Re: [情報] New The Witcher 3 information from Gamestar

看板RealPlaying作者 (禽獸)時間10年前 (2015/03/21 18:15), 編輯推噓28(28023)
留言51則, 30人參與, 最新討論串2/2 (看更多)
小弟稍微附上不專業翻譯 有錯麻煩幫忙各位先進更正 感謝 ※ 引述《kuninaka (擁有最溫暖笑容-國仲涼子)》之銘言: : New The Witcher 3 information from Gamestar : http://www.neogaf.com/forum/showthread.php?t=1014355 : Gameplay : There are 4 difficulties (easy, medium, hard and dark) which differ in the : skill of the monsters you face. Hitpoints remain the same. 遊戲總共有四種難度,差別在於怪物使用的技能,血量部分是相同的。 : You can bargain for more money after finishing your monster contract through : some sort of minigame. 可以透過玩小遊戲的方式在完成殺怪合約後討價還價拿到更多報酬。 : The side quests are extremely well made with great writing and branching. 支線任務的部分做得十分出色。 : Potions are a necessity on higher difficulty levels. You only need to craft a : potion once and you can refill it if you have enough alcohol present. Potions : are upgradeable for stronger effects. Stronger potions will increase your : toxicity more 藥劑在高難度中為絕對必需品,本作只要製造過藥水一次, 身上有足夠酒精的話就可以重新填滿, 藥水可以升級,效果更強,毒性也會更高。 : Novigrad and No Man's Land are indeed one single map, much bigger than : Skyrim. The isles of Skellige form the other big part of the game. Next to : that, there are 5-6 other separated locations, including Kaer Morhen. 地圖有夠大(Skyrim已經變成戰鬥力計算單位) : No enemy respawning or at the least not very frequently 怪物幾乎不會重生 : Best items in the game must be crafted 神裝要透過製作取得 : They were very impressed with the story branching and how it is not always : obvious. Correcting 'wrong' choices by saving/reloading will be very : difficult if not impossible. 遊戲劇情分岐做得十分出色,但某些地方並不是十分明顯, 這讓透過賽夫羅德來修正"錯誤"選擇變成超高難度的事。 : Contrary to BioWare games dialogue options are not good or bad, this you will : have to figure out for yourselves. 這段應該是指相較於Bioware的遊戲,在對話選擇上不再是好/壞的影響, 而是自己要去思考其中的意義。(簡單說可能是變的更像小說,有時只是兩害取其輕) : They really liked the in-game card game Gwent, praising its design. 遊戲中的卡牌遊戲Gwent設計的相當出色 : The game features two really big cities: Novigrad and Oxenfurt, both very : lively. : The are of No Man's Land features 25 smaller towns, some of which are the : size of Flotsam from The Witcher 2. 遊戲中有兩座煞氣的大都市 還有25座小鎮,小鎮的大小大概相當於二代中的浮港。 : Geralt can rob people, although the system is too easy and feels a bit : lacking. 白狼可以當搶劫狼,但設計的實在太過簡單以至於像漏洞 (說真的白狼要搞搶劫勾當,就算精銳商隊護衛也未必能擋吧...) : Journalist (level 7) was one shotted by a wyvern (level 24). No level scaling. 本文筆者在七等的時候被24等翼龍一擊秒殺,本作沒有浮動等級。 : Ciri sequences will be (in total) 5-10h and feel more like an : action-adventure game than an RPG Ciri篇的長度大概是五到十小時,玩起來與其說是RPG更像動作冒險遊戲。 : Extra storage can be made by crafting saddle bags for your horse. 遊戲中可以製造掛在馬上的置物袋當作額外儲物空間。 : Many small details such as Roach stopping to eat apples from a basket 很多小細節例如小魚兒會偶爾停下來去偷吃蘋果(....) : All equipped items are visible in-game on Geralt 所有裝備上的物品都會呈現在白狼身上 : Fist-fighting is back, this time no QTE 這次的拳鬥不再是QTE了(QQ 二代我都靠這賺錢der) : World never felt empty : Journalist didn't encounter any simple fetch quests 遊戲世界感覺非常豐富,筆者完全沒碰到單調型任務 (就是那種殺10隻水鬼,採五個果子之類的) 技術類的東西小弟有些就沒辦法翻以免誤解了 : Technical : The HUD is fully customizable. Icons and quest markers on the map can also be : deactivated. Audiovisual hints (e.g. people screaming for help) will be : present if you wish to do so. 抬頭顯示器是完全自定義設計的,地圖上的任務標示、遊戲內提示也可以選擇取消。 : Journalist encountered no clone NPC's 筆者在遊戲中沒遇到長得一模一樣的NPC : Controller feels superior to keyboard+mouse. 搖桿感覺比滑鼠鍵盤好 : The extremely annoying doors from The Witcher 2 are gone. Doors are now : opened automatically, no button pressing. No loading times for entering : buildings either. 巫師二的機八門取消了改成自動門,建築也變成無接縫設計。 : Day 1 patch confirmed : Xbox One resolution will stay at 900p : Geralts beard will grow over time 隨著時間進展白狼會長鬍子 : Switching between controller and mouse (for menu's) is easy and fluid 滑鼠跟搖桿之間的轉換超順 : Most impressive dynamic weather system in any game he has ever played 目前最屌的天氣系統。 : They encountered very few bugs, no crashes of freezes. 幾乎沒有遇到Bugs,也沒有崩潰或停格。 : Ultra seems to have a big effect on the quality of vegetation and character : models : No slider for LOD : Visual gore more prominent than in The Witcher 2 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 101.8.162.75 ※ 文章網址: https://www.ptt.cc/bbs/RealPlaying/M.1426932936.A.8A6.html

