[情報] 藍帖關於"塞拉摩事件很無聊"的回應

看板WOW作者 (只有冰)時間11年前 (2012/09/21 20:05), 編輯推噓8(809)
留言17則, 14人參與, 最新討論串1/7 (看更多)
來源一樣是mmo http://www.mmo-champion.com/content/ 不逐字翻 簡單來講就是他們以為玩家怕事件太長,而且希望事件能重複刷所以做的很短, 不過他們發現這錯了,因此以後的事件會放更多劇情。 下面是原文: Scenarios Feedback how about the fact that NONE of this is explained properly? we dont see rhonin die, we dont see how jaina survived and we dont see WHY it happened This is actually a concern the Developers addressed in a recent Developer Q&A session over at the Best Buy site. Here is what they had to say: Q: The story of Tides of War is really interesting. I don't think players can get engaged if they have no idea what's happening, the bomb dropping is really anticlimactic. I felt a bit disappointed so little got included in the scenario. Was this because of lack of time, of developers or because you rather keep all that info in the novels. A: I've been watching the Theramore feedback closely, and this comment seems pretty universal. We tried to keep everything all in the scenario, to make it really self-contained, but not burden it with lots of story that you have to slog through every time you played the scenario. It's pretty clear from the feedback that people wanted more story. We should've surrounded the scenarios with more quests or explanations to help round out the story for the people who wanted to know what exactly was happening. Lesson learned! As you can probably get from this, we acknowledge that we didn't put in the level of context that people expected, and this is an important lesson we will keep in mind when working on future scenarios. We want scenarios to be repayable, so we are concerned about burdening players with too much story that feels mandatory to wade through, but we can of course see from all the feedback we got from you guys that is also an issue if there is not enough story. We realise that Theramore could have benefited from one or more one-time quests on either end of the scenario, perhaps it could even have been a part of a one-time quest chain. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.170.188.118

09/21 20:13, , 1F
RK
09/21 20:13, 1F

09/21 20:16, , 2F
我是很想重複刷 不過排隊很久 加上開箱都拿不到東西
09/21 20:16, 2F

09/21 20:19, , 3F
今天排隊有比昨天快不少的感覺
09/21 20:19, 3F

09/21 20:19, , 4F
主要是新的隨機出裝系統讓人一點刷的慾望都沒有
09/21 20:19, 4F

09/21 20:23, , 5F
重點是他們沒作前夕事件 而是把往後的情境副本拿來用
09/21 20:23, 5F

09/21 20:24, , 6F
往後的情境副本當然小巧的好 前夕事件不是這樣啊
09/21 20:24, 6F

09/21 20:29, , 7F
重點不在劇情長短吧...是整個演出弄得很差...
09/21 20:29, 7F

09/21 20:29, , 8F
道歉的時候露出___是常識吧!!!?
09/21 20:29, 8F

09/21 20:33, , 9F
)*(
09/21 20:33, 9F

09/21 20:36, , 10F
要玩家連刷也要有更好的獎勵阿!!! 那些裝真的很...囧
09/21 20:36, 10F

09/21 20:57, , 11F
無不無聊跟事件長短是無關的...
09/21 20:57, 11F

09/21 21:37, , 12F
這樣看下去到底該不該回鍋咧...IC給點建議
09/21 21:37, 12F

09/21 21:49, , 13F
獎勵裝備爛死了 拿到成就完全不會想再打
09/21 21:49, 13F

09/21 21:53, , 14F
問我嗎?我已經回鍋了,雖然跟不了團就是((( ._.)
09/21 21:53, 14F

09/21 22:03, , 15F
我都懷疑我人物被踢出公會了lol 一年多沒上了-.-
09/21 22:03, 15F

09/21 22:43, , 16F
MOP的事件也沒什麼劇情阿 要劇情 去打副本吧
09/21 22:43, 16F

09/21 23:35, , 17F
何需重複刷 做長一點 然後多掉幾個包就好啦
09/21 23:35, 17F
文章代碼(AID): #1GN5VmGY (WOW)
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文章代碼(AID): #1GN5VmGY (WOW)