Re: [討論] Kobe當年有被罵成這樣嗎?

看板NBA作者 (我強爆了)時間8年前 (2017/04/21 22:39), 8年前編輯推噓40(10060128)
留言288則, 98人參與, 最新討論串11/11 (看更多)
: 推 balire2351 : 別再打臉他們了 承認kobe強會要他們的命 04/21 22:01 : → balire2351 : 某一年給各隊總管投票 關鍵時刻第一人選就是老大 04/21 22:02 這早就有人專文討論過 The truth about Kobe Bryant in crunch time 關於Kobe在關鍵時刻的真相 https://forum.gamer.com.tw/Co.php?bsn=04373&sn=505407 At the end of Game 2 of the 2009 Finals, the Magic knew who to guard, and got the block. 在2009冠軍賽第二場關鍵時刻,魔術知道要防守誰,也成功的蓋了「他」火鍋。 Ask pundits. Ask general managers. Ask players. Ask almost anybody. Who would like to have take the last shot with the game on the line? 問任何與NBA有關的人,最後一擊要給誰? Kobe Bryant wins by a country mile. Every time. (In a general manager poll this season, he earned 79% of the vote, his ninth consecutive blowout.) Kobe幾乎每次都在類似投票中大幅度領先(本季對個球隊經理的調查, 他以高達79%的比例連續九年獲得壓倒性勝利。) There is not really any other serious candidate. 幾乎沒有人能在這項投票中望其項背。 Ask me, though, (as Ryen Russillo did last week and Mike Trudell the other day) and I'll tell you I don't know who's the best, but with all due respect to Bryant's amazing abilities scoring the ball, there's zero chance he's the king of crunch time. 如果你要問我(或是之前有在注意關鍵時刻的專業球評), 那我會跟你說我不知道誰是最好的,我也非常尊敬Kobe驚人的得分能力, 但是Kobe百分之百(幾近0%)不會是關鍵時刻的王者。 The sin of predictability 觀察一:可預測性 Bryant makes crunch time defense easy for opponents by shooting just about every time he touches the ball (over a five-year period, he mustered 56 clutch shots, to go with one assist). Kobe的可預測性在於他幾乎一碰到球就一定要射, 讓關鍵時刻對手對他的防守相對簡單許多。 (過去五年中關鍵時刻中他總共投了56球,只有一個助攻) Fans of his raw machismo howl that such criticism misses the point, but the point is that when Bryant gets the ball in crunch time, it's a virtual certainty that he'll shoot it, and it's better than two-to-one odds that he'll miss. 很多科迷喜歡嚎叫說批評者搞不清楚狀況。 但是重點是Kobe在關鍵時刻幾乎肯定一拿到球他就一定要射, 而且有很大的機會他會打鐵。 In 1997, he famously airballed two shots that could have beat the Jazz -- instead the Jazz won the series. In 1999, he whiffed on a 3-pointer at the buzzer that would have tied Game 2 against the Spurs. In Game 4 against the Kings in 2002, he missed a 2-pointer that would have tied the game (before the ball was tipped out to Robert Horry for the winning 3). In Game 7 of that same series, Bryant missed a tip that would have won the game in regulation. In Game 3 against the Timberwolves in 2003, he missed two key shots in the last seconds of overtime, and the Lakers lost. 1997年,Kobe在季後賽對爵士投了有名的籃外空心連發, Kobe說把球給我,我會帶湖人回家延長戰局,最後是Kobe把湖人帶回家放暑假。 1999年,他在季後賽第二場對馬刺投失一棵可能追平的三分。 2002年第四戰對上國王,他投失了一個可追平的兩分球。 雖然結果球彈到Robert Horry手上投進致勝三分) 在第七戰時Kobe一個補籃不進,否則可以不用打延長賽。 2003年第三戰對上灰狼,他最後連續投失了兩球導致輸球。 