[情報] 忍者外傳3製作人簡語

看板XBOX作者 (有些話想說在老去之前~)時間13年前 (2011/01/22 16:10), 編輯推噓10(1007)
留言17則, 14人參與, 最新討論串1/2 (看更多)
http://www.videogamer.com/news/team_ninja_ninja_gaiden_ii_is_already_outdated .html 製作人表示每代的重點 一代 :砍 二代 :砍下去的fu 三代 :怎麼砍 Ninja Gaiden 3 being created from 'scratch'. Ninja Gaiden 2 screenshot A rapidly evolving games industry has made 2008's Ninja Gaiden II "outdated", according to Ninja Gaiden 3 producer Yosuke Hayashi. Speaking to VideoGamer.com via a translator at a London press event earlier today, Hayashi discussed how the team took criticisms of Ninja Gaiden II on board for the upcoming Ninja Gaiden 3. "The good things we want to improve more and bad things we want to change," he said. "Most of all, basically, for the previous series - Ninja Gaiden II is already outdated, I feel. That's why, as you see, the industry evolution for game creation and game development already has been changed and paradigm shifted. "That's why it's important for Ninja Gaiden III - we want to have it brand new, and we're going to create a Ninja Gaiden 3 from full scratch and change the paradigm." While Hayashi wasn't prepared to talk much about Ninja Gaiden 3 ahead of more detailed announcements at GDC and E3, he did let us know a little about Team Ninja's approach to the multi-platform title. "Overviewing Ninja Gaiden starting from Ninja Gaiden 1", he said. "1 is more focussed on cutting people with the sword and katana, and [referring to Ninja Gaiden II's copious buckets of gore] in the second we challenged the expression after cutting" For the third game, however, Team Ninja is "focusing more on how to cut people, and the sense of cutting." Hayashi also revealed that Team Ninja intends to show series protagonist Ryu Hayabusa as "a Japanese dark hero" this time around. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 101.8.132.233 ※ 編輯: sxxs 來自: 101.8.132.233 (01/22 16:11)

01/22 16:24, , 1F
可以選擇要砍的部位囉?
01/22 16:24, 1F

01/22 16:27, , 2F
感覺會跟MGS:R很像?
01/22 16:27, 2F

01/22 16:37, , 3F
可以轉DOA版嗎??
01/22 16:37, 3F

01/22 16:39, , 4F
3是因為敵人太強了嗎...怎麼砍..
01/22 16:39, 4F

01/22 16:43, , 5F
請 我只是看到報一下
01/22 16:43, 5F

01/22 16:51, , 6F
有鑑於NGS跟NGS2實在對NG3不敢抱什麼期望
01/22 16:51, 6F

01/22 16:54, , 7F
1代:砍(死);2代:砍下去(死掉)的fu
01/22 16:54, 7F

01/22 16:55, , 8F
3代:怎麼砍(都砍不死)... 我瞭了...
01/22 16:55, 8F

01/22 16:56, , 9F
衷心期待不要做的像NGS2那樣,能維持NG2我就滿意了..
01/22 16:56, 9F
nomorefears:轉錄至看板 DeadOrAlive 01/22 16:56

01/22 16:58, , 10F
01/22 16:58, 10F

01/22 17:23, , 11F
賣不好的話,價錢要怎麼砍
01/22 17:23, 11F

01/22 17:38, , 12F
少了硫酸臉的Team Ninja 不期不待不受傷害
01/22 17:38, 12F

01/22 18:32, , 13F
以惡搞作來看就會很期待 大概
01/22 18:32, 13F

01/22 19:23, , 14F
只會改別人東西的找死士又來搞笑了
01/22 19:23, 14F

01/22 19:26, , 15F
1代:砍 / 2代:lag / 3代:?
01/22 19:26, 15F

01/22 21:12, , 16F
1代:1打1/ 2代:1打10/ 3代:1打?
01/22 21:12, 16F

01/23 08:43, , 17F
1代S:巨乳x1 2代S:巨乳x3 3代:???
01/23 08:43, 17F
文章代碼(AID): #1DEf4C4m (XBOX)
文章代碼(AID): #1DEf4C4m (XBOX)