[情報] FTR翻譯 - BOT創造者談BOT
連結:http://ftr.wot-news.com/2014/02/22/bot-creator-talks-about-bots/
內文長
由於特殊原因某些內文可能翻得不是很好 請見諒
(原因看內文就知道了)
P.S.我覺得翻譯可能有問題的會標上青色
Hello everyone,
last night, I recieved an interesting e-mail about my older post about bots –
from noone else than the CEO of the company, developing the Tankleader bot.
The e-mail was signed with a full name, including e-mail and telephone
number. No, I haven’t tried calling the gentleman, but it looks pretty
legit. Either way, here is an excerpt of the letter, I think you will find it
interesting like I did. The name was withheld for obvious reasons. I kept the
original typos, the English is a bit flawed, but the man is from Germany. The
“bold” marking is made by me.
-SS
大家好,昨晚(當地時間應為21日晚上)我收到一封E-mail
這封信來自製作Tankleader(BOT程式名稱,以下簡稱TL)團隊的CEO
E-mail裡附有真實姓名、E-mail以及電話號碼
我沒有嘗試去打給那位先生,但電話應該是真的
總之,我摘錄了一部分內容,我認為你們也能跟我一樣發現有趣的地方
名字被隱藏的原因應該不用解釋理由了
我保留了原本的"錯字",英文(語法)有點錯誤
但這位先生來自德國,粗體字(內文以高亮黃色表示)是我弄得 by SS
------信件內文摘錄分隔線------
Greetings Silentstalker,
my name is -redacted- , and I am the CEO of the company behind Tankleader and
some other automatization software for mmorpg/a. I did read your blog posts
about Tankleader, and thought it would be nice, if I would reply you
personally and give you some facts about the real usage of TL.
SS你好:
我的名字是______,我是TL製作團隊的CEO,也製作過一些其他MMORPG的BOT
我閱讀過您部落格內關於TL的文章
我認為如果能給你一些私人的回應並且告訴你TL的真正用途是好事
First of all, the number of 100k sold licences, sounds impressive, and i
would be very lucky if i had it, but its completely untrue.
首先,關於我們販售了10萬份的BOT程式,聽起來很驚人
如果真的有達到這目標的話真的是非常幸運,但這完全不正確
As i write you, right now, there are 133 TL bots online. And we have not sold
anything near 6 or 5 digits in licenses as far as i know, and i for sure
know. So you might a bit overestimate the role of Tankleader in the WoT
battles. However the fact that we try to add a nice AI into our product, is
true, that is why we have the most advanced bot, that still is been developed
on.
當我寫給你這封mail的同時,有133個使用TL的BOT在線上
我很確定而且從來都不知道我們販售的量有到達5甚至是6位數
所以你有可能有點高估了TL在WOT裡的"角色"(譯:我覺得是指影響力)
然而,我們嘗試在我們的產品(TL)加入更強的AI是真的
那正是我們仍在開發中的先進BOT
Some say, that while you need Premium or Gold on your WoT, that Wargaming
might be behind it, no it is not true. We got contacted by Wargamings lawyers
however, back in 2012. We told them that we can discuss that in front of a
court if they like. We have not heard since from them.
有人說你需要用P帳或金幣讓WG(在你後面)當你靠山
這也是錯的,我們在2012年有跟WG的律師接觸過
我們這樣回覆:"如果你們想的話我們可以在法院討論這些內容"
然後我們就再也沒有聽到他們的聲音
Might be also the fact that we are in court with Activision Blizzard in
Germany, to finally have some laws about online games, EULA, ToS, rights of
the users and whatever there are no laws for in the gaming industry. You
might also read about european court rulings that happened lately, they do
not seem to share the same opinion with the companies trying to form licenses
that the users have no rights in. Anyway this would be another story to tell,
once we get to the German Supreme Court (BGH) and see what they have to say
about the issues that are been discussed.
實際上我們有和動視暴雪(Activision Blizzard)要在德國打官司
甚麼最終用戶許可協議(EULA)、服務條款(ToS)等等還是啥的
那些東西沒有太大的法律效力
你或許可以閱讀一些歐洲法院近期的相關文件
法官似乎不認為(軟體/遊戲)公司可以用一些條款去限制用戶(玩家)
搞得用戶(玩家)一點權力都沒有<註1>
總之那是另一段故事了
當我們到德國最高法院(打AB社的官司時)時我們會聽聽看他們有甚麼問題要討論的
You wrote: “that running the most popular and probably the best bot
(Tankleader) requires a premium account or gold?”
