[情報] 11/12 Q&A

看板Wargaming作者 (測試)時間9年前 (2016/11/17 12:00), 9年前編輯推噓10(10019)
留言29則, 14人參與, 最新討論串3/3 (看更多)
原文來源:https://goo.gl/CPhQJY Huge thanks to Vlad for translating! Murazro(回答者): Will the KV-85 lose it's 122mm after the introduction of the KV-122 since the gun one-shot tier 4's and tier 5's, and the tank also has speed and decent armor? -Will stay for now 加入 KV-122 以後 KV-85 的122會不會拔掉? 畢竟這管炮可以一發讓T4,T5回家 而車輛本身又快而且還有勘勘的裝甲 -會維持現狀 續上題 But is this being discussed? -Not really, at least not soon 但是這點有討論過嗎? -沒有,至少短期內還不會 When is a buff for armored tier 10 HT (Maus,E-100,Type 5 HT) planned? -The patch after 9.17,will be an intermediate one 什麼時候會計劃給T10重甲HT來個BUFF? -9.17的下一版, 會是個中等程度的BUFF (中等到底是什麼程度無法參透 = =) Anything about T34? Gun's shit, maneuverability's shit -A tier 9 gun has to be balanced somehow T34有消息嗎? 炮糞機動也糞 -頂著一管T9炮總得以某些方法來平衡它 Any numbers on WZ-111 armor change? Especially lower glacis -Weaker than 112 有沒有WZ-111裝甲改動的數據阿? 尤其是首下的 -比112軟 You said in comparison video between SU-122-44 and E-25 that SU-122-44 needs preferential MM, since it's simply unplayable in Tier 9 -SU-122-44 has to be rebalanced completely, but that's currently impossible 你之前在SU-122-44跟E-25的比較影片中說過前者需要分房保護因為它在T9場就是沒搞頭 -SU-122-44需要整個重新平衡, 但是現下不可能 Pz IV Schmalturm is a tier 6 MT but has horrible maneurverability and passability (9.9hp/t), anything in this regard? -Not in this patch 豹頭四號是台T6中坦但是機動力跟靈活度都很差(9.9推重比)關於這點有任何消息嗎? -不會在這次的更新動到 Anything about Jagd88? The TD is good, but regarding the buffs of others, could it recieve something as well? -I think it lacks a bit speed.We'll look into it 88虎呢? 這TD是不錯, 但是考慮到其他車的buff, 是不是也能給他來點buff呢 -我認為他缺了點速度. 我們會研究研究 T34 is losing in comparison with T26E5, though they cost the same. It's hard to make T34 work -fully aimed in, missed, 13sec reload, getting damaged. Almost always like this -T34 is more expensive than T26E5 and has a way more powerful gun 儘管兩者所費相同, T34 跟 T26E5 比起來輸慘了 T34真的很難發揮- 縮圈,脫靶,等13秒賢者時間,被打 幾乎都是這樣的劇本 -T34 比 T26E5 貴而且炮可猛得多了 Will there be tier 2,3 changes on Sandbox? -Wait for new matchmaker 沙盒上會有T2,T3的改動嗎? -等新的配對系統 Could you possibly make ST-1 ZiS-24? Would be logical, regardless of historical aspects. And maybe SU-100Y, it's seen across the map and hits only every half a year. -ST-1 will be worked on. SU-100Y is the best in terms of damage on it's tier 可以造出ZiS-24管的ST-1嗎? 不管史實問題的話用那管還滿合邏輯的 還有百歪, 離老遠就會被亮然後每半年才打得重一次 -會著手去做ST-1. 百歪以傷害來說已經是同階頂尖了 What about the T34? No advantage except for alpha and penetration. Horrible stabilization, low maneuverabiliy, low DPM -It will be buffed if necessary 阿T34哩? 除了阿法跟穿深能說嘴外 炮控爛, 機動性低落, DPM也低 -有必要的話就會被BUFF T-34-85M is horribly OP, anything here? -We're thinking about it T-34-85M 真他媽OP 會動他嗎? -我們正在考慮中 Is a buff of profitability for the IS-6 planned? 175mm pen is oftentimes not enough and thus it has to fire gold often, so the farm rate is like a normal tank -You should use tanks with high penetration for farming 有計畫提高IS-6的打錢係數嗎? 