[情報] 1/21 Q&A
昨天偷懶沒翻,今天的待會補上
- SerB states that the algorithm of the automatic server selection (during
login) works so that if the best server (ping-wise) is overloaded (SS:
probably like has a queue), it moves you on to the next best (ping-wise)
server
登入的時候若ping值最好伺服器滿載,系統會自動把你登到ping值第二好的伺服器
- there are no plans to switch tier 9 Object 430 II and tier 10 Object 430
沒打算把 T9 Object 430Ⅱ 和 T10 Object 430 交換。
- 150mm (152mm) guns give your position away when firing (SS: as in, they
make you lose too much camo)? “Don’t play with 150mm guns” (SS: so,
apparently no buffs there)
150mm 砲開砲時隱蔽值掉太多?「不爽別用」
- Object 430 won’t get the 122mm D-25T gun (Object 430U), SerB states those
two tanks were quite different
Object 430 不會有 122mm D-25T 主砲(Object 430U),SerB表示這兩台車很不一樣
- SerB states that no polls (or petitions) will make Wargaming do something:
“The problem is not the amount of signatures – there will be no “game
democracy” in the game unless we get visited by American bombers”
玩家的投票或建議對 WG 都不會有效果,SerB:「這遊戲不包含民主成份,除非美帝介入」
- not so long ago, Storm mentioned that there might be the possibility for a
tank to move with one destroyed track implemented into the game, because it’
s realistic. SerB states that this will not anytime soon (“Destruction of a
roadwheel is in the game also modelled by a detrack. Get the hint?”)
Storm 提到的「實際上斷履的戰車仍能移動」,SerB 表示近期決不會出現,「路輪也算
在履帶模組內呦,瞭了吧?」
- Q: “Will technical characteristics and guns of tanks be brought to match
their real life counterparts in the game in historical battles?” A: “No,
there will be no burning gasoline gushing from your screen”
Q:「史實戰鬥中會把砲的特性回歸史實嗎?」A:「想太多。」
- SerB states that vehicles in historical battles will be just like in random
battles, including crews with perks, the only thing will be their module
configuration. He adds that he personally is “saving” such vehicles for
historical battles.
史實戰鬥跟一般戰鬥幾乎相同,包含組員技能,唯一不同的地方在於限制能用的配備。
SerB 個人是存了幾台史實車備用。
- T110E3 and T110E4 rebalance in 8.11 is connected with “general TD rebalance
”
T110E3 和 T110E4 會在 8.11 跟著其他『TD重平衡行動』一起調整。
- SerB confirms that national battles will be a mode in random battles
國戰會是一般戰鬥的一種模式。
- SerB states that in national battles, you have to win not by a combination
of general tank traits (like in random battles), but by using the strong
sides of that respective nation, while compensating for the weaknesses. This
is the real reason this mode was developed and SerB thinks it’s going to be
interesting
一般戰鬥的打法在國戰中不可行,要以己之長攻彼之短。
- SerB states that historical battles will not have “mirror” MM (SS: for
example one Tiger and two Panthers vs one IS and two T-34/85), because this
option gave huge waiting times.
史實戰鬥不會刻意弄鏡像分房,這會造成等候時間暴漲。
- Japanese tanks are “not a condition” for the historical battles according
to SerB
SerB 表示完全不考慮讓日本戰車在史實戰鬥中出現
(譯註:低階場不錯啊,看 M5 開無雙,M4 變成神 XDD)
- HE shell splash has the shape of a sphere: if a HE shell explodes above
you, you get hit if you are within the splash radius
高爆彈的暴風影響範圍是球形的
- when you finish a battle before its over and go play another battle on
another tank, the first battle is not “streamed” into your client (SS: as
in, the server instructions do not get transferred), you only get notified
about the result
若你中離了一場戰鬥去開一場新的,前一場的資料不會匯入你的客戶端,只會提示結果。
(譯註:意思是沒有戰鬥結果頁面?)
- the question whether in national battles two same nations will be able to
meet is still being decided according to SerB
還沒決定「國戰」模式能不能同國自相殘殺。
- the list of historical battle tanks is “quite long” – it’s “all the
vehicles that participated in fighting”
能參加史實戰鬥的車輛列表『很長』,「所有參加過戰役的都算」
- it’s possible that premium tanks (like Panther/M10) will appear in
historical battles
某些金車會出現在史實戰鬥中(例:偽裝豹)
- it’s possible that Tiger P might appear in the Kursk historical battle
(with number limitation)
虎P 可能在 Kursk 的史實戰鬥中參一腳(能的話也會有數量限制)。
(譯註:唯一的一輛實車有當過指揮車。)
- it’s possible that Chinese and Japanese tanks will eventually appear in
national battles, as both nations have potential for full branches of all
vehicle types
說不定中、日有一天也能參加國戰;兩者都有潛力發產出完整的科技樹。
- apparently, there is a chance that Soviet tanks will have a reduced chance
to be dropped into national battles (SS: not sure if trolling), because there
are many players playing the Soviets on RU server
說不定要降低蘇聯車進國戰的機率(SS: 不確定是不是在troll),因為俄服玩蘇聯車的
人實在太多。
http://ftr.wot-news.com/2014/01/21/21-1-2014/
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Forgiveness is between them and God;
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◆ From: 114.45.235.149
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也才兩個吧… >"< 感謝指正
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※ 編輯: WillieHuang 來自: 42.71.82.43 (01/23 17:29)
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