Re: [閒聊] 個人..遊玩頻率越來越低的原因
其實我覺得 這個遊戲在某方面還滿限制布機的創意的
像大部份的布機,都是一武 近戰無用
二武 光槍
三武 狙擊或倒地炮
大決 手電筒的話除了少數機體都是同一顏射(色~)
那剩下的差別其實就只有技能
跟機體帥不帥而已XD 或是有沒有愛
拳機如果有接招類的話至少動作不一樣,看起來會爽一點Orz
我個人認為布機其實一武可以改光槍
二武導地炮
然後三武表現一下機體某特色~
這樣會自我感覺良好一些~~
另外,遊戲設計成是看機體的攻擊力,而非招式個別攻擊力
也造成了火神炮這種應該是"沒那麼強"的武裝,卻變成了很重要的武器
(火神炮跟重武裝那種手上的機槍一樣強實在很微妙)
也造成像是A死暴多的現象吧~
一點想法以上
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