175穿通常都不太夠用因此開她常常要打金 導致打起錢來跟銀幣車差不多 -要農銀幣你應該用高穿深的戰車來農 A buff of stabilization or aim time for the IS-3 with M3 would be great, it's bad currently -We have a more interesting idea in this regard 如果能BUFF IS-3用M3的炮控或縮圈的話就太棒了 現行版本滿糟的 -關於這點我們有更有趣的想法 What's the point in buffing the profitability of the FV4202 by 10%, if it's shells are 2.5 times more expensive than other tier 8 MT premiums? You should change the ammo cost -It's technically more difficult to change shell cost than profitability 增加FV4202 10%賺錢係數的邏輯在哪? 如果他的彈藥費是其他T8金中坦的2.5倍的話 那妳們應該改彈藥費阿 -技術上去改他的彈藥費比賺錢係數困難 The company policy has changed drastically. Earlier, everybody said that premium tanks cannot be better than normal tanks. Now it's completely different, premiums are better. Normal tanks are completely forgotten. Conclusion - buy and stomp. No money? Drive the STA-1, you'll get use to it sometime -IS-3 is the best HT on tier 8, better than premiums. You can grind it and drive it all you want 營運政策變太多了. 之前大家都說金車不能比銀車還強. 現在已經完全不同了, 金車比較強 而銀車完全遺忘了. 結論 - 買下去虐就對了. 沒錢的話就去開STA-1, 總有一天你會習慣的 -IS-3是T8最強的重坦, 而且比金車還強. 想要的話你就能去弄來開 (官方認證OP, 不過這個寶座應該被之後出的M449拿走了) It seems based on the fisrt reviews that the T26E5 turned out to be too good- decent maneuverability, armor, gun with good pen and cheap rounds and even view range. You could've at least nerfed that last one -You didn't play it, a HT without alpha is difficult to play 從T26E5第一次放出來的數據來看似乎太強了 - 不錯的機動跟裝甲, 良好穿深彈藥便宜的炮 甚至還有視野. 你們最少可以砍視野吧 -你沒有實際玩過, 沒阿法的重坦很難玩 How will SU-122-44 armor change after the HD remodel? -Not at all SU-122-44 HD化之後裝甲會變怎樣? -一點都不會變 Yuri Filipovsky: [TN: dunno who the heck that is, not said in the Q&A either] Will there be features (like the Swedish TD one) implemented for other tanks? For example the STB-1. And which tanks have similar capabilities? -This functionality was present in many tanks - FV4401, STB-1, E-10, some Amercan T95 projects. We're currtenly implementing this for Swedes only. We'll look at others after the player's feedback 以後會把瑞典TD的新功能加到其他車上嗎? 像是 STB-1. 另外還有哪些車有相似的功能? -很多車都有這個功能 - FV4401, STB-1, E-10 還有一些美國 T95 計畫 我們現在只會實裝在瑞典車上. 等到得到玩家反饋以後我們才會考慮其他車輛 Will it influence precision if I don't want to enable siege mode? -The precisoin is really bad in movement mode, the player won't be able to fire normally. Talking about the tier 9-10, they have their gun fixed in the body so any uneven patch or any keyboard press will negatively impact the ability to fire precisely. The tier 8 has the possibility to aim vertically, which allows to remain in movement mode sometimes 如果我不啟動攻擊模式會影響到準度嗎? -機動模式的時候準度真的很糟, 玩家將不能正常的射擊. 以T9,T10兩台來說, 他們的炮 都是釘死在車身上的,所以只要地面有點不平整或按到鍵盤就會難以精準射擊. 