Re: [WoWs] 0.5.1 11/6實裝
0.5.1第一版PT,日航魚雷機俯衝距離被改超遠
被實況主們炎上後,才改成現在的版本
同時,美航的魚雷機一樣被拉長了俯衝距離
我們來看看針對這個改動,WG公告是怎麼說的
Changes have been made to US carriers. For US torpedo planes, the launch zone
for torpedoes in manual mode has been moved further from the attack circle,
and this distance increases with the carrier's tier and planes speed. Due to
this change, torpedo spreads are now a bit wider, and it will be harder to
attack the enemy by dropping torpedoes right under the broadside of his ship.
This means that the effectiveness of manual launch for US torpedo planes will
decrease, and this change will most noticeably affect higher tiers vehicles
翻譯:這改動能減低手動投雷的效益
因此吾人認為,WG認為自動投雷才是正確玩法
(或者測試的人根本只會自動投雷,完全看不到第一版日航魚雷的不合理)
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PT時,艦長技能就出現過,艦戰每低一階+100%傷害
只是當時似乎沒有人認真去測試,因為PT服大家都在開完全體白龍中途島
然後+100%就這樣上線了
於是CV白板打贏完全體,低階屌打高階
WG: +100% is fine, L2P.
因此吾人認為,WG認為白板船不能打輸完全體才合理
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0.5.1以後,艦戰被攻擊時會自動反擊到彈藥用光
以後碰到海猴/掛網/沈船的閒置艦戰,再也不能開心吃掉了
艦戰就算都不控也沒有關係,反正被打不會虧,我專心灑雷就好
因此吾人認為,WG認為艦戰常常閒置是人之常情
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看起來CV平衡大方向是朝降低技術門檻在努力
\⊙▽⊙/海猴們,歡呼吧\⊙▽⊙/
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※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 114.24.76.12
※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1446805121.A.C0C.html
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11/06 18:21, , 1F
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11/06 18:22, , 2F
11/06 18:22, 2F
吃海猴閒置的飛機很正常吧 無損換血
很多CV躲斬首的時候都沒在控飛機,這也算斬首攻擊的附加效益
會去吃沈船飛機的就真的很猴
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11/06 18:23, , 3F
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※ 編輯: YomiIsayama (114.24.76.12), 11/06/2015 18:33:32
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