[情報] 7/13 Q&A

看板Wargaming作者 (hsinhanchu)時間11年前 (2013/07/14 00:59), 編輯推噓32(32018)
留言50則, 33人參與, 最新討論串1/2 (看更多)
組排24場17勝,還算不錯。 今天難得會用clicker罵自家SPG:Highway重坦團進城是基本打法,同隊的SU-8 不知道是有什麼創傷堅持如果高階車朝城市開過去他就要直接跳掉換車,受不了。 = http://ftr.wot-news.com/2013/07/13/type-64-light-tank-upcoming-new-wot-lt/ 首先是好消息,上次TGS的時候和我同Clan的玩家把六四式(和一堆國軍戰車)的照片、 設定圖(都是公開資訊,照片是自己拍的)交給WG的工作人員,目前超測已經確認六四會 放入遊戲中。 六四式是國軍自(ㄊㄨˇ)製(ㄆㄠˋ)的國造輕戰車,由M42 Duster的車體配上M18 Hellcat 的砲塔(遊戲中的白板砲塔)組成。主砲76mm,據稱比M41 Walker Bulldog上的M32更先進。 有出我就買,買回來第一件事把土共紅星換成國旗。 = http://ftr.wot-news.com/2013/07/13/13-7-2013/ First and foremost, a reliable WG source confirmed that the “galaxy tech tree ” is just a hoax, no such thing is planned. 首先WG內部的可靠情資指出之前流出的旋臂狀科技樹純屬惡搞,下面有連結。 http://ftr.wot-news.com/2013/07/12/new-tech-tree-design/ - Sturmpanzer Bär is decribed in sources that are serious enough to use, according to SerB SerB表示灰熊式突擊砲的資料可信,可以使用。 - separate server for “boss fights” á la White Tiger is not planned (SS: some time ago there was an event where 15 T-34/85′s fought one White Tiger tank, controlled by a WG employee I think) 不打算在其他伺服器舉辦打魔王副本(像是白虎活動之類的) - theoretically there is enough material for 5 German TD branches, but that’ s not planned for now 「理論上」可以做出滿滿五條德國TD線,但是現在不打算這樣做。 - SerB on War Thunder tanks: “I am interested in how you can make a mass-played hardcore simulator. And, yes, how much of the hardcoreness/historicity will remain in it in the end.” SerB評論WT的陸戰:「我很好奇你們要怎麼弄一個有大量玩家的硬派模擬遊戲。 另外就是到最後你們可以在硬派這一點上堅持到什麼程度。」 - rear-turret Soviet tanks: A-44 (3 pieces), Object 416 and Shashmurin’s tank SS: Shashmurin’s rear-turret tank was an IS-2 alternative project (“IS-2M” ) by N.F.Shashmurin from 1944. It looked like this: 後置砲塔的蘇聯戰車:A44(三種改型?)、Obj.416和Shashmurin的設計案(IS-2的改良型) 圖掛了,等SS修復再說。 - no plans to introduce Panzer IV with sloped frontal armor wand with 88mm Panther Schmalturm, because SerB thinks they were apparently fake and states that “reconstructed” tanks will be used only to fill tree holes and that there are no tree holes around tier 6 in German medium tree (SS: actually, Panzer IV Ausf.K (Ausf.H with sloped frontal armor) from January 1943 is historical, you can find it in Panzer Tracts by Doyle): 不打算引入有傾斜前裝甲+窄砲塔+88砲的四號,因為SerB認為這是假車。「重(ㄐㄧㄚˋ) 建(ㄎㄨㄥ)」的戰車只會拿來塞科技樹上的空位,但是在德國T6並沒有空位可以放架空車 SS:其實1943年一月設計的四號K型有傾斜前裝甲,詳見Robert Doyle的Panzer Tracts 上面的附圖。 http://ftr.wot-news.com/wp-content/uploads/2013/07/01.jpg