I'll spare you the entire list, but it's long. In the final 24 seconds of playoff games, Bryant has racked up almost as many airballs as makes, making just below 30 percent of game-tying or go-ahead shots. He hasn't hit such a shot in a playoff game, in fact, since 2008, including key misses in the closing moments against the Jazz and Magic in 2009, and the Thunder and Suns last spring. He made one of his four shots in the fourth quarter of Game 7 of last year's Finals. 舉凡種種,不甚枚舉,我也不想統統列出來給你們看, 只能說名單很長很可怕。 但是在季後賽裡, 最後24秒進攻中的Kobe投進的球跟他投出的籃外麵包差不多一樣多, 總計命中率不到30%。 事實上,自從2008年以後他在季後賽就沒有在關鍵時刻投中過了, 包括2009年對上爵士和魔術,和2010年對上雷霆和太陽。 而他在去年的總冠軍賽第七場第四節只勉強投進一球。 No matter how you define crunch time -- from the last five minutes of the fourth quarter or overtime to the last 24 seconds -- and no matter how you define production -- field goal percentage, offensive efficiency, David Berri's Wins Produced, the results tell the same story: Bryant is about as likely to hit the big shot as any player. 不管你怎樣定義關鍵時刻--常規賽最後五分鐘和延長賽,或是只算最後24秒 -- 不管你要怎麼計算一個球員的貢獻 -- 命中率、進攻效率,帶來的勝場精算等等, 果通常只有一個:Kobe關鍵時刻的表現很一般,跟一般球員沒啥兩樣。 ESPN Stats and Information's Alok Pattani dug through 15 years of NBA data (see table below) -- Bryant's entire career, regular season and playoffs -- and found that Bryant has attempted 115 shots in the final 24 seconds of a game in which the Lakers were tied or trailed by two or fewer points. He connected on 36, and missed 79 times. 根據我們ESPN的統計,過去15年來(請看下表),也就是Kobe的全部生涯在內, 包括所有季賽和季後賽,Kobe在最後24秒球隊落後或平手的局面, 他總共投了115顆,進了36顆,投失了79顆。 One shot for all the cookies. And the NBA is nearly unanimous that this is the guy to take it, even though he has more than twice as many misses as makes? 怕了吧,所有NBA一致舉手通過要給他投最後一擊的人, 即使他有超過兩倍的機率投失,遠多於投進。 His crunch time production is slightly higher in the first half of this season, but still certainly not the best in the league. And analyzing any large number of games, one year, five years or fifteen years, and defining crunch time a number of different ways, shows the same pattern. (There are a many ways this has be sliced.) 他今年這方面的表現比他的平均值好一點點,但是顯然跟最好差很多。 重點是不管你怎麼分析 -- 只算某年,只算某五年, 或算上過去15年,結果還是一樣的。 Bryant shoots more than most, passes less, and racks up misses at an all-time rate. There is no measure, other than YouTube highlights and folklore, by which he's the best scorer in crunch time. Kobe關鍵時刻出手比是最高的,傳球非常稀有,而且投失球數正在往史上新高邁進。 所有統計都顯示,除了Youtube和高光以外他絕對不是關鍵時刻最好的得分手。 With the game on the line Trailing by one or two points, or tied, in the final 24 seconds of regular-season and playoff games since 1996-97, with a minimum of 30 shots. From Alok Pattani of ESPN Stats & Information. 以下是從96-97年開始統計, 在24秒內,球隊落後0-2分時,球員出手表現。 (包括季賽和季後賽,出手數超過30次以上) Player Makes  Attempts  FG% Carmelo Anthony 21 44 47.7 真。