04/03 01:10, 130F

04/03 02:24, 3周前 , 131F
死人棋跟吸粉 都是因為有天才玩家找到了攻略法才變好玩
04/03 02:24, 131F

04/03 02:25, 3周前 , 132F
GGG的原意可是要你用正常機體打上2000分/萬粉圖
04/03 02:25, 132F

04/03 08:04, 3周前 , 133F
沒虛無玉一定被酋長和他們的快樂小夥伴虐歪
04/03 08:04, 133F

04/03 09:17, 3周前 , 134F
下棋一般BD打到200 300就有點吃力了,要打上去幾乎都
04/03 09:17, 134F

04/03 09:17, 3周前 , 135F
特化
04/03 09:17, 135F

04/03 09:39, 3周前 , 136F
就算要特化還是有的玩啊 現在特化也特不出東西…
04/03 09:39, 136F

04/03 09:52, 3周前 , 137F
吸粉一開始吸就有感掉落變多變好吧
04/03 09:52, 137F

04/03 09:52, 3周前 , 138F
只是一開始吸太滿怪太強,拓荒期死爛
04/03 09:52, 138F

04/03 09:52, 3周前 , 139F
後面裝備起來不打寶純吸滿也有料阿
04/03 09:52, 139F

04/03 10:36, 3周前 , 140F
死人棋很爽欸 補完好多季動畫
04/03 10:36, 140F

04/03 10:38, 3周前 , 141F
我也覺得吸粉單純GGG想噁心人賽到==
04/03 10:38, 141F

04/03 10:40, 3周前 , 142F
聖所跟挖礦對我來說都是不存在的機制 超級無聊
04/03 10:40, 142F

04/03 11:22, 3周前 , 143F
PN出來了 但地震豪恐怖 給別人發
04/03 11:22, 143F

04/03 11:33, 3周前 , 144F
負面全面大砍 正面全面提升 做裝ui改善 終於做個人了
04/03 11:33, 144F

04/03 12:10, 3周前 , 145F
下棋沒想到玩家弄到很多人都一隻特化
04/03 12:10, 145F

04/03 12:12, 3周前 , 146F
下棋還好有紋身出產,聖所在六分沒了後就真的是通脹元凶
04/03 12:12, 146F

04/03 12:21, 3周前 , 147F
試了一下做裝模擬,新機制本身拿來做基底是真的不錯,前
04/03 12:21, 147F

04/03 12:21, 3周前 , 148F
後有空的雙加1做出來的機率不低 就是屍體麻煩
04/03 12:21, 148F

04/03 13:17, 3周前 , 149F
小更新了 但是不能自選要不要打本季機制還是最大問題...
04/03 13:17, 149F

04/03 14:48, 3周前 , 150F
你可以自選阿 (標準
04/03 14:48, 150F

04/05 02:36, 3周前 , 151F
結果還是得被強暴XD
04/05 02:36, 151F
文章代碼(AID): #1c2rt5K7 (PathofExile)
文章代碼(AID): #1c2rt5K7 (PathofExile)