[情報] 1/21 Q&A

看板Wargaming作者 (Willie)時間9年前 (2015/01/22 18:43), 9年前編輯推噓36(38252)
留言92則, 32人參與, 最新討論串2/2 (看更多)
又是大長篇,但有重要消息 - companies will not be reworked to 7/42 format 不會把戰車連改成 7/42 制 - developers are currently discussing whether to make girl crew voiceover (SS: yes, before they said they would, apparently not as clear now) 還在討論要不要做女性語音 - Storm states that it’s unclear as to what to do with the T95/T96 and other US medium tanks. New US medium branch is not planned for 2015. 還不確定 T95/T96 或其他美國中坦線會怎麼做,他們不在今年的計畫之內 - Storm actuall asked the people responsible for the Stronghold situation. They know about the issue with large clans dominating the mode. There will be some fixes to remedy the situation. Storm 找堡壘模式的負責人談過大工會主宰的現況。會找方法補救 - Storm confirms that there will be a change in shot distribution within aim circle. It will not be a simple sigma change, but a manually configured special variant, with a table showing “how much of what is supposed to fly where”, this table will apply to all the vehicles in the game. The reason for this is that it’s beneficial server load-wise. 會更改瞄準圈內的落彈散佈。這不會只用簡單的算式,而是有專用的數據表;為了降低 伺服端的壓力,該表會統一適用於所有車輛 - real life shell distribution from real firing tests is not viable for gameplay, that’s why WG has to have their own 現實的落彈散佈數據無法符合遊戲需求,所以 WG 會用自己的版本 - it’s “completely possible” the Japanese heavy branch will come this year 日本重坦線今年推出是「完全可能的」 - there will also be a Japanese premium heavy tank 會有日本金重坦 (譯者:WG 設計局榮譽出品?) - Storm states that increasing the render range is not that easy – in order to do that, you’d have to transmit more data via packets and the packet size has to remain the same, so the transfer accuracy will not be as high with the same amount of data. The reduction of the accuracy would in turn bring strange behavior of tanks on long distances (jumps, teleports, sudden turns etc.) 增加繪圖距離其實不容易:更大的繪圖距離,代表要在相同容量的封包中塞進更多資訊。 這會造成傳遞的準確性變差,導致遠距離的車輛出現瞬移、跳躍或瞬間轉向等怪事 - Q: “If you remove the company mode, what will the clans do for training?” A: “Play team battles for example.” 戰車連被撤掉後,工會要去哪訓練?「團隊戰鬥」 - it’s not clear whether the “6th sense as radioman’s skill” overhaul will come this year 還不確定今年會不會重製『第六感』 - AMX-13/75 will be buffed in 0.9.7 1375 會在 9.7 被 buff - Storm stated that if they returned the confrontation mode and made it disabled by default, there would be too long queues (noone would play it) Storm 表示,若國戰回歸且預設為關閉,等待配對會拖很久(沒人想玩) - Storm agrees that “victory” should be a requirement for all IM missions (SS: as in to suppress anti-team tactics) Storm 同意『必須贏得勝利』應該是所有個人任務共通的限制 (SS: 避免不利己隊的解任務戰術) - new premium tanks will NOT have limited MM at all. Only in very extreme cases. When asked for proper explanation of this, Storm refused, saying only: “I am not sure I can express those reasons. Let me put it this way: for a longer existence of the project, this variant is more correct.” He later adds that it’s a really complicated matter and that they have an idea how to do this correctly. 除了極端的案例之外,新金車將不再有分房保護。 Storm 拒絕解釋,只表示:「我不確定我能解釋其原因。我只能說:這才是正確的長久之 計。」他稍後補充說,這狀況很複雜,而他們有正確的想法。 - Storm states that while the details have to be discussed with map makers, it is a general rule that maps with hills on their edges and with lowered center (“bowls”) do not play well 雖然細節仍須和地圖製作部門討論,但總體來說,外高內低(盆地)的地圖很難玩 - a player said that Sacred Valley is well playable – Storm replied that “ many think otherwise” 有人認為 Sacred Valley 好玩,Storm:「大部分人不認為」 - for now, there is no plan to add alternative IM’s to the platoon ones for single players 目前沒計畫修改個人任務中的組排限制 - regarding “thanking” players in battle (positive feedback), Storm stated that once, there was a plan to add an option to “thank” good players by sharing a portion of your XP and credits with them. Currently, there’s no decision on that. 