[問題] Multithread Coding and Parallel Coding
Hello people,
Apologize I can only type English for now.
I've been working on image processing and graphics application for a while,
and found that "think parallely" is critical to modern applications.
But I always have a question:
Do you think we should learn multithread coding (which I mean single/multicore)
before getting into parallel coding (which i mean gpgpu/multiprocessor)?
As my littile knowledge in these two fields,
multithread is to utilize the concept of "shared memory" rather than
speeding up by multicores, while parallel computing is intended to speed up
by the power of multiple processors.
I'm interested in how people compare with these two models.
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 128.30.99.157
→
10/13 02:50, , 1F
10/13 02:50, 1F
→
10/13 03:13, , 2F
10/13 03:13, 2F
→
10/13 03:49, , 3F
10/13 03:49, 3F
→
10/13 03:49, , 4F
10/13 03:49, 4F
→
10/13 10:08, , 5F
10/13 10:08, 5F
→
10/13 10:10, , 6F
10/13 10:10, 6F
→
10/13 10:12, , 7F
10/13 10:12, 7F
→
10/13 10:12, , 8F
10/13 10:12, 8F
→
10/13 10:15, , 9F
10/13 10:15, 9F
→
10/13 10:24, , 10F
10/13 10:24, 10F
→
10/13 10:25, , 11F
10/13 10:25, 11F
→
10/13 10:32, , 12F
10/13 10:32, 12F
→
10/13 10:33, , 13F
10/13 10:33, 13F
→
10/13 10:33, , 14F
10/13 10:33, 14F
→
10/13 10:33, , 15F
10/13 10:33, 15F
→
10/13 10:34, , 16F
10/13 10:34, 16F
→
10/13 10:34, , 17F
10/13 10:34, 17F
→
10/13 10:34, , 18F
10/13 10:34, 18F
→
10/13 10:35, , 19F
10/13 10:35, 19F
→
10/13 10:37, , 20F
10/13 10:37, 20F
→
10/13 10:38, , 21F
10/13 10:38, 21F
→
10/13 10:38, , 22F
10/13 10:38, 22F
→
10/13 10:38, , 23F
10/13 10:38, 23F
→
10/13 10:39, , 24F
10/13 10:39, 24F
→
10/13 10:40, , 25F
10/13 10:40, 25F
→
10/13 10:41, , 26F
10/13 10:41, 26F
→
10/13 10:42, , 27F
10/13 10:42, 27F
→
10/13 10:44, , 28F
10/13 10:44, 28F
→
10/13 10:44, , 29F
10/13 10:44, 29F
推
10/13 11:16, , 30F
10/13 11:16, 30F
→
10/13 11:23, , 31F
10/13 11:23, 31F
→
10/13 11:26, , 32F
10/13 11:26, 32F
→
10/13 11:26, , 33F
10/13 11:26, 33F
討論串 (同標題文章)
以下文章回應了本文 (最舊先):
完整討論串 (本文為第 1 之 3 篇):