[三國] 4.7C 各式武器單體攻擊強度比較 (附公式)

看板WarCraft作者 (張昱珩)時間16年前 (2007/11/19 19:22), 編輯推噓16(1604)
留言20則, 16人參與, 最新討論串1/1
Attack Rate (AR, 攻速) AR ≡ Final Cooldown of Attack Base Cooldown Final Cooldown (of Attack) = ------------------------------------------------- [1+(0.02*AGI)+(Item Bonuses)+(Ability Bonuses)] Final Damage Final Damage = Damage * 1 / AR (DMG/Time) (Time/Sec) Damage Reduction (DR, 減傷) 0.05*Armor DR = ---------------- 1 + 0.05*Armor 以 Base Cooldown 2 Sec/Time、LVL 16 的小喬當計算模型。 小喬 LVL 16: DMG (average): 49~55 + 3*15 = 97 Final DMG: 97/AR = 114.46 AGI: 23 + 3*15 = 68 Final DMG 合成 七星劍:(97+70)*[1+0.02*(68+10)]/2 - 114.46 = 99.3 武士刀:(97+35)*(1+0.02*68)/2*87%+(97+35)*(1+0.02*68)/2*13%*2 - 114.46 = 61.5488 血斧:(97+75)*(1+0.02*68+15%)/2*85%+(97+75+150)*(1+0.02*68+15%)/2*15% - 114.46 = 129.6375 血斧 Bash 對 Melee 和 Range 兩種持有者來說是完全不同的攻擊型態, 雖然這裡用小喬當模型,但為求兼顧,Bash 傷害統一用 Physical DMG 計算。 黃龍劍:(97+55)*(1+0.02*68)/2*90%+(97+55)*(1+0.02*68)/2*10%*2.5 - 114.46 = 91.804 月下美人:(97+25)*[1+0.02*(68+25)+15%]/2 - 114.46 = 69.15 倚天劍:(97+50)*(1+0.02*68)/2 - 114.46 = 59 神駒合成物:LVL 16: 97*0.3/2 = 14.55 以 16 級小喬為模型 LVL 6: 67*0.3/2 = 10.05 雷玉:40% DR: (97+18)*(1+0.02*68+0.2)/2*0.9+[97+18+190*0.75/(1-0.4)]* (1+0.02*68+0.2)/2*0.1 - 114.46 = 63.14 假設被攻擊者的 Damage Reduction 為 40% 60% DR: (97+18)*(1+0.02*68+0.2)/2*0.9+[97+18+190*0.75/(1-0.6)]* (1+0.02*68+0.2)/2*0.1 - 114.46 = 78.34 烈玉:40% DR: (97+15)*(1-0.5/3.5)/(1-0.4)*(1+0.02*68)/2 - 114.46 = 74.34 60% DR: (97+15)*(1-0.5)/(1-0.6)*(1+0.02*68)/2 - 114.46 = 50.74 炎玉: 60*(1+0.02*68)/2 = 70.8 冰玉:40% DR: 97*(1+0.02*68+0.1)/2*0.4+[97+50*0.75/(1-0.4)] *(1+0.02*68+0.1)/2*0.6 -114.46 = 50.975 60% DR: 97*(1+0.02*68+0.1)/2*0.4+[97+50*0.75/(1-0.6)] *(1+0.02*68+0.1)/2*0.6 -114.46 = 74.0375 單品 盜賊短劍:LVL 16: (97+10)*[1+0.02*(68+10)]/2 - 114.46 = 22.5 LVL 6: (67+10)*[1+0.02*(23+3*5+10)]/2 - 67*(1+0.02*38)/2 = 16.5 黃忠弓:(97+24)*[1+0.02*(68+24)]/2 - 114.46 = 57.36 匕首:LVL 16: 8*(1+0.02*68)/2 = 9.44 LVL 6: 8*(1+0.02*38)/2 = 7.04 鐵劍:LVL 16: 15*(1+0.02*68)/2 = 17.7 LVL 6: 15*(1+0.02*38)/2 = 13.2 鐵戟:LVL 16: 20*(1+0.02*68)/2 = 23.6 LVL 6: 20*(1+0.02*38)/2 = 17.6 鋼鐵之鎚:LVL 16: 24*(1+0.02*68)/2 = 28.32 LVL 6: 24*(1+0.02*38)/2 = 21.12 月光槍:LVL 16: 30*(1+0.02*68)/2 = 35.4 LVL 6: 30*(1+0.02*38)/2 = 26.4 鐵槍:LVL 16: (97+10)*(1+0.02*68+0.15)/2 - 114.46 = 19.825 LVL 6: (67+10)*(1+0.02*38+0.15)/2 - 67*(1+0.02*38)/2 = 14.575 快速手套:LVL 6: 67*0.15/2 = 5.025 銀槍:(97+40)*(1+0.02*68+0.15)/2 - 114.46 = 57.475 銀劍:36*(1+0.02*68)/2 = 42.48 青釭劍:(97+40)*[1+0.02*(68+5)]/2 - 114.46 = 54.05 Capability / Price七星劍:99.3 / 6.7 = 14.82 武士刀:61.5488 / 3.1 = 19.8545... 血斧:129.6375 / 5.3 = 24.4599... 黃龍劍:91.804 / 2.5 = 36.7216 月下美人:69.15 / 5.6 = 12.348... 倚天劍:59 / 4.2 = 14.0476... 神駒合成物:LVL 16: 14.55 / 0.75 = 19.4 LVL 6: 10.05 / 0.75 = 13.4 雷玉:40% DR: 63.14 / 4.2 = 15.033... 60% DR: 78.34 / 4.2 = 18.6524... 烈玉:40% DR: 74.34 / 3.9 = 19.0615... 60% DR: 50.74 / 3.9 = 13.0103... 炎玉:70.8 / 4.8 = 14.75 冰玉:40% DR: 50.975 / 4.5 = 11.327778... 60% DR: 74.0375 / 4.5 = 16.4527778... 盜賊短劍:LVL 16: 22.5 LVL 6: 16.5 黃忠弓:57.36 / 3 = 19.12 匕首:LVL 16: 9.44 / 0.45 = 20.97778... LVL 6: 7.04 / 0.45 = 15.6444... 鐵劍:LVL 16: 17.7 LVL 6: 13.2 鐵戟:LVL 16: 23.6 / 1.3 = 18.1538... LVL 6: 17.6 / 1.3 = 13.5385... 鋼鐵之鎚:LVL 16: 28.32 / 1.5 = 18.88 LVL 6: 21.12 / 1.5 = 14.08 月光槍:LVL 16: 35.4 / 1.7 = 20.8235... LVL 6: 26.4 / 1.7 = 15.5294... 鐵槍:LVL 16: 19.825 / 1.1 = 18.022727... LVL 6: 14.575 / 1.1 = 13.25 快速手套:LVL 6: 5.025 / 0.25 = 20.1 銀槍:57.475 / 2.7 = 21.2870... 銀劍:42.48 / 2.6 = 16.3385... 青釭劍:54.05 / 3.2 = 16.890625 小計: 超過 30:黃龍劍 超過 20 (LVL 16,由高至低):血斧、盜賊短劍、銀槍、匕首、月光槍 參考資料: Mojo StormStout's Warcraft III Strategy Guide http://www.battle.net/war3/basics/heroes.shtml Ostar Taiwan Site http://ostar.ez1000.net/basic/09.htm -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.167.14.182

