Re: [Sim5] 4/12 bug fixed

看板Simcity作者 (悠久の翼)時間11年前 (2013/04/13 11:07), 編輯推噓9(903)
留言12則, 10人參與, 最新討論串2/2 (看更多)
看完新一季電磁砲心情好來弄一下 ※ 引述《taiautumn》之銘言: : 原文 http://forum.ea.com/eaforum/posts/list/9437292.page : 更新在公共的TEST伺服器(你可以玩到的 : Updates currently on our Public Test Server: 以下僅在測試伺服器 : ‧ Join Region Filter: Results will only show regions with available slots. 加入地圖過濾器並只會顯示可用的地圖 : ‧ Leaderboards: Leaderboards restored. (回來啦 天梯模式重開 : 更新在EA家裡的developed伺服器(你玩不到的... : Updates currently in our Development Test environment: : What’s New : ‧ Mayors Mansion: Mayor will now drive his fancy cars to work. Mayor will : take his helicopter, limo, or sports car if the modules are present. 市長的直昇機跟跑車可以運作了( 如果你有蓋的話) : ‧ Data maps: Now show in their normal color when a color filter is enabled : (unless in a colorblind mode) : ‧ HUD: Now color-corrects when in a colorblind mode. 在不同濾鏡效果下的資料地圖顏色會正確呈現原本的顏色(除非你開色盲模式) 色盲模式也提供更正確的顏色分類 : Fixes and Updates : ‧ Cities not Processing/rollbacks: Fix to mitigate the chance of future : occurrences of cities not processing and rollbacks. 修正並減少城市突然停止運作或回溯 : ‧ Leaderboards: Restoring leaderboards to all servers. 開啟所有伺服器的天梯 : ‧ Invitations: Invitations to join a region should be sent and received more : quickly. 地圖邀請將會更快送達被邀請者 : ‧ Region Filters: Now sorts regions with available cities to the top 地圖過濾器:符合條件且還有空位的地圖將會優先呈現 : ‧ Tourism: Fixes for unexplained fluctuation of tourists. Tourists more : smartly counted on transit. 觀光業:修正觀光客數量曲線 現在觀光客會聰明利用大眾運輸系統 : ‧ Casinos: Casinos tuned so that Gambling will be a more profitable : specialty. Players can bulldoze and replace existing casinos to see effects : of tuning. 賭場:賭博賺的錢將會更多 玩家們可以把舊賭場鏟掉蓋新的就知道效果 (所以新計算公式無法套用舊賭場??真奇怪 沒學過程設無法理解) : ‧ More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 : modules. 科幻賭場跟優雅賭場提高附屬建築上限到六個 : ‧ Region Play: Cash gifts can now be received in a bankrupt city. 錢現在可以送到破產的城市 : ‧ Education: Fixed school buses getting stuck at the high school. Existing : Schools will fix themselves. (每天也只塞幾次啦... 修正校車會集體塞車在中學停車場的狀況 此更新會自動修正不需鏟掉重蓋 : ‧ Education: Fixed school buses picking up students at neighboring cities : that didn’t have school bus stops. (原來有這件事XD 修正校車會跑去載沒插校車站牌隔壁城的學生 : ‧ Education: Fix to more accurately track regional student population. 提高計算地圖內學生數量準確度 : ‧ Education: Fix where kids leaving the school bus stop would teleport to : the nearest pedestrian path instead of walking directly into the school. 離開校車站牌的人會自動傳送到最近的人行道而非走進學校 (有這神奇的BUG!??) : ‧ Education: University wings now give the proper bonus. 大學標誌將會提供更多利基 : ‧ Recycling: Fix for the Recycling Center where it would sometimes stop : working, recycling services will visit other cities. (資源回收回來了!!!!!!!!!! 修正資源回收廠有時會自動停止運轉問題 資源回收也可為其他城服務(這不是本來就有?) : ‧ Air pollution: Fixed issue where air pollution would appear to come from : nowhere. Fix issues where your regional air pollution would be reflected back : into your box for a double penalty. 空氣汙染:修正豪無理由產生的空氣汙染 修正大地圖的總空氣汙染會變成兩倍散播到你城市的問題 (超級大 BUG!!!!) : ‧ Fire Serice: Fire Trucks don’t clump, dispatch to fires more : efficiently. (希望不要再擠在一起了 消防車不會在擠一起取暖了 : ‧ Water: Water pumps are now capable of pumping water from rivers at a : larger radius so they can take better advantage of the water table in a city. 水幫浦將可以從鄰近河流抽取淡水 (沒河的地圖還是跟汙水處理廠共生吧) : ‧ Disasters: Cooldown for random disasters: Some players were getting hit : too frequently with random disasters, this introduces a cooldown where no : random disasters will occur. 隨機天災系統加入冷卻時間 (白話版:不會被天災連續襲擊) 因為某些衰鬼運氣特差一直被天災襲擊 (所以原本的天災系統是上帝瘋狂擲骰子就對了XDDD 你衰就中 再衰再中) : ‧ Trade: Fix for trade ports that suddenly stop shipping. 修正貿易港會突然停止運作問題 : ‧ Transit: Street Cars and Buses go to high volume stops first. 電車跟公車將會優先跑人多的車站 : ‧ Transit: A city with residents and public transit will now provide the : accurate amount of workers and shoppers to its neighbors. 有跨區運輸系統的城市將會更正確的運送工人跟消費者到鄰近城市 (公車總站 火車站 遊艇 機場) : ‧ Transit: A transit vehicle stuck in a pick-up or drop off loop will now go : back to a garage instead of trying to pick up more people. 因為反覆在同地點上下車BUG卡住的運輸工具現在會先回到車庫而非繼續讓乘客上下車 : ‧ Transit: Neighbors buses will now come in lower numbers into the city and : do a better job at picking up local passengers first. (不會塞別人城市了 隔壁城的公車將會優先疏運他家乘客並減少跑進你城市的公車數量 : ‧ Tuning: Residential-only cities have failure state. 調整:想蓋純住宅城將會失敗 (不確定是否真的是這意思) : ‧ Budgets: Fixed bug with monthly transactions being used to get around : systems pushing back. 不懂這邊的system是指何種system -- 優比涅的幼小孩子啊,你猜猜看賀加涅斯把鑰匙藏放在哪裡? -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 1.172.109.3 ※ 編輯: tsubasawolfy 來自: 1.172.109.3 (04/13 11:08) ※ 編輯: tsubasawolfy 來自: 1.172.109.3 (04/13 11:19)