- SerB states that the high damage of British hightier HE shells is intentional specific of the British tech tree SerB表示UK高階HE的高傷害是故意設計的國家特色。 - the FV215b 183 HE shell penetration is lower than one would guess from its caliber, because “those are conventional marine shells” 183mmHE的穿甲力比從口徑推算的數據低,因為設定上那是常規海軍彈藥。 - “no more than usual (on other tanks)” amount of players use gold shells on FV215b 183 FV215b 183的玩家使用金彈的頻率並沒有異常突出(和其他車比)。 - new awards? “when it’s done it’s done” 新的獎勵WIDID - developers are implementing roaming, because “it’s interesting to play ‘ over the hill’ (SS: as in ‘on the other side’, somewhere else) for a while ” 開發組製作漫遊的原因是「到隔壁伺服器晃晃很好玩」。 - rocket and flamethrower tanks will be implemented in the future 火箭和火焰噴射車未來會引入 (反正WIDID,我應該開始期待IT-1了嗎?) - SerB on amphibious tanks: “Performance-wise, amphibious tanks are generally inferior to regular tanks. Their only advantage is that they can cross bodies of water and attack at unexpected places. On 1x1km maps, this is practically useless – all the space is covered, so this feature is waiting for bigger maps.” SerB評論兩棲戰車:「就表現來說兩棲戰車比一般戰車弱,它們的優勢只有可以通過水體 以在敵人沒有預期的地點發動攻擊。在1*1km的地圖上這個優勢等於不存在,因為所有 地方都會有人看著。所以,如果有更大的地圖我們才會考慮水陸兩棲這回事。」 - there is an idea for a “thanks system” (SS: as in the opposite of ingame report system – you’d thank someone), but it’s not implemented yet, because it depends on other game features implementation 有個點子是「感謝系統」,可以感謝玩得好的玩家之類的。不過這還沒實施,因為裝這個 系統必須和其他遊戲更新連動。 - SU-122A moves worse than SU-76, despite it being lighter and having more powerful engine, simply because it’s an arty (balance) SU-122A即使引擎比SU-76好加上車體比較輕,因為它是SPG所以活該開得慢(平衡需求)。 - WoT Blitz (for mobile devices), there might be an “improved” version for Ipad4 instead of Ipad2, too early to tell WoT:B(行動版)可能會有給Ipad4(而不是2)的改良版本,未定。 - the accounts of WoT and WoT:B will definitely not be synchronized, it’s two different games PC和行動版的帳號不會同步,因為是完全不同的兩款遊戲。 - another team than the one of WoT develops WoT:B WOT:B是另一個團隊開發的。 - WoT:B is now still in pre-alpha stage WoT:B在pre-alpha階段(也就是內部測試尚未完工) - WoWp battles are very short, because SerB states that according to tests, prolonged battles in 3D space are tiring SerB解釋WoP的戰鬥很短是因為依照測試結果,長時間的3D戰鬥很累。 - A-44 with 107mm can be considered a heavy (SS: if I understand this correctly), IS-2M (“Shashmurin”) however is not T10 material A-44+107砲可能可以當HT(如果SS沒翻錯),但是IS-2M(後置砲塔版)不適合當TX One more piece of info: remember that mod, that disables the dynamic camera shaking after shooting? Well, in 8.7 test 2 (and therefore most likely in full 8.7 itself), Wargaming made some modification that disables this mod. It ’s no longer possible to disable the dynamic camera shot shake. WG似乎在8.7PT2對動態攝影機做了一些調整,沒辦法用mod關掉的樣子。 -- 30 second countdown, someone types the master plan: "All the noobs rush the hill and the rest def" random guy: "What is def ?" "You, rush the hill..." -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 36.231.137.194