關於「感謝」戰鬥中的其他玩家,Storm表示計畫加入可將經驗和銀幣分享給想感謝的人 的功能。但目前尚未進行討論。 - FV215b (120) will be removed from the game because it’s a fake, it will be replace by a Chieftain FV215b (120) 會被刪掉,由酋長式代替 - Hitlerpanther will appear in the ingame shop for gold as well and this is how it will be with all premium tanks: first in premium magazine, than in the ingame shop 88豹的推出模式將成為通則:先在禮品店上架,然後才是遊戲中購買 - training rooms for a single player will not be implemented, the reason is server performance – it’s expensive resource-wise to have rooms for only one player 不會開放單人訓練房,伺服器負荷不划算 - a regular TOG branch (second British heavy branch) will definitely not come in 2015 今年 TOG 線肯定不會出現 - Waffenträger E-100 will be replaced. Its replacement will not have an autoloader and it will be based on historical project (SS: yes, I know what it is and no, you won’t find it on the internet, it’s a new thing from archives) WTE100會被換掉。接替車沒有自動裝彈機,而且是基於實際的車輛計畫 (SS: 我知道是啥,但你們在網路上找不到;它是從檔案中新找出來的東西) - Waffenträger auf PzIV will not be changed. For now. WT PzIV 目前不會換 - Storm will investigate whether VK3001P should be buffed Storm 會調查 3001P 需不需 buff - animated parts of tanks (shell ejections) will be discussed after all tanks are reworked to HD 車輛動作(例如拋彈殼)在所有車都 HD 化之後會討論 - Storm states that improved render will be optimized further and further until it reaches the “old” render in performance. After that, it’s possible that the old render will be removed altogether Storm 表示會不斷優化著色器直到它的效能得跟舊系統一樣好。在那之後,可能會完全 廢掉舊系統。 (譯者:把畫質選項開到『一般』就是舊系統,『增強』是新系統) - it was discussed a long time ago not to allow players to shoot their own teammates at all – this idea was rejected 很早以前就討論過要不要禁止傷害隊友:駁回 - Q: “Why are there no credit/XP rewards for epic medals, such as Radley Walters?” A: “There are rewards for individual missions.” 為啥史詩勳章沒有額外獎勵?「個人任務有啊」 - currently, there are no “totally bad” maps in the game – there are problematic maps, that will be reworked. If the rework does not fulfill its purpose, they will be completely removed the way it was done for example with Severogorsk 目前遊戲中沒有『爛地圖』只有『有問題的地圖』。 若修正無法解決問題,該地圖就會被撤掉 - it’s possible that perk rebalance will not appear in 2015 今年可能不會重製技能 - the amount of crew XP needed to train skills and perks will not be reduced 不會降低提升熟練度和技能所需的經驗值 - regarding the artillery appearing on the top of the team (as its top tank), Storm states that “nothing can be done with that, for now” 砲車當班長的狀況,Storm:「我們目前無法做些什麼」 - Aufklärungspanzer Panther will not become a premium vehicle 偵察豹不會轉金車 - a player pointed out that the percentual difference between hitpoints of heavies and mediums is much higher on mid tiers than on tier ten for example. Storm replied that it’s inconclusive and that they are thinking about it. 有人指出中階的中、重坦血量差異比例高過高階的。Storm 回覆說這還未有定論,他們會 考慮 - Storm confirms that 9.5 brought some client crashes. WG is working on that. But also adds that majority of the reports for crashes was caused by mods. 9.5 會在某些玩家的電腦上造成程式崩潰;WG 正在修復。但最主要的崩潰原因還是模組 - Havok will come in “far future” (not anytime soon) Havok 延到「較遠的未來」 (通常代表8~9個月,甚至超過一年。原因是效能問題搞不定) - no plans to change tank colours 不打算改車輛顏色 - there are no plans to ban (disable) noobmeter (XVM) 不會禁戰績網站/模組 - if you see a 45 percent winrate player with 250 WN8 on an IS-3, it does not automatically mean he’s a bot. It can very well be a bad player. Storm states that there are players with even worse results and they are playing in person, it was checked. 