[閒聊] 主動技能減傷有實用價值嗎?
看到上一篇問妮可的就想說順便問一下
這個問題其實困擾我很久了
面對攻擊力很高的怪 即便開了減傷逃過一回 下一次被打還是得死
那還不如帶增傷卡拼一波帶走
除了解放水游這種強化的減傷外 主動技能減傷的卡片大都沒甚麼人在用
官方到底要不要來個減傷就業計畫呢?
P.S. 大家還記得之前有一之地獄王也是主動技減傷的嗎?
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當有更強的卡當然是用更強的 技能差的卡就變得相對沒用啦
※ 編輯: hurricano (218.161.70.5), 02/03/2015 22:46:51
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就舉減傷當例子
我覺得在"大部分"的情形下轉心是比減傷好用也泛用的
除了保命外 還可以轉心再轉屬珠做進攻 有防守有進攻
練技方面也算好練 更別說現在越來越多強化版的轉心了
幾乎可以說是特別為減傷設計的關卡 才會需要用到減傷卡
而且大多是用特定卡 比如水游 玄武
所以這次軒轅系列連續來了兩張減傷 感覺有點奇怪
應該接下來的關卡就會特別設計了~
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※ 編輯: hurricano (218.161.70.5), 02/04/2015 19:50:09
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