[UD] 2010-08-16 更新

看板CGI-Game作者 (=Door=)時間15年前 (2010/08/19 18:33), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/2 (看更多)
看不是很懂...... * Survivors and zombies alike are finding it easier to navigate the familiar wreckage of the city streets. Survivors can get directions to a nominated safehouse; zombies automatically focus on the most recent groan or scent trail. * Settling in for the long haul, some survivors have been modifying and memorising their safehouses. Those able to scout a safehouse can spend 30AP to survey the building, giving them approximately 5 extra AP per day within their nominated safehouse, until they die or the safehouse is ruined. * A few zombies have been heard bellowing with rage when faced with large numbers of survivors, issuing a louder feeding groan which attracts the dead from further afield. * Zombies are lurching into the deepest shadows of dark buildings, making it harder to escape their tangling grasp in the dark. 生人多了一個技能: Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.) 殭屍還不知道有沒有多技能...我還沒掛 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 219.85.177.150
文章代碼(AID): #1CRGXY07 (CGI-Game)
文章代碼(AID): #1CRGXY07 (CGI-Game)