Re: [討論] Game Update Notes 11/16

看板GuildWars作者 (低等攻城獅)時間13年前 (2012/11/16 11:08), 編輯推噓4(403)
留言7則, 2人參與, 最新討論串2/8 (看更多)
清新優質死靈不能亡 The Soul Reaping trait line now properly increases maximum Life Force. DS線特性現在有正確加成LF量 Ghastly Claws: This skill’s damage has been increased by 10% and updated to indicate the correct life force gained. 斧2傷害提升10% 修正說明的LF獲得量 Reaper’s Touch: This skill applies 4 stacks of vulnerability per hit instead of 3. 聚能4 脆弱正確堆疊4層 Mark of Blood: This skill now uses the standard staff scythe cast effects. 似乎是正確修正長杖2鐮刀動畫 (待補充) Spectral Wall: This skill now applies its recharge at the correct time instead of both during and after casting. 鬼牆修正CD時間 Dark Path: This skill now applies it recharge at the correct time instead of both during and after casting. DS2修正CD時間 Spinal Shivers: This skill’s casting effects and audio are now consistent with or without the Spiteful Talisman trait. 讓聚能5符合聚能器特性所影響的效果 Soul Marks and Mark of Revival: These traits now work together to grant 3% life force to players when triggered. 復活人時造的MARK現在可以正確套用觸發拿LF的特性 Death Nova: This skill now properly activates when using Taste of Death and Putrid Explosion. The internal cooldown has been removed. This skill’s field duration is now 4 seconds, and the rate it pulses has been increased to every 2 seconds. Its poison duration is 5 seconds per pulse. 吸血隨從吸收和小狗自爆都能觸發死亡新星,並且移除死亡新星內建的CD 死亡新星現在維持4秒 每兩秒噴發一次 每次上中毒5秒 Weakening Shroud: This trait now functions underwater. 水中可正常運作進DS放匕5特性 Mark of Evasion: This trait is no longer a blast finisher when the mark is created. 翻滾放的印記不再有blast finisher效果 Plague Blast: This skill’s casting time has been reduced. 水中DS1 施放時間減少 Death Shroud: Moa Morph now removes Death Shroud from the target instead of the necromancer being stuck in Death Shroud and using their entire bar while in the transform. 變鳥會被取消DS Deadly Catch: This skill now pulls enemies to the necromancer in a reliable fashion. 矛4拉人更可靠 Summon Blood Fiend: The Blood Fiend’s survivability has been increased, and its attack now heals the necromancer for 200% of its previous heal. 吸血隨從生存力提升 攻擊轉吸血量提升 Spectral Walk: This skill now sets its underwater slot appropriately on recharge. 鬼步設在水中技能格有適當的CD(待補充) Corrosive Poison Cloud: This skill’s duration tooltip has been corrected. 修正毒霧說明 Frozen Abyss: This skill now lists the vulnerability it applies. 戟5 正確上脆弱 Spectral Grasp: This skill’s projectile velocity has been increased by 33%. 鬼抓人投射速度提升33% Lich Form: Leaving this skill now removes stability from the player to make the removal consistent with all other transform elites. 脫離巫妖變身會移除穩定 Feast: This skill no longer causes damage to the necromancer. 戟2 現在不會傷到自己 Sinking Tomb: This skill now has a correct range of 1200, cannot hit targets above the water, and has to hit the target to cause the sink effect. 戟4 距離修正為1200 無法再對水面上的敵人使用 Vampiric Precision, Vampiric Rituals, and Vampiric: These traits have been updated so that they don’t heal enemies when in lower-level areas. 吸血線的吸血特性不再幫敵人補血 (沒用過待補充) Signet of Spite: This skill’s description now indicates all conditions applied. 修正力量徽章的觸發狀態敘述 上週看到工程師在論壇力戰玩家 他表示死靈是定人型,盜賊是落跑型,死靈會被盜賊玩死是很正常滴 你這傢伙自己摸著良心說,哪個職業從死靈手中跑不掉...大概只有死靈自己吧( ′-`) -- ˙ PTT · · ˙ 140.112.172.11 ▁ ◥ · ┌─┐ 批踢踢實業坊 進不來,怪我囉?. ⊙ ◢█◤ · │└┐ ptt.cc █◤ ˙ · ─┘ │┌──┐ · 原圖:Armour ◣ㄟ· └┤ │ · by dajidali◥▄▄ · -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 60.250.30.118

11/16 11:12, , 1F
修bug不忘nerf一下XD focus可能是覺得還是太少人用..
11/16 11:12, 1F

11/16 11:14, , 2F
跑不掉喔..技能跟武器特別選大概有可能 重點是
11/16 11:14, 2F

11/16 11:15, , 3F
跑不掉就算了 請問要追多久才能殺掉跑不掉.....
11/16 11:15, 3F
※ 編輯: eliteark 來自: 60.250.30.118 (11/16 11:23)

11/16 11:30, , 4F
翻滾丟印記那邊是講直接把blast拿掉了
11/16 11:30, 4F
※ 編輯: eliteark 來自: 60.250.30.118 (11/16 11:39)

11/16 11:52, , 5F
Focus在PVP比較有用 PVE還是用匕首比較好
11/16 11:52, 5F

11/16 13:33, , 6F
對了..如同大家預料,閃躲印記把blast改掉了,
11/16 13:33, 6F

11/16 13:34, , 7F
但是流血給的層數依然是錯的 還是兩層不是三層lol
11/16 13:34, 7F
文章代碼(AID): #1GfQuXmY (GuildWars)
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文章代碼(AID): #1GfQuXmY (GuildWars)