作者查詢 / viceversa56
作者 viceversa56 在 PTT [ GameDesign ] 看板的留言(推文), 共153則
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9F→: 其實台灣遊戲業出的考題很保守,遇過幾家公司都考c06/08 23:11
10F→: 如果你是以其他程式為主力,看到考題會很傻眼06/08 23:12
4F推: FLASH + NAPE04/12 14:37
43F推: 看CJ以前發的分享文就知,努力絕對是異於常人..03/31 11:25
154F→: 台灣原畫師需求很少,公司有需求的話也是外包07/16 16:59
22F→: 有空去看一下A*吧,很多尋路都會用到,當然不用也可以07/01 23:54
23F→: 製作出來07/01 23:54
24F→: 我覺得你這個遊戲沒有到這麼難,你的AI不是設計和電腦07/02 00:01
25F→: 對戰,如果是設計成線上遊戲,就要用client server架構07/02 00:03
26F→: 眼殘..把即時戰略看成要做線上即時遊戲..07/02 00:06
45F→: 身為一個玩家對ai期待至少不要走廢步 XD07/05 00:33
46F→: 突然想到,以前做回合制遊戲,當ai難度提高07/05 00:33
47F→: Alpha-beta搜尋計算時間會變長,回合制遊戲電腦想個3~07/05 00:34
48F→: 5秒沒關係,但線上即時遊戲的ai,沒辦法讓BOSS思考07/05 00:34
49F→: 太久,這也許也是BOSS不強原因之一07/05 00:34
28F推: 八卦都在ursalary這網站06/27 05:52
20F→: 連基本的公司名都無法提供,就直接OUT了06/01 15:47
1F推: 附個遊戲連結吧05/20 13:01
2F→: 在看一次,原來是只有做UI和企劃05/20 13:04
6F→: html5也是會有兼容性問題,基本上很難有萬解05/08 13:03
7F→: 用HTML來刻遊戲很容易搞死人,基本上JS還是適合做網頁05/08 13:05
22F→: 日本或是YOUTUBE都有免費音樂素材可用02/13 22:21