[情報] Patch Note 1.0.5.1B July 6

看板OverWatch作者 (Midnight Sun)時間9年前 (2016/07/07 02:12), 編輯推噓15(17213)
留言32則, 19人參與, 最新討論串1/3 (看更多)
剛剛遊戲更新,客戶端可以看到 patch note,但是官方尚未發帖 reddit已經有貼 https://www.reddit.com/r/Overwatch/comments/4rju5q A new patch is now live. Read below to learn about the latest changes. To share your feedback, please post in the General Discussion forum. For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. GENERAL Competitive Play The duration of Sudden Death has been adjusted across all maps from 1m45s to the following values: Assault: Hanamura - 1m35s Temple of Anubis - 1m30s Volskaya Industries - 1m35s Escort: Dorado - 1m30s Route 66 - 1m35s Watchpoint: Gibraltar - 1m35s Hybrid: King's Row - 1m30s Numbani - 1m50s Note: Sudden Death duration is unchanged for Hollywood, which remains at 1m45s. BUG FIXES General Fixed a bug that prevented Overtime music from playing on Escort and Assault/Escort maps, if they payload was nearing the final checkpoint Fixed a bug where display settings weren't always saved after restarting the client Fixed an issue that sometimes caused the in-game UI to display incorrectly at 4k resolutions Fixed a bug where sometimes the wrong player level would appear in the Social menu Maps Fixed an issue with collision not blocking line of sight on certain areas of Nepal Heroes Fixed a bug that caused Mercy's Caduceus Staff beam to disconnect from its target if the player a) quickly switched between healing and damage beams by holding down both mouse buttons and/or b) was facing away from the target at the time of the switch Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations on certain maps Fixed a bug that caused Winston's melee attack during Primal Rage to inconsistently hit targets in range Fixed a bug that sometimes caused Zarya's alternate fire to scale incorrectly with her damage boost modifier Competitive Play Fixed a bug that caused the "Top 500" icon to incorrectly display for certain players in various places throughout the game UI Fixed a bug that sometimes caused players' Skill Rating to display as "64" during placement matches Fixed an issue where if you left and rejoined an in-progress Competitive Play match, the game would still track the match as a loss in your placement match history and when determining the amount of Skill Rating you receive for completing a match even if your team won Note: You must be present for the conclusion of the match to be eligible for the win. If you leave a match and do not rejoin again before it's over, it will count as a loss both in your placement match history and when calculating your Skill Rating adjustment. Fixed an issue where you would still receive a Competitive Play "leave" penalty even if you rejoined a match and completed it Note: If you leave a single Competitive Play match more than 3 times, you will receive a Competitive Play "leave" penalty even if you complete the match. -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 123.195.202.229 ※ 文章網址: https://www.ptt.cc/bbs/OverWatch/M.1467828777.A.BFE.html

07/07 02:18, , 1F
76火箭跳safe~
07/07 02:18, 1F

07/07 02:19, , 2F
驟死感覺對進攻方稍稍不利了
07/07 02:19, 2F

07/07 02:21, , 3F
斷線 回到遊戲依然被扣分機制也改掉了 斷3次才會受到懲
07/07 02:21, 3F

07/07 02:21, , 4F
07/07 02:21, 4F

07/07 02:21, , 5F
所以源氏大跳也是合理範圍囉
07/07 02:21, 5F

07/07 02:27, , 6F
跪求翻譯~
07/07 02:27, 6F

07/07 02:35, , 7F
直接餵狗就好了阿
07/07 02:35, 7F

07/07 02:37, , 8F
07/07 02:37, 8F

07/07 02:43, , 9F
都很簡單 可以自己看一下
07/07 02:43, 9F

07/07 02:46, , 10F
幾乎都是修BUG吧 所以現在斷線回去贏了有加分?
07/07 02:46, 10F

07/07 02:47, , 11F
攔路豬的bug沒改?
07/07 02:47, 11F

07/07 02:48, , 12F
最後一個最重要吧 當已經連回去並完成的對戰不會再收
07/07 02:48, 12F

07/07 02:48, , 13F
到中離懲罰
07/07 02:48, 13F

07/07 02:50, , 14F
但單排時中離三次 即使已經完成對戰 還是會收到中離
07/07 02:50, 14F

07/07 02:50, , 15F
懲罰 簡單翻譯 如果有錯 樓下請噓大力一點xDD
07/07 02:50, 15F

07/07 02:51, , 16F
話說我客戶端沒看到有更新阿
07/07 02:51, 16F

07/07 02:51, , 17F
換伺服器出現更新 但是按了也沒更新到
07/07 02:51, 17F

07/07 02:54, , 18F
應該是丟到PTR吧
07/07 02:54, 18F

07/07 03:45, , 19F
76 火箭跳應該不會改吧
07/07 03:45, 19F

07/07 04:36, , 20F
大跳是飛超高那個嗎 不是說BUG會搞壞伺服器...
07/07 04:36, 20F

07/07 04:40, , 21F
BUG搞壞伺服不是大跳 是在階梯的三角夾縫中 一直卡住
07/07 04:40, 21F

07/07 04:41, , 22F
然後一直跳 就會當掉
07/07 04:41, 22F

07/07 04:41, , 23F
謝謝糾正 好像很痛-_-
07/07 04:41, 23F

07/07 04:47, , 24F
rank打到一半 對面突然跳5隻
07/07 04:47, 24F

07/07 04:48, , 25F
想說怎麼回事 結果我跟我朋友也突然斷線 還連不回去
07/07 04:48, 25F

07/07 04:57, , 26F
更新完斷線QQ
07/07 04:57, 26F

07/07 05:39, , 27F
幹,一更新就大斷線
07/07 05:39, 27F

07/07 09:52, , 28F
驟死還是沒拔掉噓 媽的直接用剩餘時間分勝負很難嗎?
07/07 09:52, 28F

07/07 09:59, , 29F
之前就說Sudden Death要第二季才會拿掉了
07/07 09:59, 29F

07/07 10:27, , 30F
之前影片沒看吼
07/07 10:27, 30F

07/07 12:06, , 31F
Sudden death這樣改讓進攻方壓力變大了?
07/07 12:06, 31F

07/07 13:14, , 32F
噓那些只想用自己規則玩遊戲的
07/07 13:14, 32F
文章代碼(AID): #1NVKefl- (OverWatch)
文章代碼(AID): #1NVKefl- (OverWatch)