[情報] 7/13 Q&A
看板Wargaming作者hsinhanchu (hsinhanchu)時間11年前 (2013/07/14 00:59)推噓32(32推 0噓 18→)留言50則, 33人參與討論串1/2 (看更多)
組排24場17勝,還算不錯。
今天難得會用clicker罵自家SPG:Highway重坦團進城是基本打法,同隊的SU-8
不知道是有什麼創傷堅持如果高階車朝城市開過去他就要直接跳掉換車,受不了。
=
http://ftr.wot-news.com/2013/07/13/type-64-light-tank-upcoming-new-wot-lt/
首先是好消息,上次TGS的時候和我同Clan的玩家把六四式(和一堆國軍戰車)的照片、
設定圖(都是公開資訊,照片是自己拍的)交給WG的工作人員,目前超測已經確認六四會
放入遊戲中。
六四式是國軍自(ㄊㄨˇ)製(ㄆㄠˋ)的國造輕戰車,由M42 Duster的車體配上M18 Hellcat
的砲塔(遊戲中的白板砲塔)組成。主砲76mm,據稱比M41 Walker Bulldog上的M32更先進。
有出我就買,買回來第一件事把土共紅星換成國旗。
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http://ftr.wot-news.com/2013/07/13/13-7-2013/
First and foremost, a reliable WG source confirmed that the “galaxy tech tree
” is just a hoax, no such thing is planned.
首先WG內部的可靠情資指出之前流出的旋臂狀科技樹純屬惡搞,下面有連結。
http://ftr.wot-news.com/2013/07/12/new-tech-tree-design/
- Sturmpanzer Bär is decribed in sources that are serious enough to use,
according to SerB
SerB表示灰熊式突擊砲的資料可信,可以使用。
- separate server for “boss fights” á la White Tiger is not planned (SS:
some time ago there was an event where 15 T-34/85′s fought one White Tiger
tank, controlled by a WG employee I think)
不打算在其他伺服器舉辦打魔王副本(像是白虎活動之類的)
- theoretically there is enough material for 5 German TD branches, but that’
s not planned for now
「理論上」可以做出滿滿五條德國TD線,但是現在不打算這樣做。
- SerB on War Thunder tanks: “I am interested in how you can make a
mass-played hardcore simulator. And, yes, how much of the
hardcoreness/historicity will remain in it in the end.”
SerB評論WT的陸戰:「我很好奇你們要怎麼弄一個有大量玩家的硬派模擬遊戲。
另外就是到最後你們可以在硬派這一點上堅持到什麼程度。」
- rear-turret Soviet tanks: A-44 (3 pieces), Object 416 and Shashmurin’s tank
SS: Shashmurin’s rear-turret tank was an IS-2 alternative project (“IS-2M”
) by N.F.Shashmurin from 1944. It looked like this:
後置砲塔的蘇聯戰車:A44(三種改型?)、Obj.416和Shashmurin的設計案(IS-2的改良型)
圖掛了,等SS修復再說。
- no plans to introduce Panzer IV with sloped frontal armor wand with 88mm
Panther Schmalturm, because SerB thinks they were apparently fake and states
that “reconstructed” tanks will be used only to fill tree holes and that
there are no tree holes around tier 6 in German medium tree (SS: actually,
Panzer IV Ausf.K (Ausf.H with sloped frontal armor) from January 1943 is
historical, you can find it in Panzer Tracts by Doyle):
不打算引入有傾斜前裝甲+窄砲塔+88砲的四號,因為SerB認為這是假車。「重(ㄐㄧㄚˋ)
建(ㄎㄨㄥ)」的戰車只會拿來塞科技樹上的空位,但是在德國T6並沒有空位可以放架空車
SS:其實1943年一月設計的四號K型有傾斜前裝甲,詳見Robert Doyle的Panzer Tracts
上面的附圖。
http://ftr.wot-news.com/wp-content/uploads/2013/07/01.jpg
- SerB states that the high damage of British hightier HE shells is
intentional specific of the British tech tree
SerB表示UK高階HE的高傷害是故意設計的國家特色。
- the FV215b 183 HE shell penetration is lower than one would guess from its
caliber, because “those are conventional marine shells”
183mmHE的穿甲力比從口徑推算的數據低,因為設定上那是常規海軍彈藥。
- “no more than usual (on other tanks)” amount of players use gold shells
on FV215b 183
FV215b 183的玩家使用金彈的頻率並沒有異常突出(和其他車比)。
- new awards? “when it’s done it’s done”
新的獎勵WIDID
- developers are implementing roaming, because “it’s interesting to play ‘
over the hill’ (SS: as in ‘on the other side’, somewhere else) for a while
”
開發組製作漫遊的原因是「到隔壁伺服器晃晃很好玩」。
- rocket and flamethrower tanks will be implemented in the future
火箭和火焰噴射車未來會引入
(反正WIDID,我應該開始期待IT-1了嗎?)
- SerB on amphibious tanks: “Performance-wise, amphibious tanks are
generally inferior to regular tanks. Their only advantage is that they can
cross bodies of water and attack at unexpected places. On 1x1km maps, this is
practically useless – all the space is covered, so this feature is waiting
for bigger maps.”
SerB評論兩棲戰車:「就表現來說兩棲戰車比一般戰車弱,它們的優勢只有可以通過水體
以在敵人沒有預期的地點發動攻擊。在1*1km的地圖上這個優勢等於不存在,因為所有
地方都會有人看著。所以,如果有更大的地圖我們才會考慮水陸兩棲這回事。」
- there is an idea for a “thanks system” (SS: as in the opposite of ingame
report system – you’d thank someone), but it’s not implemented yet,
because it depends on other game features implementation
有個點子是「感謝系統」,可以感謝玩得好的玩家之類的。不過這還沒實施,因為裝這個
系統必須和其他遊戲更新連動。
- SU-122A moves worse than SU-76, despite it being lighter and having more
powerful engine, simply because it’s an arty (balance)
SU-122A即使引擎比SU-76好加上車體比較輕,因為它是SPG所以活該開得慢(平衡需求)。
- WoT Blitz (for mobile devices), there might be an “improved” version for
Ipad4 instead of Ipad2, too early to tell
WoT:B(行動版)可能會有給Ipad4(而不是2)的改良版本,未定。
- the accounts of WoT and WoT:B will definitely not be synchronized, it’s
two different games
PC和行動版的帳號不會同步,因為是完全不同的兩款遊戲。
- another team than the one of WoT develops WoT:B
WOT:B是另一個團隊開發的。
- WoT:B is now still in pre-alpha stage
WoT:B在pre-alpha階段(也就是內部測試尚未完工)
- WoWp battles are very short, because SerB states that according to tests,
prolonged battles in 3D space are tiring
SerB解釋WoP的戰鬥很短是因為依照測試結果,長時間的3D戰鬥很累。
- A-44 with 107mm can be considered a heavy (SS: if I understand this
correctly), IS-2M (“Shashmurin”) however is not T10 material
A-44+107砲可能可以當HT(如果SS沒翻錯),但是IS-2M(後置砲塔版)不適合當TX
One more piece of info: remember that mod, that disables the dynamic camera
shaking after shooting? Well, in 8.7 test 2 (and therefore most likely in
full 8.7 itself), Wargaming made some modification that disables this mod. It
’s no longer possible to disable the dynamic camera shot shake.
WG似乎在8.7PT2對動態攝影機做了一些調整,沒辦法用mod關掉的樣子。
--
30 second countdown, someone types the master plan:
"All the noobs rush the hill and the rest def"
random guy: "What is def ?"
"You, rush the hill..."
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 36.231.137.194
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