Fw: [情報] 微軟發表DX12 Ultimate
※ [本文轉錄自 PC_Shopping 看板 #1UT3Xto6 ]
作者: qaz12wsx45 (我是我自己) 看板: PC_Shopping
標題: [情報] 微軟發表DX12 Ultimate
時間: Fri Mar 20 11:28:52 2020
https://devblogs.microsoft.com/directx/announcing-directx-12-ultimate/
NV_demo
https://www.youtube.com/watch?v=QvIXvF6r--A
AMD_DXR1.1-demo
https://www.youtube.com/watch?v=eqXeM4712ps
DX12 ultimate主要就四大功能
1.DirectX Raytracing 1.1 (光追1.1)
2.Variable Rate Shading (VRS 可變速率著色)
3.Mesh Shaders (網格著色器)
4.Sampler Feedback
同時微軟也發布了PIX圖形優化工具與開源HLSL編譯器
將讓開發人員能夠更有效的利用硬體效能
現在的RTX顯卡以及未來的AMD RDNA2跟Xbox serise X都會支援DX12 ultimate
而之後支援的硬體會有DX12 ulitmate的標記
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※ 轉錄者: qaz12wsx45 (123.51.174.104 臺灣), 03/20/2020 11:46:37
同場加映
AMD官方內文
With the announcement of DirectX 12 Ultimate, Microsoft is driving the next
generation of games on both console and PC to new heights of realism and AMD
is excited to be an integral part of this effort. With this new common
graphics standard for both PC and consoles, gamers can expect to see advanced
effects like raytracing come to more games sooner. In addition, DirectX 12
Ultimate will make developers’ lives easier, allowing them to develop games
using the same common graphics API and graphics architecture for both PCs and
consoles.
微軟統一了PC與console的API 讓開發人員更好開發PC與console
※ 編輯: qaz12wsx45 (123.51.174.104 臺灣), 03/20/2020 12:12:58
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