Re: [閒聊] 重裝武力 dev拒絕oculus的獨家offer
※ 引述《kougousei (kougousei)》之銘言:
: 這次炎上和之前不一樣的是有一款叫GiantCop的遊戲
: 之前是用Vive開發 (好像還是HTC/Valve免費送給開發者的)
: 開發者也多次到reddit上Vive社群宣傳
: 而且已經透過一次特賣(humble bundle)預售
: 接著就在今天 開發者突然拔掉Vive支援宣布是Oculus獨占
: 這種幾乎可說是背叛消費者的行為引起公憤
GiantCop的開發者對這件事說話了:
“We were always planning to release on one platform first,”
Hale said. “We have chosen to make that platform Oculus because
we’re a small team and making a video game is a huge risk.
You’re basically fronting money for a product that isn’t
going to pay you anything back for years. For us, it really
came down to the fact that we needed a partner. Having Oculus
support us and make us a part of our marketing process
significantly increases our chances of making Giant Cop a
success for the community,
and for the people dedicating their time to build it.”
“People assume that making a game that runs on both is simple.
It’s not,” Hale said. “These are two very different platforms
with separate API’s, tracking methods, and coding requirements.
We always knew we would have to choose a platform to come to first
while we worked on getting the other versions ready. In a perfect
world where we have unlimited time and money we’d be everywhere
but, unfortunately, that’s not the case.”
“They never told us that we couldn’t put Giant Cop on other
platforms for six months or anything like that,” Hale said.
“We just told them that it’s going to take us two to three
months to develop the Vive version after we release the Touch
edition. People are saying it won’t come to Vive for years and
this simply isn’t true.”
“We built our tech demo on the Vive because, to be honest, that’s
all we had to work with. Hand controls are integral to the Giant Cop
experience and only the Vive had them at the time. But we were
always trying to decide which platform to come to first. People
saw me adjust our Steam page and assumed that meant it would never
happen. I put it back this morning just to send the message that
yes it is still going to happen.”
-------------------------------------------
但他發言自己打臉自己...
前面說本來就打算先上架單一平台,而選擇先上O家是因為O家有幫助他們,而
他們是小工作室也需要合作夥伴
中間說同時開發兩種平台很困難,所以本來就一直決定先開發單一平台
後面又說先使用Vive建立技術展示是因為Giant Cop需要使用手把,而當時只有
Vive有手把所以沒的選擇
這...
如果同時開發兩種平台很困難,又已經選擇Vive來開發了,怎麼還有餘力改用Oculus?
所以「開發兩種平台很困難」這點他自己打臉自己阿
這發言實在有提油救火的感覺,到不如選擇神隱
如果真要發言,至少應該是
「我們小工作室礙於資金問題所以這次與Oculus合作讓他們先上架3個月,
實在很抱歉,我們也同時保證將來若沒有資金問題,後續遊戲將不會再有這種情形」
喔,看來FB不可能同意這種發言,那還是閉嘴比較好
原文來源:
http://uploadvr.com/giant-cop-speaks-oculus-exclusivity/
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※ 文章網址: https://www.ptt.cc/bbs/VR/M.1465968679.A.C79.html
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