[情報] 8/21 Q&A 8/14~16 選譯

看板Wargaming作者 (Willie)時間8年前 (2015/08/23 00:28), 編輯推噓11(11010)
留言21則, 13人參與, 最新討論串1/1
- Storm confirms: no rebalance of Foch 155 is planned: "This idea didn't go anywhere for now" 證實:沒計畫更動 Foch 155 - Foch 155 to be changed in HD? "I can't say for now :(" Foch 155 何時 HD 化?「目前不好說(哀)」 - Centurion 7/1 "low poly" wheels are an "economy" decision: half of them is hidden behind the side armored plate and therefore there is no need to make them extra high poly Centurion 7/1 的輪子較不精細是個經濟效益的決定:有一半是藏在側面裝甲的後面, 所以不需要化非常多多邊形在他們上面 - according to Yuri Pasholok, tier 2-10 French HT branch is possible 據 Yuri Pasholok,二至十階法國重坦線是有可能的 - the new motion physics work is coming to an end. It will be possible to tip enemy tank over by ramming it but this will be rather rare. As for how this will change the gameplay - it's hard to say. There will be more testing in order to determine this 新移動物理系統的開發告一段落。可以將敵人撞個履帶朝天但相當困難。至於會對遊戲造 成什麼影響還很難說;會有更多測試以找出答案 - there are no plans to move WoT to a different engine, but rather to improve the old Bigworld so much that the game is practically running on a new engine with old name 沒打算更換遊戲引擎;在不斷翻新BW引擎下,現在遊戲幾乎是用全新的引擎在跑了,只有 名字是舊的 - with the artillery rebalance, XP, personal missions and everything else will be reworked to take the new artillery status in account 自走砲重新平衡後,經驗、個人任務也會隨之更動 http://ritastatusreport.blogspot.nl/2015/08/21082015-q.html =====14~16 選譯(例如 bug 會修復之類的、舊聞或我覺得無趣的恕略)===== - Q: "I got chatbanned and that's why I don't play WoT!" A (Storm): "Then don't write in chat. I never do." Q:「拎北被禁言了不爽玩啦」A(Storm):「不要打字聊天,我就是這樣。」 - Contrary to popular belief WG mapmakers actually do play WoT; 跟大家以為的不同,WG 的地圖創作者是有在玩 WoT 的 - There is a new garage tutorial but it is only for newbies; 會有新的新手教學,但僅會給新手 - The map limits were implemented to make the game learning process easier for newbies; 地圖限制是為了讓新手更容易學習 - Tier 6 vehicles will "have almost all the maps available"; 六階車「幾乎每張圖都能進」 - Artillery will apparently be able to play Domination in 9.10 but Storm thinks it wont be viable anyway; 9.10 自走砲也能參加爭霸戰,但 Storm 不認為他們能待得下去 - The "fight to the last" ("Rampage") modes are considered "endgame content" and are intended for tier 10's; 『大逃殺』模式被認定是『給封頂者的遊戲』,只限十階車 - Chieftain and Action X will come "until the end of the year"; Chieftain 和 Action X 「至少到年底」會實裝 - Storm confirms that WG is already supertesting circular render range; Storm 證實圓形繪圖範圍已在超測中 http://ritastatusreport.blogspot.nl/2015/08/14082015-q.html - There are no plans for WoT skill MM in random battles; 沒計畫在一般戰鬥中加入技術分房 - Only like 100k people on RU server have winrate higher than 57 percents and like half of them are rerolls; 俄服大概只有10萬玩家的勝率高於 57%,而且有約一半是分身/回鍋帳號 - Q: "So, it's not okay to make a special skill MM mode for 100k people but okay to make a game played by 50 times less" A: "You have to ask the team that made the game. I am not working on WoWp for more than a year now and I stopped liking it even before it was released. 1700 battles in beta and 7 after release do hint at something." Q:「恩,所以你們不為十萬玩家做技術分房,但卻在弄另一款玩家人數只有 1/50 的遊戲 ?」A:「這你得去問那款遊戲的製作團隊。我不做 WoWp 已經超過一年了,而且從釋出前 就不喜歡它。測試服 1700 場、正式服 7 場的戰歷應該可以解釋。」 - Developers confirm: there is some sort of "modifier" that makes premium vehicles actually turn slower than they should: "all things being equal, a tank with only one engine (premium) and tank with more engines (regular) will behave slightly differently. Therefore their numbers are different but they behave the same" (the background of this is that Cromwell B behaves just like regular Cromwell even though it has different hull traverse rate); 開發人員證實:有某種「係數」讓金車迴轉速度比帳面上慢:「大家都是平等的。只有一 顆引擎的車(金車)和能選用不同引擎的車(一般車)的表現有些許不同。所以雖然他們 的帳面數字不同,但表現是一樣的。」(Cromwell B 的帳面迴轉速度和原版不同,但實際 上差不多) (譯者:印象中這件事在之前版上討論過) http://ritastatusreport.blogspot.nl/2015/08/1508.html - the fact you can have only one tank of one type (and not for example two German Tigers) has its reasons: it is an artificial boundary in order not to spam battles with one type of vehicle too much 同一台車不讓你有很多輛是有其理由的:避免同一台車在戰場上大氾濫 - it was never a goal of developers to automatically nerf armor of each vehicle during the HD overhaul 從來沒意圖在 HD 化時自動 NERF 裝甲 - more maps will be removed from the game - those with the most negative feedback from players 會有更多惡評不斷的地圖被移除 - there are no plans for the introduction of more special crews with "0 perks" (special perks that do not count towards the XP such as the sisterhood of steel of female crews) 沒計畫引進其他自帶『第0技』的組員 - Japanese Tiger will be purchaseable for gold in 9.10 日本虎將在 9.10 開放金幣購買 http://ritastatusreport.blogspot.nl/2015/08/16082015-q.html -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 123.241.201.25 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1440260882.A.175.html