若看見 IS-3 只有 45%勝率、250 WN8,不代表他就一定是 BOT;很有可能他真的是玩得 差而已。Storm 表示他們查核過,有真人玩家的成績比這個差 - the girl crew special perk “sisterhood of steal” counts as 0 perk, which means that the next (second) perk the girl gets will train as fast as 1st perk of a male crewmember 『姊妹會』技能算是第0技,不影響其他技能所需的經驗值 - there will be various events in the future, but the “White Tiger” event will not repeat 會有其他活動,但『白色虎式』並不會重現 - content introduction does have limits – it’s not possible to introduce multi-gigabyte patches every week 新功能加入有其限制;不可能讓你每週都要更新幾 Gb 的資料 - during the WT E-100 replacement, there will not be any “compensation”, the tank will simply switch WT E-100 換掉時只會純粹換車,不會有『補償』 - for now, converting XP to crew XP is not planned 不打算開放經驗轉成員經驗 (譯者:聽說陸版有這功能?當然是收費的啦) - the render range square to circle switch will not influence the frequency of vehicle data transfer from server 繪圖範圍改圓並不會影響資料更新率 - “additional ammo” consumable/equipment is not planned 不打算開放『額外的彈藥、消耗品、裝備』 - gold ammo hardcap is not planned 沒打算限制金彈數量 - Prokhorovka is currently bugged – some of the bushes provide no camouflage whatsoever. This will be fixed in 9.6 Prokhorovka 目前有錯:有些樹叢不提供隱蔽值加成,9.6 將修正 - statistics do not confirm that platoons end up on the bottom of the team more than they should 數據未能證實組排有太常被丟去墊底 - a player proposed that arty should lose all shell types save for HE ones. This will not happen. 略 - no plans to purge 0-100 battle accounts that haven’t played for years, for now 沒打算清掉那些場數不滿百又超過一年沒上線的帳號 - new sounds, new vegetation render, DirectX11 support ETA? “I will not make any prognosis for now” 何時會有新音效、新植被著色器、支援 Dx11?「目前無法預知」 - after HD rework, AMX-50B height stays the way it is HD AMX-50B 的車高不會變 - it’s possible that ALL the premium tanks, that have limited MM will soon be removed from sales. Storm admits that it’s possible that this will create a difference between old players with limited MM vehicles and new players, stuck with full MM vehicles and give the first group an advantage. He adds that “it’s hard to tell” 可能近期將所有有分房限制的金車下架。Storm 承認這可能造成有這些車的老玩家擁有比 新玩家更多的優勢。他補充說:「但這很難講」 - HE penetration mechanism will not be changed HE 的穿透機制不會改 - IM reward tanks “do not have any advantages save for their uniqueness”, apart from being able to use other crews without penalties 個人任務的獎勵車除了可代訓組員外,「沒有其他優勢」 - “flickering bushes” bug was partially fixed in 9.6 9.6 部分修正樹叢閃爍的問題 - “twitching” of tanks in replays is fixed in 9.6 9.6 完全修正重播檔中車輛跳動問題 - SU-122-54 will not be buffed anytime soon 近期不會 buff SU-122-54 - it’s possible Chinese 122mm guns have incorrect length, it will be investigated 中共的 122 砲長度可能有誤,會調查 - test will come “soon” 測試服將在近期開啟 - new physics test might come in February 可能在二月開始測試新物理系統 - one of the scenarios for Havok (that was shifted to “far future”, see previous post) is that the entire destructable building part will be scrapped and it will be only used for the realistic behavior of “junk” on tanks (like, shovels flying off) 其中一種 Havok 的方案是放棄全可毀建築,只支援車輛上的物品 - 25 percent penetration RNG will not be reduced 略 - Storm confirms that guns “significantly standing out in penetration” will have their penetration nerfed in near future 近期會削弱「穿深極度突出」的砲的穿深值 http://ftr.wot-news.com/2015/01/21/21-1-2015/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 42.78.164.240 ※ 文章網址: https://www.ptt.cc/bbs/WoT/M.1421923393.A.4F6.html