絕殺王 Chris Paul 14 31 45.2 Shawn Marion 12 30 40 Brandon Roy 12 30 40 Hedo Turkoglu 12 30 40 Rashard Lewis 18 46 39.1 Glenn Robinson 14 36 38.9 Deron Williams 14 36 38.9 Mike Bibby 15 39 38.5 Dirk Nowitzki 25 65 38.5 Jalen Rose 12 32 37.5 Tim Duncan 23 62 37.1 Eddie Jones 13 36 36.1 Karl Malone 11 31 35.5 Ben Gordon 17 49 34.7 Chris Webber 18 52 34.6 Raymond Felton 12 36 33.3 LeBron James 23 69 33.3 Ray Allen 23 70 32.9 Gilbert Arenas 13 40 32.5 Vince Carter 31 96 32.3 Steve Francis 14 44 31.8 Damon Stoudamire12 38 31.6 Nick Van Exel 16 51 31.4 Kobe Bryant 36 115 31.3 Jason Terry 14 45 31.1 Allen Iverson 21 68 30.9 Kevin Garnett 22 72 30.6 Ron Artest 9 30 30 Allan Houston 12 41 29.3 (統計至:1/28/11 10:43 AM ET 為止。) The un-clutch Lakers 觀察二:關鍵時刻讓湖人無法發揮 One of the key arguments in his favor is that he draws double-teams, which allows other Lakers to score. But that doesn't seem to happen much. Over Bryant's 15-year career, the Lakers have had the NBA's best offense, and second-best won-loss record. No other team can match their mighty 109 points per 100 possessions over the entire period. 科迷常常爭論說Kobe屌的就是他關鍵時刻能吸引包夾, 這樣其他隊友不是就有機會了嗎,所以Kobe可以提升隊友能力。 但是不幸的是,這個現象並沒有發生太多。 在Kobe 15年的生涯之中,湖人隊是這15年以來全NBA攻擊最好的球隊, 而且擁有第二高的輸贏比。 沒有任何一隊可以接近他們的進攻效率(每100次進攻能得109分) You'd expect Los Angeles to also have one of the league's best offenses in crunch time, right? Especially with the ball in the hands of the player most suited to those moments. 在這麼顯眼的數字下你會期待照理來說湖人隊在關鍵時刻表現應該也不俗,對嗎? 尤其是還有公認關鍵時刻最強的人在隊上,不是嗎? That's not what happens, though. In the final 24 seconds of close games the Laker offense regresses horribly, managing just 82 points per 100 possessions. And it's not a simple case of every team having a hard time scoring in crunch time. Over Bryant's career, 11 teams have had better crunch time offenses, led by the Hornets with a shocking 107 points per 100 possessions in crunch time, a huge credit to Chris Paul. 但是這並沒有如人們想像般發生。 事實上,如果只看關鍵時刻的24秒, 湖人隊的進攻效率下降到爛透了的每100次進攻才有82分的效率, 而且這並不是因為關鍵時刻通常任何NBA球隊都表現不好。 在Kobe的生涯中(15年來),有11隊比湖人隊在關鍵時刻都有效率, 最有效率的是黃蜂隊,關鍵時刻每100次進攻可以得107分,這要感謝CP3的強力加持 The Lakers are not among the league leaders in crunch time offense -- instead they're just about average, scoring 82.35 points per 100 possessions in a league that averages 80.03. They are, however, among the league leaders in how much worse their offense declines in crunch time. 上面說了,湖人隊並不是關鍵時刻進攻最好的球隊,只在平均值(每100次進攻得80分)。 但是湖人在平常進攻效率和關鍵時刻進攻效率的下降數字,倒是全聯盟最大的。 (109分下降到82分!) When Bryant is on the floor in crunch time, Bryant's Lakers are actually outscored by their opponents. 之前有文章提過,當Kobe關鍵時刻在場上時, 湖人得分效率其實是輸給對手的。(就連+/-值都是負值) A great offensive team performing at average levels, with a star setting records for number of shots attempted. Teammates left wide open. Evidence, even, that Bryant's play puts his team into nailbiters that needn't be so close. 一個強大進攻效率的球隊,到了關鍵時刻表現平平, 隊中有一個球星不斷創造投球數的紀錄,而隊友通常都是有大空檔。 這些都是Kobe讓他所處的球隊處於不利位置的證據。 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 180.177.1.44 ※ 文章網址: https://www.ptt.cc/bbs/NBA/M.1492785570.A.DB7.html

