Re: [遊戲] 古墓奇兵:崛起 Rise 兩小時無雷心得
過場會卡頓跟VRAM關系最大
因為本作有用4K材質,所以材質設定在最高時vram會吃很兇
我用2K+all ultra settings+smaa過場最高吃到8.1G
平時遊戲中約4.9-6.5G
假定非程式溢出的BUG外,這是第2款吃到6G以上VRAM的遊戲
前款為Batman:AK,聽說全境縮水全開也會吃到6G以上
大顯存時代要開啟了XD
http://i.imgur.com/XJYuVe4.jpg





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※ 文章網址: https://www.ptt.cc/bbs/Steam/M.1454113854.A.E5A.html
※ 編輯: william456 (114.26.142.74), 01/30/2016 08:31:55
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Those with 4GB GPUs are recommended to use High as VRAM stuttering can be
observed on Very High, especially when swapping between gameplay, cutscenes
and cinematics, and between gameplay zone transitions.
For a smooth experience with those max-quality, 4K x 4K textures, a 6GB GPU
is instead recommended. And to crank things up to 4K (3840x2160), with Very
High textures and max settings, we'd recommended GeForce GTX TITAN X GPUs
with 12GB of VRAM, as usage can near 10GB over prolonged sessions.
Nvidia自己說最高會到10G喔,4K材質下顯存真得很重要
因此材質最高(4K)下
解析度1K-6G
解析度2K-8G
解析度4K-10G
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※ 編輯: william456 (114.26.142.74), 01/30/2016 09:57:06
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※ 編輯: william456 (114.26.142.74), 01/30/2016 10:02:27
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材質very high尺寸就是4K*4K,其它low~high不知道是多少
前面的1K(1080p),2K(1440p),4K(2160p)是遊戲分辨率,非材質尺寸
※ 編輯: william456 (114.26.142.74), 01/30/2016 10:26:52
※ 編輯: william456 (114.26.142.74), 01/30/2016 10:27:42
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