[Sim5] Update 8.0

看板Simcity作者 (區間車)時間10年前 (2013/10/30 01:25), 編輯推噓15(1507)
留言22則, 17人參與, 最新討論串1/2 (看更多)
有新地圖 ^^ Update 8.0 Update 8.0 will be available during the week starting 28th October 2013. We will announce the exact release day and timing next week. New: 4 New Regions There are four new regions being released in celebration of the Cities of Tomorrow expansion pack. Two of these regions are desert-themed with saguaro cacti, dry brush, and fewer water resources. The other two use the new tropical themed textures complete with palm trees and long coastlines. For players that want to experience cities with multiple Freeway entrances, both the Verdant Jungle and Desolation regions offer this city layout. These regions are available to all players." Serenity Key - 6 city island region A tropical island region centered around a long dormant volcano. Each of the three islands has two cities on it, so boats will be vital to trading with your neighbors. The city sites were made flat and easy for players to experiment with MegaTowers, OmegaCo, and The Academy. Rambling Badlands - 14 city desert region This desert valley region was created to provide opportunities for our competitive players. There are two clusters of seven cities in this region separated by a natural barrier. Each cluster has a great work that the other cluster can see. Race to complete the great work and show off to your neighbors. Verdant Jungle - 8 city jungle region: The jungle meets the sea in this eight city region. A cluster of four cities in the mountains looks down on another cluster of four cities along the coastline. The city sites in this region provide more of a challenge for city builders looking to clear back the jungle. Desolation - 7 city lake region: Desolation is a desert region recovering from a nuclear disaster. Most cities will take advantage of the natural desert canyon land beauty. Only an expert mayor should take on the challenge at the bottom of the crater in the Fallout Epicenter city site. New buildings from Cities of Tomorrow should help with this challenge. New: Roman Casino This Roman themed medium-wealth casino comes with additional expansion options including: Baccarat Room – The Roman Luck Casino has a Baccarat Room module that allows you to increase the capacity of your casino. Concert Hall – Increase your city's tourist attraction further with an exciting Concert Hall! New: Added the option to disable Random Disasters in the Normal game mode. Note: Random Disasters are ENABLED by default and can be disabled through the in game options. Players disabling random disasters in pre-existing cities may experience one additional disaster after making the change. This is due to the way disasters are queued within the system. New cities created after disabling random disasters and cities that have experienced the additional disaster should no longer experience further incidents. Great Works: Now synchronize across all cities in the region Hotels: Now develop only in Commercial zones near Landmarks, Stadiums and casinos. New: 3D Zoning, RCI can now build under bridges, the RCI buildings will estimate the appropriate height building and develop according to the space allowed. Medium Wealth Happiness: Medium Wealth happiness varies past a rating of 330 depending on how Sims are feeling about the city Recycling and Garbage: Trucks now operate 24 hours a day Recycling Center: Resource storage capacity has been increased. Emergency Services: Fire Department helicopters will more effectively respond to fires if available Education: Improvements and balance changes to ensure that buildings won’t go abandoned as fast due to lack of tech or unskilled workers. RCI Zoning: RCI rollover effects will no longer persist on roads when zones are not placed in that location. The ghosting zone effect is also resolved. Tourism: Tourist specialized cities will now be more effective when used in conjunction with public transit. UI: HQ modules’ unlock requirements now display more accurately. Tutorial: Mini-tutorial about radiation added to help players in the new city; Fallout Epicenter in the new region; Desolation UI: Updated the legend on the radiation map UI: Oil under building monthly calculations is now more precise Audio: Residential buildings will now play the correct audio when selected. Trinity Point: Trees will no longer be affected by minor graphical issues near the coastline. Miscellaneous performance improvements -- 這篇文章讓你覺得?════════════════════════╮ by ycat y + . .ˇ ˇ ˇˇ || c ﹀ ̄▽ ̄ ﹏≦b ︶ ̄y – ̄ a 新奇 溫馨 誇張 難過 實用 高興 無聊 生氣 t ═════════════════════════════════ ╯ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 175.182.26.103

10/30 07:28, , 1F
這次看起來修了不少東西阿,可以期待嗎...XD
10/30 07:28, 1F

10/30 07:29, , 2F
關掉隨機災難、回收車24小時運作、RCI可以蓋在橋下..似乎不錯
10/30 07:29, 2F

10/30 07:31, , 3F
忘記說還有我很想要的偉大建築全曲同步..希望是真的
10/30 07:31, 3F

10/30 07:45, , 4F
消防效率跟快樂值330 似乎會讓許多人期待一下
10/30 07:45, 4F

10/30 08:19, , 5F
還有最重要的旅館不會亂長了阿
10/30 08:19, 5F

10/30 08:33, , 6F
對阿,希望對我的地標收入有幫助.....
10/30 08:33, 6F

10/30 08:53, , 7F
今年應該有希望上看10.0!!後勢看漲!!雖然我已經提早入場..
10/30 08:53, 7F

10/30 09:22, , 8F
我真的很猶豫要不要買未來之城....
10/30 09:22, 8F

10/30 10:10, , 9F
工業產值永遠滿足不了消費需求 就算沒旅館也沒貨能賣...
10/30 10:10, 9F

10/30 10:55, , 10F
喔 330快樂居然修了 去講居然有用
10/30 10:55, 10F

10/30 13:55, , 11F
大地圖(ry
10/30 13:55, 11F

10/30 20:03, , 12F
我以為更新了= = 好吧繼續等..
10/30 20:03, 12F

10/30 22:49, , 13F
繼續等
10/30 22:49, 13F

10/31 03:15, , 14F
地圖變大後再說
10/31 03:15, 14F

10/31 04:17, , 15F
可以更新了!
10/31 04:17, 15F

10/31 08:21, , 16F
這patch果然是來拉攏人心的~ 修好多東西
10/31 08:21, 16F

10/31 10:35, , 17F
資料片前的贖罪
10/31 10:35, 17F

10/31 10:37, , 18F
XDDDDDDDD
10/31 10:37, 18F

10/31 12:01, , 19F
T.T 旅館真的不會亂長了 好感動
10/31 12:01, 19F

10/31 14:37, , 20F
從不知道第幾版就說要修偉大的同步問題了..
10/31 14:37, 20F

10/31 16:19, , 21F
10.0我就入場!
10/31 16:19, 21F

11/04 17:39, , 22F
地圖斷鐵路的bug還沒修啊
11/04 17:39, 22F
文章代碼(AID): #1IR-zxG6 (Simcity)
文章代碼(AID): #1IR-zxG6 (Simcity)