01/22 18:47, , 1F
日本HT? meh.
01/22 18:47, 1F

01/22 18:47, , 2F
偽裝豹 偵查豹
01/22 18:47, 2F
不知道為啥會打錯… ※ 編輯: WillieHuang (42.78.164.240), 01/22/2015 18:52:55

01/22 18:48, , 3F
掰掰WTE100!
01/22 18:48, 3F

01/22 18:48, , 4F
幹!
01/22 18:48, 4F

01/22 18:53, , 5F
當地圖有問題 修正無法解決問題就會被移除?
01/22 18:53, 5F

01/22 18:53, , 6F
那有人能跟我解釋一下沒被改過就移除的severogorsk
01/22 18:53, 6F

01/22 18:53, , 7F
是怎麼回事嗎幹
01/22 18:53, 7F

01/22 18:53, , 8F
不對 應該說改過之後問題不見的severogorsk
01/22 18:53, 8F
它已經被改過一次了,還是『太無聊』 還有,請不要罵髒話 ※ 編輯: WillieHuang (42.78.164.240), 01/22/2015 18:55:41

01/22 18:57, , 9F
太無聊... swamp:
01/22 18:57, 9F
Swamp 有修改版本了,正在超測中

01/22 19:06, , 10F
Foch155重奪彈匣車霸主之位!!!
01/22 19:06, 10F

01/22 19:08, , 11F
你把T57跟50B還有25t放哪去了
01/22 19:08, 11F

01/22 19:09, , 12F
爽!我用Foch155看WT不爽很久了
01/22 19:09, 12F

01/22 19:09, , 13F
槓 都wg自己說就好啦 玩家說什麼 我就不相信他說的
01/22 19:09, 13F

01/22 19:09, , 14F
玩家有包含亞服 根本把亞服當次等公民
01/22 19:09, 14F
亞服的人數跟俄服差多少倍…幾十?話說樓上在講哪一條?

01/22 19:18, , 15F
WTF 都還沒開爽就說要撤....
01/22 19:18, 15F
還很久啦,新車連個名字都還沒公布呢

01/22 19:19, , 16F
為啥要把WTE100換掉?有什麼內幕嗎?
01/22 19:19, 16F
因為WTE-100是WG設計局的產物 ※ 編輯: WillieHuang (42.78.164.240), 01/22/2015 19:22:51

01/22 19:22, , 17F
噢噢所以要換成史實產物?
01/22 19:22, 17F

01/22 19:26, , 18F
WTF要被砍了!!??
01/22 19:26, 18F

01/22 19:27, , 19F
偵查豹我看到有感情哩,還有10幾萬經驗可以轉
01/22 19:27, 19F

01/22 19:28, , 20F
結果新車拿獵百的那管砲來做成彈匣車這樣?
01/22 19:28, 20F

01/22 19:32, , 21F
這樣我以後要怎麼找野生的巨型高爆靶 痛哭
01/22 19:32, 21F

01/22 19:36, , 22F
WTF線若延續玻璃裝甲傳統 新車除了用獵百的砲或是大
01/22 19:36, 22F

01/22 19:37, , 23F
SPG最愛的目標QQ
01/22 19:37, 23F

01/22 19:37, , 24F
幅提昇速度 不然真沒啥競爭力
01/22 19:37, 24F

01/22 20:49, , 25F
1375終於要buff了= =
01/22 20:49, 25F

01/22 20:50, , 26F
「感謝」其他玩家趕快做吧,每次有隊友打得好拯救
01/22 20:50, 26F

01/22 20:51, , 27F
我ST-I勝率我都很感動,要給銀幣我都願意
01/22 20:51, 27F

01/22 20:52, , 28F
WTFE100看來我是沒機會玩到了 ......
01/22 20:52, 28F

01/22 20:52, , 29F
一台OP到整台車砍掉的車,太神了
01/22 20:52, 29F

01/22 20:54, , 30F
很久以前遇過舊魔法森林一般戰鬥兩個WTFE100隊友
01/22 20:54, 30F

01/22 20:55, , 31F
一個勝率42%一個43%整場15分鐘都龜在左下還能打出
01/22 20:55, 31F

01/22 20:55, , 32F
6500、7000傷害XD , 至今印象深刻
01/22 20:55, 32F

01/22 20:57, , 33F
偵察豹 我大概也玩不到了,沒機會體驗隱蔽最爛的
01/22 20:57, 33F
還有 20 則推文
還有 3 段內文
01/23 00:22, , 54F
話說回來 最近半年新推金車超多啊 馬上又是10來款
01/23 00:22, 54F

