[情報] 1/30 Q&A

看板Wargaming作者 (Willie)時間10年前 (2014/01/31 02:28), 編輯推噓18(18014)
留言32則, 18人參與, 最新討論串1/1
大家新年快樂~ - Storm confirms that the new render limit will be a 700m diameter circle (currently, it’s a box and the maximum distance of rander is 707m) 新的最大可視範圍(顯示距離,不是開光距離)是700m的圓形 - Storm states that the new chat system will fix the bug, where during high server load periods, you don’t see your friends in friendlist as online, if they are on another server, this will however not be fixed soon 會修正聊天系統的bug;目前若伺服器在高度負荷的情況下會看不到朋友上線。但跨伺服 器的修正還要等等。 - apparently, national battles will not increase random battle waiting time (SS: if I understood correctly) 引入『國戰』不會增加一般戰鬥的等待時間(SS: 如果我沒搞錯) - Type 59 upper frontal plate was changed by 0.5 degree after 8.11 remodel 8.11版後,五九式的首上會更動0.5度 - team battle improvements (choosing your setup depending on your team) will not be in 9.0 團隊戰鬥改進(隊伍可選出生陣營(譯者:我沒搞錯吧…))不會在9.0推出 - apparently, developers are considering adding tank names on minimap 正考慮在小地圖上顯示車輛名稱(譯者:樂觀其成;我用XVM和小地圖mod很久了) - SU-152 will most likely not get the OBM-53 (early BL-10) gun 不太可能在SU-152上裝OBM-53主砲(基佬十的早期型) - Storm doesn’t consider the 8.11 WT E-100 nerf a “mere formality” Storm 不認為8.11中WT E-100的nerf『只是象徵性的』 - no plans for +/-1 MM 不翻譯 - there are differences between Jagdtiger and Jagdtiger 88 in speeds and such, because developers don’t want to touch a premium vehicle Jagdtiger 和 Jagdtiger 88 在速度和其他地方有差異,是因為開發人員不太想動金車。 - multicore support will not come in 9.0, it will come “when it’s done” and it will support as many cores as you have, Storm notes that only a few people actually wait for this 9.0還不會支援多核,WIDID,但推出的時候你有多少核它就支援多少;Storm 表示只有部 份的人期盼多核支援。(譯者:還有大量的玩家配備低於最低要求…但我很期望多核啊) - Storm posts that “hardcore mode” (SS: very realistic mode with instakills and such stuff) is wanted by very few people, it could theoretically come, but it has very low priority, when a player argues that e-sports stuff is not for the masses either, Storm replies that for one, e-sport is much more popular than hardcore mode and second, e-sport has very high share of paying players Storm 表示期望『硬派擬真模式』的人是極少數。它理論上可行但優先度極低。有人以電 競也不是大眾市場來爭論,Storm 反駁:一、電競比硬派模式接受度高;二、電競玩家有 很高比例會付錢! - apparently, historical battles will run with a matchmaker (SS: earlier it was considered to have fixed setups), there will be limitations and individual MM weights for historical battles only 史實戰鬥會有MM娘(SS: 之前的想法是固定車種配置),她會有車數限制及獨立的權重 - there will be two Panzer III tanks, Panzer IIIA will be reworked under the “early” variant apparently (tier 3 and tier 4) PzⅢ會分成兩台;PzⅢA將會重製成早期的型號(三階和四階)(譯者:意義不明?) - all of the Panzer IV, III and StuG variants have the possibility to actually have optional hulls 所有的三號、四號、突擊砲 車系都有機會有可選車體。 - Q: “More Panzers? Stolen from War Thunder?” A (Storm): “From Hitler himself!” Q:「更多Panzer?抄WT的?」A(Storm):「我們從國防軍的倉庫幹來的。」 (譯者:沒大腦的問題…) http://ftr.wot-news.com/2014/01/30/30-1-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 111.253.125.195

01/31 02:35, , 1F
問最後一個的真的腦殘
01/31 02:35, 1F

01/31 02:36, , 2F
我猜是PZ.IIIA會轉變成中坦,然後重新平衡
01/31 02:36, 2F

01/31 02:37, , 3F
有大量的玩家配備低於最低要求不是更應該推出多核嗎?
01/31 02:37, 3F

01/31 02:38, , 4F
這樣那些用低階雙核CPU的玩家可以跑更順吧
01/31 02:38, 4F

01/31 02:38, , 5F
我也覺得wot把車子拆成更多台很沒意義
01/31 02:38, 5F

01/31 02:39, , 6F
不搞車庫戰的話 這樣只是讓玩家要花更多exp而已
01/31 02:39, 6F

01/31 02:39, , 7F
新年快樂
01/31 02:39, 7F

01/31 02:42, , 8F
四號帶短75的版本是影響的關鍵嗎?supertest好像有這
01/31 02:42, 8F

01/31 02:42, , 9F
臺車的消息
01/31 02:42, 9F

01/31 02:42, , 10F
就大洗那台
01/31 02:42, 10F

01/31 02:47, , 11F
這台獨立出來了的樣子
01/31 02:47, 11F

01/31 02:50, , 12F
有了 FTR稍早文章有介紹
01/31 02:50, 12F

01/31 03:32, , 13F
推 新年快樂~~~
01/31 03:32, 13F

01/31 03:33, , 14F
老天 新的可視距離... 太棒啦! 德系要出頭天了!
01/31 03:33, 14F

01/31 03:48, , 15F
我一直很好奇現在就有支援多核提升FPS的MOD了 作用原
01/31 03:48, 15F

01/31 03:48, , 16F
理到底是....?
01/31 03:48, 16F
EasyToolz 我目前是用這個。 Core 2 duo 可讓FPS從24升至33

01/31 03:53, , 17F
那個支援多核的程式其實效果不大
01/31 03:53, 17F

01/31 05:01, , 18F
其實距離沒差很多
01/31 05:01, 18F

01/31 05:51, , 19F
e3 1230 表示 很多核心閒置中...
01/31 05:51, 19F

01/31 09:57, , 20F
小地圖上顯示車輛名稱真是一大進化
01/31 09:57, 20F

01/31 09:57, , 21F
爆腦程度下降不少
01/31 09:57, 21F
很多猴大概都不看小地圖...

01/31 10:17, , 22F
以前小地圖連車種都不能顯示,只能看到一個點XD
01/31 10:17, 22F

01/31 10:29, , 23F
※ 編輯: WillieHuang 來自: 111.253.122.233 (01/31 10:49)

01/31 19:28, , 24F
請問有單獨把右下角小地圖放很大的MOD嗎?不是彈出的
01/31 19:28, 24F

01/31 19:29, , 25F
直接按+
01/31 19:29, 25F

01/31 19:34, , 26F
謝謝樓上,但那還是沒有一些MOD大 T T
01/31 19:34, 26F

01/31 19:35, , 27F
我看一些實況的右下角約有半個螢幕高 (流口水)
01/31 19:35, 27F

02/01 04:28, , 28F
多200m受益最大的應該是輕坦 隊友支援變多很多
02/01 04:28, 28F

02/01 19:19, , 29F
WOT CPU最低需求是P4 2.2 GHz 只有單核
02/01 19:19, 29F

02/02 16:27, , 30F
多200m表示的是...很多車可以躲更後面黑槍...
02/02 16:27, 30F

02/02 22:29, , 31F
多200m受益最多的是德國車
02/02 22:29, 31F

02/02 22:44, , 32F
中輕坦開光效益大提升
02/02 22:44, 32F
文章代碼(AID): #1IwfdPyF (Wargaming)