至於T8的因為炮管可以水平移動,機動模式下有時還是可以發揮的 During turning, the effects of camo net and binoculars won't go away, but the camo coefficient will change? -The movement in siege mode is of two kinds: turning to the left or right, and movement forward/backward. Equipment will not deactivate during turning, but will do so during forward/backward movement. The same applies to camo coefficient 轉動的時候偽裝網跟V鏡不會失效但是隱蔽係數會變 是嗎? -攻擊模式時的移動有兩種: 左右轉跟 前後移動 裝備在左右轉的時候不會失效, 但是前後移動的話會 而隱蔽係數同理 Will there be a possibility to change the height of left and right track independently? -Even the current mechanic which uses only one key appers difficult to some players, so no 以後有可能可以獨立控制左右履帶的高度嗎? -就算是現在只用一鍵來控制的機制對部分玩家來說就顯得有點困難了, 所以不可能 What is the speed limit in siege mode? -Very low - 5 km/h 攻擊模式時的速限是多少? -非常低 - 時速5公里 The video about the Swedish mechanics shows two tanks driving at the same speed. Will Swedish top tanks have the same movement speed in both directions? If yes, why do the Ferdinand and TigerP not have this possibility? -The main difference of Swedish vehicles which have high reverse speed is that they theoretically had this possibility by having a compartment at the back where there were duplicates of all steering and driving mechanisms. This would even allow steering the vehicles backwards, thus they have such high backwards speed. Regarding the other mentioned vehicles, they did not have such a possibility and this was purely theoretical, in practice they did not use reverse like this 介紹瑞典車機制的影片有一段顯示兩台戰車以同樣的速度駕駛 瑞典的頂車是不是可以倒退嚕的時候跟前進一樣快? (:奇怪前句跟這個問題關聯性在哪?) 如果可以的話為什麼肥迪南跟虎P沒有這樣的可能性? -瑞典車可以高速倒退的關鍵點在它們理論上在車尾有艙室(足夠空間?)放第二組 轉彎跟駕駛的機組的可能性. 這樣讓瑞典車甚至可以倒著迴轉(以車尾當作前方駕駛?) 因此瑞典車才有這麼高的倒車速度 至於你提到的車輛並沒有這樣的可能性 而且這只是理論上來說可以 實際上瑞典車也不會這樣倒退嚕 Is the speed of entering/exiting siege mode dependent on the crew? If no, will there be a possibility to accelerate the change between modes or is this like the reload of a magazine? -Currently the crew has no impact on mode change, the process is more mechanical and thus similar to magazine reloading 轉換模式的速度是不是跟組員無關? 如果不是的話有可能有辦法增加模式切換的速度嗎 還是說就像小裝填一樣? -目前組員不會影響到模式切換,整個切換的過程主要是機械運作因此跟小裝填相似 How effective are the anti-HEAT screens on the front of the top-tier Swede? -After impact on the screen, the shell loses some penetration 瑞典頂TD前面裝的抗HEAT防柵效用如何? -接觸到防柵以後砲彈穿透力會下降 "Tank aces" stream with Vyacheslav Ushakov and Ulan Toleugaziev: What about displaying the Top 10/100/1000 emblem from the "Tank aces" event on the tank? -We've discussed this and like the idea, we've submitted it to the people responsible for it 讓我們可以在車上用"戰車王牌"活動拿到的徽章圖標如何? -我們討論過了而且覺得這樣不錯. 我們已經發送給那些應得的人 Will there be something interesting for New Year? -Yes, being prepared currently 新年會有什麼有趣的玩意嗎? -會喔, 現正準備中 -The system of resoration through support will change, watch the portal news -透過客服取回戰車的系統會改, 請密切注意官網消息 -The WG Fest will have many surprises -WG Fest 上會有很多驚喜 ==================================== 姑且是補完了 但是有些地方覺得怪怪的 如果有錯漏或者建議的譯法還請不吝指教 ==================================== 題外話 平常我都只看rita上的消息 但是這次這篇rita上的俄翻英有些部分雷到我不知道怎麼翻成中文lol 所以去了armored patrol找資料 有興趣的可以去rita那邊看看奇葩英文 ==================================== -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.134.182.181 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1479355201.A.AB1.html