04/21 22:42, , 2F
你好像沒看過t-mac如何打臉科酸的影片
04/21 22:42, 2F
t-mac也只是出張嘴 講不出任何有利 Kobe的數據 這專文中講的兩點 1.最後Kobe一拿到球就會射 2.湖人在平常進攻效率和關鍵時刻進攻效率的下降數字,是全聯盟最大的 科迷可以反駁嗎?

04/21 22:43, , 3F
已買爆米花了!!!
04/21 22:43, 3F

04/21 22:45, , 4F
不要跟牠們認真,花這麼多時間打文章,很不值得
04/21 22:45, 4F
※ 編輯: KobeRapist (180.177.1.44), 04/21/2017 22:46:36

04/21 22:46, , 5F
戰,都戰
04/21 22:46, 5F

04/21 22:46, , 6F
真的,不要跟ID超鳥的人認真
04/21 22:46, 6F

04/21 22:47, , 7F
就是個喜歡打鐵的副手啊
04/21 22:47, 7F

04/21 22:48, , 8F
這篇文沒有很偏頗 不過推文有一個人倒是很想再進桶
04/21 22:48, 8F

04/21 22:48, , 9F
有數據給推
04/21 22:48, 9F

04/21 22:50, , 10F
這種id就是來找架吵而已,沒什麼好回的
04/21 22:50, 10F

04/21 22:50, , 11F
老大有滿多鐵可以用傳球代替 不過這是不可能的啦
04/21 22:50, 11F

04/21 22:50, , 12F
1.Kobe射得多所以miss得也多而已
04/21 22:50, 12F

04/21 22:51, , 13F
你那張表裡面TD和LBJ命中率也是三成出頭
04/21 22:51, 13F
不只是打鐵的多耶,是命中率也變成倒數der

04/21 22:52, , 14F
第四節呢?怎麼沒有第四節
04/21 22:52, 14F

04/21 22:52, , 15F
當初差不多季賽一球就能捧兩季
04/21 22:52, 15F

04/21 22:52, , 16F
2.從第一名下降到中段班所以"幅度"大
04/21 22:52, 16F
你說出重點了呀 平常是第一名,但是最後只給Kobe射就變成中段班水準,事實證明只給Kobe射就是變差 湖人平時的打法明明全聯盟進攻最強的,為何最後Kobe要自幹傷害球隊呢?

04/21 22:52, , 17F
而且是用貶低別球員方式捧 難怪退休還在被戰
04/21 22:52, 17F

04/21 22:52, , 18F
但是和其他球隊比還是相對的好
04/21 22:52, 18F

04/21 22:52, , 19F
你知我知 還不是只能給他投? 被投進的就是賽到喔
04/21 22:52, 19F

04/21 22:52, , 20F
就是因為姆斯跟石佛被包會傳所以球隊進攻效率略好阿
04/21 22:52, 20F

04/21 22:53, , 21F
這文章很喜歡用這種方式來歪曲數字而已
04/21 22:53, 21F

04/21 22:53, , 22F
kobe以高達79%的比例連續九年獲得壓倒性勝利
04/21 22:53, 22F

04/21 22:53, , 23F

04/21 22:54, , 24F
這些總管應該連續九年都是閉著眼睛投吧
04/21 22:54, 24F

04/21 22:54, , 25F
在這板就只是幸運版JR有差嗎?
04/21 22:54, 25F

04/21 22:54, , 26F
T-Mac一番話大於事實和數據,懂?
04/21 22:54, 26F

04/21 22:54, , 27F
KobeRapist 來,對著鏡頭說一次~~
04/21 22:54, 27F

04/21 22:54, , 28F
反正柯酸都認為自己比總管和球員還懂球
04/21 22:54, 28F

04/21 22:55, , 29F
你發一篇文回投票的事 結果他回應還是投票
04/21 22:55, 29F

04/21 22:55, , 30F
9.2的概念
04/21 22:55, 30F

04/21 22:55, , 31F
你有夠閒
04/21 22:55, 31F
※ 編輯: KobeRapist (180.177.1.44), 04/21/2017 23:01:50

04/21 22:55, , 32F
結果這篇繼續跳針總管投票XDDD
04/21 22:55, 32F

04/21 22:56, , 33F
29隊的MVP
04/21 22:56, 33F

04/21 22:56, , 34F
連反駁也要拿別人找的影片 真是沒料又愛酸
04/21 22:56, 34F
還有 214 則推文
還有 15 段內文
04/22 04:30, , 249F
平常在靠北5冠81分bj4 現在又說籃球不是數據比賽
04/22 04:30, 249F