04/13 15:43, , 1F
資源回收去別人家根本就是有仇吧 這樣被搞爛過一個城市...
04/13 15:43, 1F

04/13 16:45, , 2F
其實我以前不懂 只覺得是幫對方做好事 順便收CPU材料
04/13 16:45, 2F

04/13 16:45, , 3F
後來才知道 為何他們都棄光光了 XD
04/13 16:45, 3F

04/13 16:46, , 4F
這個怪玩家不合理 明明是EA的設定有BUG...
04/13 16:46, 4F

04/13 17:36, , 5F
居民在下公車後會瞬移,不信抓個市民下公車就知道了
04/13 17:36, 5F

04/13 22:39, , 6F
教育巴士是真的有這個bug,不過我以為不會影響進行 XD
04/13 22:39, 6F

04/14 01:38, , 7F
大學那句應該是指增加的部門能有正確的加成效果?
04/14 01:38, 7F

04/14 08:04, , 8F
公設沒關閉就拆或遭天災 車子會消失的Bug還沒改?
04/14 08:04, 8F

04/14 16:45, , 9F
樓上,會改,沒寫出來而已
04/14 16:45, 9F

04/14 16:59, , 10F
原來目前除了公測外也有封測
04/14 16:59, 10F

04/14 23:31, , 11F
測試伺服器喔...何時真正改版2.0??
04/14 23:31, 11F

04/15 12:54, , 12F
原來我是衰神 @"@
04/15 12:54, 12F
文章代碼(AID): #1HQClfzZ (Simcity)
文章代碼(AID): #1HQClfzZ (Simcity)