11/19 19:23, , 1F
◆ 這一篇文章值 914 銀
11/19 19:23, 1F

11/19 19:24, , 2F
=..=b"|||
11/19 19:24, 2F

11/19 19:24, , 3F
可惜少了總結CP值最高是哪把道具或武器的結論
11/19 19:24, 3F

11/19 19:26, , 4F
樓上... 最下面不就有列?
11/19 19:26, 4F

11/19 19:26, , 5F
推 不過黃龍劍不適合用C/P比 他的price含有龍心…
11/19 19:26, 5F

11/19 19:27, , 6F
太棒了
11/19 19:27, 6F

11/19 19:33, , 7F
你沒把樹枝拿進去比喔XD 我來亂的.....xd
11/19 19:33, 7F

11/19 19:34, , 8F
感謝您的宅度
11/19 19:34, 8F

11/19 19:41, , 9F
Atack Rate (AR, 攻速)
11/19 19:41, 9F

11/19 19:41, , 10F
Attack Rate (AR, 攻速)
11/19 19:41, 10F

11/19 19:50, , 11F
結論 結論 結論.....(敲碗)
11/19 19:50, 11F

11/19 20:05, , 12F
屬性裝的CP是用對應英雄看的?
11/19 20:05, 12F

11/19 20:09, , 13F
所以對遠距離的 血斧C/P值還要向上修正才對?
11/19 20:09, 13F
※ 編輯: gt6174 來自: 218.167.14.182 (11/19 21:34)

11/19 23:16, , 14F
11/19 23:16, 14F

11/19 23:23, , 15F
我好像認識你幫推好文
11/19 23:23, 15F

11/20 00:34, , 16F
11/20 00:34, 16F

11/20 10:36, , 17F
認真推,但我只想簡單玩遊戲,不會想這麼多耶
11/20 10:36, 17F

11/20 15:14, , 18F
結論是有錢合血斧 沒錢買後面的
11/20 15:14, 18F

11/20 15:51, , 19F
以攻擊力而言自然是血斧 但像七星附加的全能力跟檔法
11/20 15:51, 19F

11/20 15:52, , 20F
就沒辦法一起比較...
11/20 15:52, 20F
※ 編輯: gt6174 來自: 211.21.127.209 (07/30 20:00)
文章代碼(AID): #17GN7dNy (WarCraft)