Re: [閒聊]Chris Whiteside的新文章
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Greetings Heroes of Tyria,
各位Tyria的英雄們好!
Last weekend we released our free Lost Shores mini-expansion, which
introduced a new level 80 map, a brand new PvP map, over 400 new items and
rewards, as well as The Fractals of the Mists—an infinite dungeon that
increases in difficulty the deeper you progress.
上個周末,我們釋出了一個小型的免費資料片 Lost Shores 內容包括了:
- 一張新的80級Pve地圖
- 一張全新的PvP地圖
- 超過400項的新物品、新獎勵
-一個全新的地城Fractals of the Mists 可以在這之中進行無盡的挑戰,
且隨著你進度前進,挑戰也會越來越難
We’re very excited about the new content, and from the reactions we have
seen, so are many of you. Players have already spent an incredible amount of
time in the new Fractals dungeon, and their reaction to it has been
phenomenal. A lot of players really enjoyed the trailblazing aspect of
unveiling the new Southsun Cove map, specifically the feeling of discovery
and being part of the land grab.
我們對於這些能放出這些新內容感到非常興奮,並且我們也看到了你們對於這些內容有
大量意見。 玩家們花了巨量的時間在新地城中(For equip grind),對於這個副本的反應
也是非凡的(好與壞)。 眾多玩家真的非常享受這具有開創性的新地圖Southsun Cove,
尤其是在這張新地圖上探索,或者是與地圖上的原生物進行爭奪地盤的過程中。
Having said that, we’re also aware that there were certain aspects of the
event that could have worked better than they did, and thanks to your
excellent feedback we’ll be working toward strengthening this type of
content moving forward. At ArenaNet, we always try to push the boundaries of
how we build online worlds, and we thank you for your patience and
collaboration as we pioneer into unknown territories. We’ve seen people
saying that they really liked the principle of using events to unveil new
content, but we need to tighten up the methods by which they are deployed. We
take these comments to heart, as it is our goal to always deliver content of
the highest quality.
儘管如此,我們也注意到這些內容也許可以用其他手段讓它變得更好,也謝謝你們的絕佳
回饋,我們未來會(依此來)強化類似的內容。 在 ArenaNet 我們總是想把我們建構網路
世界的極限進一步的推進,在同時我們也必須感謝,在我們往未知領域前行時,你們所
展現出的耐心、以及合作。我們看到人們說他們是真心喜歡依照規範在事件中揭露新的內
容,但是我們還是需要對他們所發展出來的各種方式進行一些限制(這段我不確定)。
我們將這些意見銘記在心,因為我們的目標就是要將(客戶所認為的)最高品質帶給他們。
We want to extend a huge “thank you” to all of the players who attended the
Lost Shores event over the weekend. We really enjoyed playing with you all
and we learned a great deal about the broad spectrum of content we offered.
Our sincere thanks for all your feedback and for being part of the journey as
we continue to build upon the world of Guild Wars 2.
我們想要更進一步的感謝那些在周末參加the Lost Shores 事件的人們。 我們真的很享
受與你們一同遊玩,與此同時,這也讓我們對於我們釋出的內容有著更為廣泛的認知。
對所有你們提出的回饋意見以及願意與我們一同(持續在建構GW2世界)這件事情,獻上我
們最誠摯的謝意。
We also want take the opportunity to talk a little bit about what we have
coming into the game soon from a high-level standpoint, an aperitif if you
like before our Thanksgiving celebrations. After the holiday we’ll be doing
a number of community Q&As and live community conferences where you can ask
us questions and get the down-low on how we are evolving the world of Tyria.
我們也想在這裡藉著這個機會來稍微討論一下,在下一個高等內容釋出之前的一個小活動
(這我也不太會)。在感恩節結束後我們會進行一些社群Q&A 還有一些live的 會議,在這
些會議中你們能問我們各種問題,來了解一些我們(只分享給那些信任者)在建構Tyria時
的各種原則、理念...etc。
Here’s a general rundown of what we are working towards over the upcoming
months:
底下給一些比較general的大綱來說明接下來的數個月,我們會進行的改進:
Revamping all of our existing dungeons (Story and Explorable versions)
through rebalance and overhauled encounters.
改造目前的所有舊地城,使他們更平衡、並大改裡面的一些事件等。
Adding new dungeons to the Fractal of the Mists.
給FOTM一些新關卡
Adding more variation to creatures, enhancing our open world scaling system,
as well as evolving many events and experiences across Tyria.
給Tyria加進一些新物種,改進我們的side kick機制,同時加入更多新的DE和小細節讓你
們去探索。
Fixing and improving existing content throughout the game, and better tying
it into the overall sense of player progression within Guild Wars 2.
修正並改進目前的內容,依照大部分人的感想。
Building on the Southsun Cove’s persistent content.
建構新PVE地圖的持續性內容。
Adding new Guild content and Guild progression features.
增加公會功能和公會升級後的內容。
Continuing to evolve PvP into an E-sport as outlined here:
https://www.guildwars2.com/en/news/structured-pvp-iceberg/
讓PvP電競化。
Adding brand new content to World vs. World as well as adding new reward
progression.
增加全新的內容到WvWvW,同時WvWvW也會有新的獎勵
Continuing to build upon the story and adventures of Guild Wars 2.
持續增加GW2的各種劇情和冒險
So from all of us here at ArenaNet, we hope you have a fantastic holiday and
we look forward to seeing and speaking to you all next week—that is if we don
’t see you in-game first!
所以,我們Anet的所有人,都希望你能擁有一個美妙的假日(說的是感恩節,不是螃蟹事
件),並且我們也期待下禮拜和你們的面對面交流,假如我們沒先在遊戲中看到你們的話!
-Chris Whiteside, Studio Design Director
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