04/22 04:30, , 250F
毛真多
04/22 04:30, 250F

04/22 04:36, , 251F
辛苦囉
04/22 04:36, 251F

04/22 04:53, , 252F
老大永遠無法退休酸酸比迷迷還愛他
04/22 04:53, 252F

04/22 05:10, , 253F
原來老大還沒退休阿
04/22 05:10, 253F

04/22 05:43, , 254F
ID先噓
04/22 05:43, 254F

04/22 06:47, , 255F
幹 你名字好屌
04/22 06:47, 255F

04/22 08:18, , 256F
ID正確
04/22 08:18, 256F

04/22 08:23, , 257F
因為都他投當然最怕他 這很正常 至於呈現出來的效
04/22 08:23, 257F

04/22 08:24, , 258F
果沒那麼好也是事實
04/22 08:24, 258F

04/22 08:26, , 259F
現在也只能噓ID 其他的也反駁不了
04/22 08:26, 259F

04/22 08:28, , 260F
這篇文章也算客氣了 再加上斷腿期的數據只會更難看
04/22 08:28, 260F

04/22 09:04, , 261F
誰反駁不了 滑上去看我推文
04/22 09:04, 261F

04/22 09:11, , 262F
被猛攻一波 幫補
04/22 09:11, 262F

04/22 10:54, , 263F
哈哈哈 鍵盤數據哥ㄟ
04/22 10:54, 263F

04/22 11:11, , 264F
有數據推
04/22 11:11, 264F

04/22 11:22, , 265F
你真的很愛老大呢
04/22 11:22, 265F

04/22 11:34, , 266F
中肯
04/22 11:34, 266F

04/22 11:36, , 267F
說到跳針KSK真有臉講
04/22 11:36, 267F

04/22 11:55, , 268F
喔喔
04/22 11:55, 268F

04/22 12:33, , 269F
又來讓人森77惹
04/22 12:33, 269F

04/22 13:11, , 270F
雙a我同意你說把團隊效率低怪到kobe身上不對 那你可
04/22 13:11, 270F

04/22 13:11, , 271F
以稍微列一下團隊根科的出手比例啊
04/22 13:11, 271F

04/22 13:26, , 272F
Id必噓
04/22 13:26, 272F

04/22 13:29, , 273F
一堆無意義噓的 怎不敢回一篇來看看
04/22 13:29, 273F

04/22 14:33, , 274F
只能說nba就是個show,觀眾買票進場絕對是想看各隊主
04/22 14:33, 274F

04/22 14:33, , 275F
將投最後一擊
04/22 14:33, 275F

04/22 15:44, , 276F
噓好噓滿,科酸嘴臉都一個樣
04/22 15:44, 276F

04/22 18:13, , 277F
aa你那是反駁? 關鍵時刻不就看柯比把人投掉 對友幫
04/22 18:13, 277F

04/22 18:15, , 278F
他擋人也很少見 是要打什麼戰術? 隊友的功能就是搶
04/22 18:15, 278F

04/22 18:16, , 279F
板跟領麻繩而已
04/22 18:16, 279F

04/22 18:20, , 280F
沒法說只是他的問題 但它的效率好壞 很明顯影響最大
04/22 18:20, 280F

04/22 21:01, , 281F
數據
04/22 21:01, 281F

04/22 23:26, , 282F
舊文的!但這篇其實有點出重點,即使KB的個人能力超強
04/22 23:26, 282F

04/22 23:26, , 283F
但可預期性太高導致很容易知道要守誰!這種情況下還
04/22 23:26, 283F

04/22 23:27, , 284F
能創造出手機會確實是能力的展現,但這種情況下的硬
04/22 23:27, 284F

04/22 23:27, , 285F
投對球隊當然不會是好事
04/22 23:27, 285F

04/22 23:28, , 286F
給總管投票我是覺得不牴觸,這種問題正常人都會想到
04/22 23:28, 286F

04/22 23:29, , 287F
是"最後一擊交給誰出手"而非"交給誰去組織"
04/22 23:29, 287F

04/22 23:29, , 288F
KB創造出手機會的能力絕對是頂尖,投給他很正常
04/22 23:29, 288F
文章代碼(AID): #1O-XcYst (NBA)
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