[情報] 1/7 Q&A

看板Wargaming作者 (Willie)時間10年前 (2014/01/08 03:23), 編輯推噓10(10014)
留言24則, 18人參與, 最新討論串1/2 (看更多)
- after independent suspension introduction, nothing will change for the aiming or gun stabilization, the change will be visual only 『獨立懸吊』純粹是視覺效果,不會影響瞄準或是射擊精度。 - the fact Chi-Ha is a light tank in the Chinese tree and medium in the Japanese tree is caused by the fact that both armies classified it differently historically (the Japanese Chi-Ha doesn’t have the LT camo bonus though) Chi-Ha 在中國線被當成輕坦而在日本線被歸為中坦,這是由於歷史的因素造成的(因 此日本 Chi-Ha 沒有輕坦的隱蔽加成)。 - Q: “UEFA thinks Israel is in Europe and therefore Israeli tanks should be in EU tree” A: “Unfortunately, we have no agreements with UEFA” 「歐洲足協(UEFA)把以色列當成歐洲國家,所以歐洲線有以色列車天經地義。」「真糟 糕,我們和 UEFA 沒關係。」 - there is no “shooting and dying at the same time” in World of Tanks. One of these events happens always earlier, this is not a bug and it won’t be changed WoT 裡並不存在『射擊的時候同時被擊毀』;肯定是某件事發生在前,這不是 bug 無須 更動。 - there is no corellation between the introduction of the HD client and new engine sounds (SS: new engine sounds will come actually, but it doesn’t depend on the HD client) 『HD版』和『新引擎音效』並無關聯(SS: 會有新音效,但更新時機不會被HD版綁定) - it’s possible that dirt (mud) will make your tank dirty in battle as you go through it 可能會做出車輛因在戰場上奔馳而附上塵土的效果。 - it’s possible tracks will “slip” (SS: when the vehicle traction is not enough) in the future 未來可能會做出履帶『打滑』的效果(SS: 抓地力不足的時候。) (譯:https://www.youtube.com/watch?v=LvoLeiT429Q#t=167
2:43) - changes in JT88? “If we change something, we’ll tell” 八八虎怎麼改?「有改會說。」 - fire and ammo rack explosion does influence income in battle: both do damage to modules and damage to modules counts towards your credit gain 火災和爆彈藥架會影響收益;兩者都會傷到模組,而模組維修費會吃掉收益。 - when balancing the income of a vehicle, “net” income (SS: income after deducting shell and repair costs) is taken into account – furthermore, the use of gold shells is taken into account also (SS: that means that the fact you will have little net income if you spam gold shells is not taken into account) 平衡車輛賺錢能力時,淨利值(扣掉維修和彈藥錢後的收入)會列入考慮;然而也會把 金彈的使用納入考慮(SS: 也就是說,因為亂灑金彈而造成收入低落沒人會理你。) - when asked what is better XP gain-wise, to shoot an enemy for full damage, or to finish off one enemy who has low hitpoints for less damage but killing him, SerB answers that mostly it’s better to finish off that one enemy with low hitpoints, removing one shooting gun from the enemy team – by that you increase your chance of victory more and the average recieved reward from battle rises 當被問起『擊出完整傷害』或『收掉殘血敵人』那個賺經驗值效率較好時,SerB 表示 大部分時候都是收人頭較佳;減少一個敵方的火力輸出,增加我方的獲勝機率。(譯:就 是不透露公式算法…) - for now, SerB expects the HD content to be separate from the regular client SerB 目前希望 HD版是獨立的材質包。 - apparently, bamboo patch (on Pearl River map) has no real foliage, therefore it provides no camo bonus Pearl River 裡的竹林並沒有真正的『葉子』,也沒提供隱蔽加成。 網址:http://ftr.wot-news.com/2014/01/07/7-1-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 111.81.104.137

01/08 03:28, , 1F
感謝翻譯 深夜推
01/08 03:28, 1F

01/08 03:55, , 2F
辛苦了
01/08 03:55, 2F

01/08 05:12, , 3F
推深夜
01/08 05:12, 3F

01/08 05:30, , 4F
原來竹子沒用...
01/08 05:30, 4F

01/08 06:03, , 5F
竹林裡面常看到很多天真的"圓仔"躲在裡面,肥肥嫩嫩
01/08 06:03, 5F

01/08 07:27, , 6F
我就是那隻圓仔,開著圓圓的M4饅頭躲在裡面
01/08 07:27, 6F

01/08 07:28, , 7F
爆了好幾次才知道竹林沒有隱蔽
01/08 07:28, 7F

01/08 07:40, , 8F
好險我沒躲過竹林,不過原因是我覺得縫隙很多…
01/08 07:40, 8F

01/08 07:47, , 9F
落葉林 在地圖中沒有葉子卻有隱蔽效果XDD
01/08 07:47, 9F

01/08 08:13, , 10F
竹林爛透了
01/08 08:13, 10F

01/08 09:00, , 11F
射擊時同時陣亡....膛炸嗎?
01/08 09:00, 11F

01/08 09:02, , 12F
然後某些車非灑金彈不可...就是穿深差太多時~~~
01/08 09:02, 12F

01/08 09:02, , 13F
這種車對沒公會的人而言...爬過通常就默默的賣掉了QQ
01/08 09:02, 13F

01/08 09:35, , 14F
開小蟑螂常常有打滑的效果呀..........
01/08 09:35, 14F

01/08 10:40, , 15F
克倫威爾也超會滑 跑一跑履帶莫名其妙就斷了
01/08 10:40, 15F

01/08 10:55, , 16F
這QA的滑指的應該是在爬坡時因抓地不足造成的空轉
01/08 10:55, 16F
這提到的『打滑』不是側滑或甩尾,是因抓地力不足或地面太軟(泥、沙)造成的空轉 ※ 編輯: WillieHuang 來自: 118.160.169.100 (01/08 11:50)

01/08 12:16, , 17F
感覺支票約越開越多 期待什麼時候要兌現??
01/08 12:16, 17F

01/08 18:22, , 18F
我還是無法理解大概在8.5還8.6開Type2597 Chi-Ha
01/08 18:22, 18F

01/08 18:23, , 19F
在三階場擺角度可以狂彈,現在Type97 Chi-Ha死不彈
01/08 18:23, 19F

01/08 18:23, , 20F
真的是同一台車嗎= ="?
01/08 18:23, 20F

01/08 19:30, , 21F
沒有真正的『葉子』那就別畫葉子 只插些棍子啊 幹!
01/08 19:30, 21F

01/08 21:07, , 22F
記得竹林沒隱蔽在之前龍脊那張圖還在的時候就回答過
01/08 21:07, 22F

01/09 10:50, , 23F
以色列以前的主力戰車是百夫長,這樣要進英國線?馳
01/09 10:50, 23F

01/09 10:50, , 24F
車出來應該會狂燒引擎
01/09 10:50, 24F
文章代碼(AID): #1Ip5G-3s (Wargaming)
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文章代碼(AID): #1Ip5G-3s (Wargaming)