03/21 18:18, , 1F
好像有點屌...
03/21 18:18, 1F

03/21 18:21, , 2F
Oxenfurt確認有了 太棒了
03/21 18:21, 2F

03/21 18:51, , 3F
感謝翻譯
03/21 18:51, 3F

03/21 18:57, , 4F
請問我可以將內容轉載至PS板嗎
03/21 18:57, 4F

03/21 19:07, , 5F
光看這些還沒玩到我就濕了
03/21 19:07, 5F

03/21 19:26, , 6F
你看看 這個世界有5個skyrim這麼大了唷~~
03/21 19:26, 6F

03/21 19:29, , 7F
台灣到底會不會賣典藏版啊@@
03/21 19:29, 7F

03/21 19:30, , 8F
所有平台的實體版都可以在台灣預購了 但沒看到典藏
03/21 19:30, 8F

03/21 19:31, , 9F
最喜愛的系列作最後一集必買典藏版
03/21 19:31, 9F

03/21 19:35, , 10F
請轉載 我也是看到大大發文我才有東西翻啊
03/21 19:35, 10F

03/21 19:36, , 11F
以後可能真的會"本作的遊戲世界有三個Skyrim大"
03/21 19:36, 11F

03/21 19:49, , 12F
地圖大真的很煩...
03/21 19:49, 12F

03/21 19:55, , 13F
補上最後三行的翻譯:Ultra設定對於植被和人物模型有
03/21 19:55, 13F

03/21 19:56, , 14F
會不會玩了150小時全破 發現結局不喜歡 又要重來
03/21 19:56, 14F

03/21 19:56, , 15F
很大的影響(效果更好的意思)
03/21 19:56, 15F

03/21 19:56, , 16F
沒有LOD調整選項,噴血效果比巫師二更棒
03/21 19:56, 16F

03/21 19:56, , 17F
快速旅行不知道會怎樣做
03/21 19:56, 17F

03/21 19:56, , 18F
150小時 XD , 不過我超愛這種認真設計過的支線任務
03/21 19:56, 18F

03/21 20:01, , 19F
可惡 好像真的有點屌~~XDD
03/21 20:01, 19F

03/21 20:02, , 20F
DIO
03/21 20:02, 20F

03/21 20:16, , 21F
DAI也玩了100多小時 但是很多是解無聊的支線
03/21 20:16, 21F

03/21 20:16, , 22F
遊戲體驗反而比不上Witcher 2 緊湊的50hr
03/21 20:16, 22F

03/21 20:16, , 23F
二代我玩超過100小時 這樣看三代是不是要超過200小時了XD
03/21 20:16, 23F

03/21 20:17, , 24F
不過看這篇報導看來W3可以充實的玩上百小時
03/21 20:17, 24F

03/21 20:17, , 25F
射惹
03/21 20:17, 25F

03/21 20:33, , 26F
好吸引人啊
03/21 20:33, 26F

03/21 20:39, , 27F
快上市!
03/21 20:39, 27F

03/21 21:13, , 28F
啊啊啊我好興奮,我好興奮啊!
03/21 21:13, 28F

03/21 21:15, , 29F
神作預感
03/21 21:15, 29F

03/21 21:39, , 30F
好期待啊!
03/21 21:39, 30F

03/21 22:05, , 31F
OMFG 我快等死了啊~~~快出啊!!!
03/21 22:05, 31F

03/21 22:07, , 32F
光是沒有那種 <去殺五隻哥布林> <去清掃幾坨大便>這種
03/21 22:07, 32F

03/21 22:07, , 33F
任務 簡直感動到要哭了~~~~~
03/21 22:07, 33F

03/21 22:12, , 34F
快速旅行點是遊戲中的路牌 之前的展示影片有示範過
03/21 22:12, 34F

03/21 23:18, , 35F
推翻譯 XD
03/21 23:18, 35F

03/22 00:05, , 36F
03/22 00:05, 36F

03/22 00:07, , 37F
接懸賞任務還可以跟對方討價還價,忠實原作精神! XD
03/22 00:07, 37F

03/22 03:58, , 38F
其實我不太相信什麼沒有單調任務 去殺五隻哥布林可能會
03/22 03:58, 38F

03/22 03:59, , 39F
變成說某種儀式要哥布林毛之類的 總歸還是要宰哥布林的
03/22 03:59, 39F

03/22 03:59, , 40F
就對了
03/22 03:59, 40F

03/22 06:28, , 41F
還沒看完就射惹…啊~嘶~~~可是要等到五月orz……
03/22 06:28, 41F

03/22 08:59, , 42F
5月快來啊~~~
03/22 08:59, 42F

03/22 13:28, , 43F
就算再延後到2016我也
03/22 13:28, 43F

03/22 13:59, , 44F
先射再說
03/22 13:59, 44F

03/22 14:22, , 45F
沒遇到一模一樣的NPC,這是豪小還是真的?這有可能嗎?
03/22 14:22, 45F

03/22 14:22, , 46F
沒有大眾臉NPC這點倒是害我想見識見識了
03/22 14:22, 46F

03/22 15:30, , 47F
機八門那一點~是指說終於不用被NPC一巴掌把門搧在臉上
03/22 15:30, 47F

03/22 15:31, , 48F
了嗎?!wwwwwwwwwwww(  ̄艸 ̄)不然這點每次都讓人有出戲
03/22 15:31, 48F

03/22 15:31, , 49F
的感覺,明明有人走在你後面,還把門搧到別人臉上= =+
03/22 15:31, 49F

03/22 19:09, , 50F
噫! 買了!
03/22 19:09, 50F

03/23 00:10, , 51F
光看描述超興奮的
03/23 00:10, 51F
文章代碼(AID): #1L3KJ8Yc (RealPlaying)
文章代碼(AID): #1L3KJ8Yc (RealPlaying)