07/14 01:01, , 1F
我完全可以接受WG賣六四式的吸金方式!
07/14 01:01, 1F

07/14 01:02, , 2F
五條TD線....不愧是德國
07/14 01:02, 2F

07/14 01:03, , 3F
只要給德國人車體 他就會做出台TD
07/14 01:03, 3F

07/14 01:03, , 4F
或是給德國人一管炮 他一樣會做出TD=w=
07/14 01:03, 4F

07/14 01:06, , 5F
德國人是腦子裡只有TD而已嗎...
07/14 01:06, 5F

07/14 01:06, , 6F
因為造TD比造一台TANK便宜多了
07/14 01:06, 6F

07/14 01:07, , 7F
地圖作太大也不行摟?難道是我以前單機戰車玩太多了
07/14 01:07, 7F

07/14 01:09, , 8F
除了183 百夫長和FV4202用HESH的實用性其實不高
07/14 01:09, 8F

07/14 01:11, , 9F
打低裝甲車我會直接切105穿的HE彈 打高裝甲車的話
07/14 01:11, 9F

07/14 01:12, , 10F
210的穿深太低了 同樣要瞄弱點不如直接用AP彈打
07/14 01:12, 10F

07/14 01:12, , 11F
傷害才差90而已
07/14 01:12, 11F

07/14 01:13, , 12F
TD的組成就是履帶加上炮
07/14 01:13, 12F

07/14 01:13, , 13F
某方面來說百夫長7/1和FV4202是很省錢的車
07/14 01:13, 13F

07/14 01:13, , 14F
推每日QA
07/14 01:13, 14F

07/14 01:13, , 15F
因為用到金彈的機會不高XD
07/14 01:13, 15F

07/14 01:24, , 16F
4號裝88炮應該只是原先的幻想 物理上不可能(太重)
07/14 01:24, 16F

07/14 01:29, , 17F
德國TD設計案多跟二戰中後期都趨於防守情勢有關
07/14 01:29, 17F

07/14 01:31, , 18F
照樓上的理論T69整個就超花錢(艸)
07/14 01:31, 18F

07/14 01:34, , 19F
推樓主熱心翻譯
07/14 01:34, 19F

07/14 01:34, , 20F
感謝翻譯 !每日任務:看Q&A [完成]
07/14 01:34, 20F

07/14 01:36, , 21F
100%金彈 T69 超潘 改版前的105
07/14 01:36, 21F

07/14 01:48, , 22F
TD不管是製造成本還是後續維護費用都比一般坦克低多
07/14 01:48, 22F

07/14 01:57, , 23F
如果真有六四式掛在中國線,這感覺非常差
07/14 01:57, 23F

07/14 01:58, , 24F
問題除了中國線你還能期待他擺哪...
07/14 01:58, 24F

07/14 01:59, , 25F
今天沒有蘿菠 旋式科技樹好潮
07/14 01:59, 25F

07/14 02:01, , 26F
這樣跨線車會會很討厭
07/14 02:01, 26F

07/14 02:08, , 27F
擺德國線好了 首下被打會燒起來
07/14 02:08, 27F

07/14 02:08, , 28F
原文的"銀河科技線"就很帥了XD
07/14 02:08, 28F

07/14 03:07, , 29F
感謝每日翻譯!!!
07/14 03:07, 29F

07/14 03:17, , 30F
是說車上的初始圖樣應該可以換 難道不能上國徽嗎?
07/14 03:17, 30F

07/14 03:18, , 31F
就像德國線的戰車輛用聯邦國防軍的鐵十字的模式那樣
07/14 03:18, 31F

07/14 03:24, , 32F
推翻譯
07/14 03:24, 32F

07/14 03:30, , 33F
動態攝影機是啥?
07/14 03:30, 33F

07/14 03:43, , 34F
一個模擬發砲的後座力跟被砲彈衝擊的機制
07/14 03:43, 34F

07/14 03:43, , 35F
呈現結果就是開砲畫面會晃...被打畫面也會晃...
07/14 03:43, 35F

07/14 03:50, , 36F
...這鬼東西不關很難玩啊
07/14 03:50, 36F

07/14 07:00, , 37F
原來WG的字典裡也有平衡兩個字喔
07/14 07:00, 37F

07/14 07:08, , 38F
大概是因為歐洲戰場中末期德國都在玩TowerDefend
07/14 07:08, 38F

07/14 07:39, , 39F
我不能再推得更多了XD 翻譯梗、吐槽點,好棒/w\
07/14 07:39, 39F

07/14 08:36, , 40F
SU-122A被婊...看法國spg開得多快啊
07/14 08:36, 40F

07/14 09:32, , 41F
既然那麼多TD可以搞 能不能弄出台像12244那麼威的TD
07/14 09:32, 41F

07/14 10:23, , 42F
E25換裝88mm/L71如何??
07/14 10:23, 42F

07/14 10:38, , 43F
那會很恐怖啊=w= E25跑神快 隱蔽又高
07/14 10:38, 43F

07/14 10:38, , 44F
而且122-44上九階175穿深算是考驗技術了 203穿會太爽
07/14 10:38, 44F

07/14 11:07, , 45F
12244上9階直接上金彈了...不然就是要Flank
07/14 11:07, 45F

07/14 11:20, , 46F
之前也有說過WG手上的資料夠他們做出十條祖國HT線
07/14 11:20, 46F

07/14 11:20, , 47F
但是這樣就太無趣了
07/14 11:20, 47F

07/14 11:27, , 48F
因為有炮有人權啊XD我只要突擊虎柯
07/14 11:27, 48F

07/15 00:27, , 49F
有砲和有人權是兩回事,請看精美的邱GC
07/15 00:27, 49F

07/15 01:35, , 50F
什麼人權 要附id
07/15 01:35, 50F
文章代碼(AID): #1HuOTVOT (Wargaming)
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文章代碼(AID): #1HuOTVOT (Wargaming)