08/23 00:32, , 1F
沒計畫更動 Foch 155→安息吧
08/23 00:32, 1F

08/23 00:36, , 2F
有土豪想買日本虎????????
08/23 00:36, 2F

08/23 00:51, , 3F
窩勸你們不要小看日本玩家ㄛ
08/23 00:51, 3F

08/23 01:08, , 4F
地圖一直被移喔 該不會像cs只剩de_dust XD
08/23 01:08, 4F

08/23 01:14, , 5F
高爆彈掉在小車車旁邊爆風把他掀翻呢?
08/23 01:14, 5F

08/23 01:35, , 6F
同一台車不讓你有很多輛 34-85、m、rudy wwwwwwww
08/23 01:35, 6F

08/23 01:43, , 7F
組員只有一兩組啊 沒屁用
08/23 01:43, 7F

08/23 02:11, , 8F
T-34-85跟T-54都不知道複製幾輛了.........
08/23 02:11, 8F

08/23 02:21, , 9F
日本虎是採用橡膠負重輪的前期形 當然要收藏!(誤
08/23 02:21, 9F

08/23 02:25, , 10F
日本銀幣重坦就已經很痛了,賣日本老虎是要打醬油?
08/23 02:25, 10F

08/23 02:31, , 11F
賣給那些只剩下日幣的日本玩家啊 lol
08/23 02:31, 11F

08/23 03:24, , 12F
前陣子我在哈哈姆特PO 6號心得文,卻有人硬要跟我扯
08/23 03:24, 12F

08/23 03:28, , 13F
這才是中規中矩的重坦,還說什麼JP 4號也是同砲
08/23 03:28, 13F

08/23 03:29, , 14F
相信用在6號身上更能發揮,我倒想看在O-I面前怎發揮
08/23 03:29, 14F

08/23 11:07, , 15F
日本虎出德軍早期塗裝會不會比較好賣
08/23 11:07, 15F

08/23 12:53, , 16F
剛剛看了一下O-I的裝甲......
08/23 12:53, 16F

08/23 12:54, , 17F
日本虎不上金正面幾乎打不穿R
08/23 12:54, 17F

08/23 12:54, , 18F
上了金也要挑地方打 也不是爽穿
08/23 12:54, 18F

08/23 19:13, , 19F
衝T10!!! 超想玩大逃殺XD
08/23 19:13, 19F

08/23 21:37, , 20F
大逃殺?就死鬥嗎? 殺到剩自己一車
08/23 21:37, 20F

08/24 02:33, , 21F
砲彈會飛向異度空間的bug是修好沒?
08/24 02:33, 21F
文章代碼(AID): #1LsACI5r (Wargaming)