11/17 12:04, , 1F
彈藥費比較難改???
11/17 12:04, 1F

11/17 12:24, , 2F
好難得的坦克文
11/17 12:24, 2F

11/17 12:25, , 3F
最近Serb去那裡了?
11/17 12:25, 3F

11/17 12:42, , 4F
serb升官了吧
11/17 12:42, 4F

11/17 14:12, , 5F
如果共用彈藥的話 動彈藥費會動到其他車?
11/17 14:12, 5F

11/17 14:31, , 6F
T-34-85M這麼OP喔?
11/17 14:31, 6F

11/17 15:24, , 7F
T-34-85M一點也不OP 我想是有人把他跟Rudy搞混了
11/17 15:24, 7F

11/17 15:56, , 8F
T-34 85M OP? 認真? T-34 85的白板85砲 然後瞄準時
11/17 15:56, 8F

11/17 15:56, , 9F
間 DPM 都比85爛 還有 白板頭 白板視野 這叫OP?
11/17 15:56, 9F

11/17 15:56, , 10F
那個裝甲連短88都扛不住
11/17 15:56, 10F
※ 編輯: scoMico (220.134.182.181), 11/17/2016 18:15:11

11/17 17:02, , 11F
T-34-85M超爛, 87%跟Rudy搞混
11/17 17:02, 11F
※ 編輯: scoMico (220.134.182.181), 11/17/2016 18:17:44

11/17 18:22, , 12F
20磅砲的砲彈是共用的 改彈藥費等於FV4202要有獨立
11/17 18:22, 12F

11/17 18:24, , 13F
的檔案會要新增三個檔 的確不如直接調賺錢係數簡單
11/17 18:24, 13F

11/17 18:30, , 14F
修正 同一國的砲彈參數都在同一個檔案 不用新增檔案
11/17 18:30, 14F

11/17 18:32, , 15F
現在20pdr的砲彈只有AP-Mk1 APC-Mk2 HE-Mk3三種
11/17 18:32, 15F

11/17 18:32, , 16F
要改4202的彈藥費等於要額外多一組20pdr的砲彈參數
11/17 18:32, 16F

11/17 18:52, , 17F
那條就標準的自以為工程師
11/17 18:52, 17F

11/17 18:53, , 18F
倒是IS-3那條講到的M3我不懂是啥毀翻了跟沒翻差不多
11/17 18:53, 18F

11/17 18:53, , 19F
QAQ
11/17 18:53, 19F

11/17 19:27, , 20F
T-34-85M is horribly OP 這反諷吧
11/17 19:27, 20F

11/17 20:31, , 21F
幫百一QQ啦,根本廢鐵
11/17 20:31, 21F

11/17 20:50, , 22F
看來26E5很快要被砍了 趕快多打幾場
11/17 20:50, 22F

11/17 21:16, , 23F
strv-103能倒退嚕那麼快是因為無線電兼後方駕駛
11/17 21:16, 23F

11/17 21:16, , 24F

11/17 21:31, , 25F
果然是屁股能當頭開車阿
11/17 21:31, 25F

11/18 20:37, , 26F
裝備左右轉是指炮塔還是履帶啊
11/18 20:37, 26F

11/18 20:42, , 27F
那個裝備是指V鏡跟偽裝網在攻擊模式下車身轉動不會
11/18 20:42, 27F

11/18 20:42, , 28F
失效 但是前後移動會失效 砲管都固定在車身了哪來的
11/18 20:42, 28F

11/18 20:43, , 29F
砲塔給你轉....
11/18 20:43, 29F
文章代碼(AID): #1OBIj1gn (Wargaming)
討論串 (同標題文章)
文章代碼(AID): #1OBIj1gn (Wargaming)