Re: [心得] 皇家巨人
※ 引述《popdoggy (...)》之銘言:
: 這是一篇在原文論壇上看到的文章,分析有關皇家巨人在遊戲中不平衡的原因
: 供大家參考,也希望有翻譯能力強的大大幫忙翻譯讓大家能夠理解
鍵盤多益1000分來了
隨便翻,意思到了就好
: 原文開始
: ----------------------------------------------------------------------------
--
: RG can't be efficiently shut down- Uncounterable tower damage troops are
: cancer.
皇巨無法被有效地制止,不能被剋的打塔單位會讓這遊戲死亡
: About me: 3080 max trophies, F2P, no legendaries.
我最高3080盃,無課無傳奇
: A game like CR should be based on skill, timing, and strategy.
一個像cr這樣的遊戲應建立於技巧,時機,和策略上
: You should react to your opponent's moves, they should react to yours,
: and the winner should be based on the above attributes.
你需要對對手的行為做出反應,而他們也ㄧ樣
贏家應該要因這些能力勝出
: Basically, if you can get more work done with less elixir,
: you should gain an advantage and eventually win.
基本上,如果你能用最少的聖水做最多的事
你就會取得優勢,並且取得最終勝利
: All troops in the game -- except the RG -- have efficient, reliable counters
.
在這遊戲的所有兵種裡都可以被有效,穩定地剋制
除了皇巨以外
: I'm going to define a counter as something with the following attributes:
: 1. Completely prevents the other card from doing its job (damaging troops
: or towers)
: 2. Is efficient in terms of elixir (bomber vs barbarian horde is efficient,
: Pekka vs barbarians is not, even though both win)
: 3. Is reliable, which means reasonably forgiving in terms of placement and
: timing, and that the counter wins EVERY TIME, all other things being equal.
: Note: A counter is NOT the same as being able to kill something.
: I can kill a royal giant with any troop except a giant, hog, RG, or golem.
: Any troop. But there are no troops or spells that COUNTER him.
我認為剋制應有以下幾個層面的意義
1. 能阻止其他卡片發揮作用
2. 聖水的cp值很好
3. 非常穩定,合理地對施放的位置和時機有容錯性,且每次都能勝出
剋制不僅只是意味著殺死。很多卡都能殺皇巨,卻沒什麼真正能剋制的
: ADDITIONALLY- he is very easy to protect because he has 2000+ life and
: any supporting troops are often on the far side of the bridge,
: safely out of Harm's way (I named my Valk Harm. Kidding.)
而且他還很好保護,後排可以在橋的另一頭爽
我家女武砍不到後排
: Therefore, it's very frustrating to play against one unless you have
: legendary cards (which give their own advantage.)
所以跟皇巨打是非常令人挫敗的一件事
除非你有傳奇
: As an example to what I mean, almost every other troop in the game has --not
: one-- but MULTIPLE counters that exist. So if you really, really hate
: balloon decks, you CAN design a deck that will never lose to a balloon (I've
: done so) unless your balloon-based opponent is an evil genius.
舉個例子好了
幾乎所有其他部隊都被很多卡剋
你可以設計出專剋氣球的牌組,我就幹過
除非你的對手是個邪惡的天才
: You CANNOT design a deck to counter a RG so efficiently (I've tried.)
而你無法設計ㄧ個牌組來剋制皇巨,我試過了
: No matter what you do or how you play it, the RG gives an advantage, and is
無論你怎麼做,皇巨就是能佔到便宜,所以才是個糟糕的設計
: therefore bad design and cheese. Yes, he CAN be stopped, but NOT efficiently
: and THAT is the problem.
當然你能阻止皇巨,但卻沒什麼效率,這才是問題
: RG needs a rework -- longer deploy time, shorter range, less life, something
.
皇巨該修了,更長的放置延遲,更短的射程,少血之類的
: The community isn't stupid and the frustration and negativity around this
: card is a BAD thing.
玩家不是白痴,這張卡造成的挫敗和負面影響不會是件好事
: Strong Emotions,
: Zenon
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