01/23 00:38, , 55F
還好已有88虎
01/23 00:38, 55F

01/23 06:48, , 56F
yea 袓國車OP沒事 德國車WTF E100彈匣就被砍
01/23 06:48, 56F

01/23 06:49, , 57F
我都還沒玩到 WTF E100
01/23 06:49, 57F

01/23 06:49, , 58F
TOG有一條線!? 那原來的金幣車TOG怎麼辨?
01/23 06:49, 58F

01/23 07:48, , 59F
祖國車OP沒事是平行世界嗎?
01/23 07:48, 59F

01/23 07:50, , 60F
從我開始玩到現在祖國車挨刀的不會比較少
01/23 07:50, 60F

01/23 07:50, , 61F
Obj.268傷害穿深開火隱蔽全砍→變很少人開
01/23 07:50, 61F

01/23 07:51, , 62F
那條玩到704就好了
01/23 07:51, 62F

01/23 07:52, , 63F
IS-3前面矛型裝甲修正角度,從神彈變偶而高興彈一下
01/23 07:52, 63F

01/23 07:52, , 64F
KV-1S整台車不見,繼承的KV-85再拿祖傳122慢慢裝吧
01/23 07:52, 64F

01/23 07:54, , 65F
SU-26 原本是本遊戲最強自走砲之一
01/23 07:54, 65F

01/23 07:54, , 66F
現在變成打HE都0傷,打AP都打不穿的搞笑車
01/23 07:54, 66F

01/23 08:00, , 67F
然後T-50-2不見惹(默) 換上來的又肥肥直到LTTP延伸
01/23 08:00, 67F

01/23 08:01, , 68F
前沒多少人玩蘇LT
01/23 08:01, 68F

01/23 08:15, , 69F
不 我的wt啊
01/23 08:15, 69F

01/23 08:20, , 70F
因為MT-25普遍勝率不好,砲又爛,視野也沒比較高
01/23 08:20, 70F

01/23 08:21, , 71F
沒啥人要開,buff後雖然轉向超強可是太容易打滑
01/23 08:21, 71F

01/23 08:21, , 72F
一打滑掉速反而被打死
01/23 08:21, 72F

01/23 08:23, , 73F
然後四階兩台視野330,以前上8階,出去偵查先被點亮
01/23 08:23, 73F

01/23 08:23, , 74F
普遍勝率也是很慘
01/23 08:23, 74F

01/23 09:15, , 75F
只有我覺得MT-25肥肥的很可愛嗎??而且57神針我用起
01/23 09:15, 75F

01/23 09:15, , 76F
來感覺也很OK,但可能是我還沒玩過59-16無法比較
01/23 09:15, 76F

01/23 09:16, , 77F
is-6應該是超好賣的金車吧,捨得下架?
01/23 09:16, 77F

01/23 09:36, , 78F
Wte100是練這條線的目標 就這樣沒了
01/23 09:36, 78F
※ 編輯: WillieHuang (36.235.231.210), 01/23/2015 10:18:38

01/23 10:16, , 79F
WTE100真要換掉 那不如開始練JPE100...現在鬆餅都練
01/23 10:16, 79F

01/23 10:16, , 80F
到四號了Orz
01/23 10:16, 80F

01/23 10:26, , 81F
Swamp就很爛啊XD...沒砲車兩邊龜 有砲車還是龜
01/23 10:26, 81F

01/23 10:26, , 82F
沒砲車 探頭被擊火 有砲車連探頭都不敢www
01/23 10:26, 82F

01/23 10:26, , 83F
捨命出去開光 隊友沒人敢打 偉哉Asia
01/23 10:26, 83F

01/23 10:32, , 84F
Swamp好像最近都沒遇到 不過最近也很少上線就是
01/23 10:32, 84F

01/23 10:42, , 85F
IS-3前裝甲真的很鳥,現在變成只能盡量猥瑣得打
01/23 10:42, 85F

01/23 10:43, , 86F
但又沒俯角,想偷打別人還會被婊
01/23 10:43, 86F

01/23 11:58, , 87F
SWAMP本身設計就很有問題 ASIA只是把問題放大
01/23 11:58, 87F

01/23 13:59, , 88F
看來我果然還是很菜,Swamp我都走中間= =
01/23 13:59, 88F

01/23 13:59, , 89F
走了好一陣子覺得這張圖還好啊XDDDD
01/23 13:59, 89F

01/23 14:00, , 90F
神聖谷改成現在這版,反而不會玩這張圖了= =
01/23 14:00, 90F

01/23 23:38, , 91F
幹你的WG
01/23 23:38, 91F

01/25 10:23, , 92F
可以把88虎直接退錢給我嗎....
01/25 10:23, 92F
文章代碼(AID): #1KmDH1Js (Wargaming)
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文章代碼(AID): #1KmDH1Js (Wargaming)