Gold and or Premium is a decision we made from day one.
We do not want to hurt the Developers.
你(文章)寫到:"使用最熱門,而且可能是最好的BOT(TL)時需要P帳或金幣?"
金幣或P帳是我們第一天就做的決定 我們不想因此害到製作組
You wrote: “According to the Tankleader webpage, this bot has about 130k
users.” According to the Tankleader page, our community -> thebuddyforum,
has 130k registered users, for right now 7 bots that can be discussed about
there. And Honorbuddy is the one with probably half of them. And from there
on your logic just took the wrong path :/
你(文章)寫到:"根據TL的網頁,TL有將近13萬的使用者"
我們的社群網頁"thebuddyforum"註冊用戶有13萬人
但是我們有7種(不同遊戲的)BOT在這討論
而且光是Honorbuddy(WoW的BOT)就非常有可能超過半數(13萬)
所以你邏輯推錯了
You wrote: “Why are bots a problem at all, since some seem to play better
than your average Joe Tomato?” and then you explained why. However our head
developer had over 3k games played, before he started working on Tankleader,
and another 2k in process of the development, and i am talking about manual
played games. With his expertise the bot has the following target: getting as
much XP and Credits as fast as possible. We are not even sure that average
Joe will help you in any situation, so there is no difference between him and
the bot, except if the bot is in your range, then it will engage to get its
kills up, and therefore more XP and Credits.
你(文章)寫到:"所以為什麼BOT會是個大問題?"
接著你這樣回答:"因為某些BOT甚至打得比普通人還好"
我們的開發組的領導人在開發TK以前玩過3千場以上
另一個在開發過程中也玩了2千場
而且我講的場數是自己玩,不是掛機
憑藉著他們對遊戲的認知,BOT會有這個目標:盡快並且盡量賺取經驗以及銀幣
我們不能確定普通人在甚麼情況下會幫你
所以BOT跟玩家其實沒有差別
除非BOT跟你在不遠的範圍內與敵人交戰
他會搶你的擊殺,連帶搶了你的經驗和銀幣
You wrote: “Automated means could work better – for starters a bot memory
scan like World of Warcraft has. It works fairly well, despite bots evolving
all the time.” You might be misinformed on this one, WOW does not scan
Memory, they would be stupid to do so and intrude any personal laws in the
EU. WOW scans only the Memory it uses itself. But if you do not inject in a
game, there is no injection to be found.
你(文章)寫到:"自動操作可以運作的更好,給剛開始接觸BOT的人一個例子:
WoW的一個記憶體掃描BOT,隨時間不斷進化並且運作非常良好"
你可能被誤導了,WoW不會掃描記憶體
他們如果笨到這樣做就會觸犯歐盟任何有關隱私的法律
WoW只會掃描他所使用的記憶體
你沒有進入遊戲,就掃描不到記憶體裡有關遊戲的資料
SS: There you have it. Now, I don’t mind being wrong or corrected. After
all, I am not a programmer. I think it’s actually some pretty interesting
stuff. This man confirms the Wargaming version that the “bot plague” might
have been a bit overblown, but that does not change the fact that there are
currently quite a few bots active – enough to run into one at least two or
three times, if you play an entire day (either that, or I was extremely
unlucky).
SS:正如你所見。
現在的我不介意我是對的或是錯的,畢竟我不是一個程式設計師
我認為這其實有些有趣的點
這位先生證實了WG聲稱的BOT瘟疫(指BOT對遊戲生態的破壞)太吹了
但這不會改變目前仍然有部分BOT正在運作的事實:
量多到如果你打一整天的話會遇到至少一個,甚至兩三個
(還是說我真的是有夠衰)
<註1>
這一段主要內容大致上是出自我朋友
因此附上他對原文的理解與解釋內容:
歐洲那邊的法官應該是抱持花錢買斷 如何使用是個人行為的態度
就像買刀子要做菜還是殺人是個人行為 賣刀的人無權去干涉
因此軟體(遊戲)公司沒有權利要求用戶(玩家)怎麼去"使用"軟體
舉個例子:我用正版win7來進行詐騙
我違法 但是微軟沒有權力因為這樣就把我的正版win7給解除
所以EULA還是ToS之類的碗糕不太具有法律效力
--
譯:這些是在歐洲的情況 最好還是不要以身試法比較好)
然後關於青色字的部分
理由其實跟SS差不多 我不是coder 對WoW不熟
內文又是德國人寫的 到底該怎麼翻才能正確還請高手出馬了...
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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