作者查詢 / LaPass
作者 LaPass 在 PTT [ GameDesign ] 看板的留言(推文), 共498則
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6F推: 我覺得MT比較好用,不過開架構時要有MT的知識,不然一定死06/29 10:53
16F推: 感覺起來蠻有趣的,地點也沒問題,不過我應該是不會進遊戲06/01 13:06
17F→: 業了....06/01 13:06
18F推: 不是陰影,單純是因為待遇的關係導致轉不進去。06/01 14:25
30F推: 那個,反駁一下 holymars ,80k的也未必是產能高,有的時06/01 23:49
31F→: 後是,80k有能力寫出來的程式,其他人寫不出來,或是運作06/01 23:50
32F→: 起來出問題的機率低 + 維護起來很容易,擴充的空間很大之06/01 23:51
33F→: 類的。06/01 23:51
20F推: 把C#的msdn(微軟給的官方手冊)看過一遍應該就ok了,那寫05/30 20:46
21F→: 得很詳細05/30 20:46
1F推: 影片中前半段是在講條件反射,以及機率性會讓條件反射更強05/26 01:24
2F→: ,但是後半段我看不太懂說。那是在講什麼啊?05/26 01:24
4F推: 感謝解釋 m(_ _)m05/26 23:59
14F→: 不,即使設定一樣,也是會出問題,因為取得難易度不一樣。05/24 21:21
15F→: 像當初ro的天夾很昂貴,但私服幾乎每個人都有。05/24 21:22
16F→: 依照上面幾位講的,我想「設定開放到什麼程度」應該會佔很05/24 21:29
17F→: 重要的因素....05/24 21:29
19F→: 理由其實很沒道理 => 我覺得真的能作到那樣的話好像很有趣05/24 22:40
2F→: XD 樓上讓我去查了一下 canvas 的意思05/18 11:41
2F推: http://i.imgur.com/mTRcFgx.png 請問有幾隻兔子,幾隻鴨?12/04 15:49
5F推: 那換個問法..... 銷量要估多少套才合理呢?11/17 15:40
2F推:AI是用查表,你把data用純文字打開就可以看到了。05/12 13:25
3F→:ai還不弱05/12 13:25
5F推:慘,我五個都沒玩過 囧02/14 15:30
8F推:錢不是問題,是想不想花時間心力去玩的問題啊....02/14 16:06