[情報] IGN/Polygon對雙平台COD:Ghost比較

看板XBOX作者 (Hunting)時間12年前 (2013/11/14 00:58), 編輯推噓3(302)
留言5則, 5人參與, 最新討論串1/2 (看更多)
恩 我贊成不要斷章取義 所以我來翻譯一下好了 為了不扭曲原文全部貼上來 IGN 其他地方有提到FPS PS3/4都不太穩 XBOX ONE很穩 因為都是片段提到不翻了 When comparing the PS4 and Xbox One versions side-by-side, there’s little to no variation in textures and effects, but there is a discernible difference in resolution. While both are displayed at 1080p, the Xbox One version upscales the game from 720p resolution. In contrast, the PS4 version runs natively at 1080p, which makes character models, weapons, and environments look noticeably sharper and more detailed. The difference is especially apparent on larger-sized TVs, where pixel density weighs more heavily in picture quality. 如果把雙版本放在一起比較,材質和特效幾乎沒差異 但解析度則有看的出來的差別存在 雖然雙平台都是1080P但是XB1是720P升頻的 這讓PS4版本看起來有更多細節和比較銳利 這些差別在大螢幕電視下尤其明顯因為畫素密度影響更大 It’s certainly going to be a sticking point for those who demand the highest fidelity experience, but the difference is harder to identify in absence of a side-by-side comparison. 這會是在意畫質的人要考量的點 但是如果不放在一起比較很難感覺到差異 ----------------------------------------->> Polygon While the Xbox One version of Call of Duty: Ghosts has been confirmed by Activision to run at a lower resolution than its PS4 counterpart (720p upscaled vs. 1080p native, respectively), that numerical difference is less meaningful than you might imagine. 雖然XBOX ONE的版本是升頻的 但是雙平台間的差距是少得令人難以想像的 The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still. 兩個版本看起來幾乎一樣,放在一起我也分不出來 或許PS4看起來銳利一點,但或許那是因為我事先知道他是原生1080P的心理作用 如果你把兩者放在一起不告訴我哪個是哪個 我沒有自信能分出來 ----但那是在靜止畫面的狀況下 The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout. XBOX ONE順太多了 PS4在激烈的多人遊戲常會掉FPS 但是XBOX ONE可以穩定60FPS -------------------------------------->> 大家自己判斷吧 我不多做評論 順帶一提 PS4本家評語解禁了 Killzone:ShadowFall和Knack表現都不盡理想 各大媒體給分都普普(Knack尤其慘) Ghost也是普普而已 BF4反而是表現比較好的 http://www.metacritic.com/game/playstation-4 但是 NBA 2K14一致好評XDDD -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 36.225.235.28

11/14 01:02, , 1F
我用55吋看截圖是分不出來啦,不知道幾吋才分得出。
11/14 01:02, 1F

11/14 01:24, , 2F
我用200吋看是有些差別
11/14 01:24, 2F

11/14 01:30, , 3F
200吋那式投影機了~ 或是電影院小開!
11/14 01:30, 3F

11/14 01:32, , 4F
現在家庭劇院很普及啦~每個人家裡都有(誤)
11/14 01:32, 4F

11/14 14:52, , 5F
FPS重點就是要順,不順打得不爽
11/14 14:52, 5F
文章代碼(AID): #1IWw-kgY (XBOX)
文章代碼(AID): #1IWw-kgY (XBOX)