[情報][決勝] 黑色行動pc今天更新囉~~~~~~

看板Shooter-game作者 (colin)時間13年前 (2010/12/16 11:16), 編輯推噓4(402)
留言6則, 4人參與, 最新討論串1/2 (看更多)
今天pc版本的更新囉~~~希望有變順! 具體更新內容:(轉自巴哈) Call of Duty: Black Ops ‧Improved threading performance on computers with only 2 cores. ‧Additional performance optimizations ‧Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time. ‧Fixed random freezes in certain computer configurations. ‧Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option). ‧Allow Team Change grace period at start of match (server admin option). ‧Added 4 more reserved slots (server admin option) ‧Added /connect ‧Improved quickmatch results (server side change) ‧Fix for watching films through Combat Record ‧Fixed compassSpectatorsSeeEnemies exploit ‧Fixed 3rd person fov exploit ‧Fix for infinite supply drop exploit. ‧Fixed crosshair flickering when stereo is active. ‧Various spawn improvements ‧Various sound improvements ‧Fix for Zombies – Teammate shadows not displayed properly. ‧Fix for radar not staying on in One in the Chamber when it should. ‧In a Domination match, the Position Secured medal is no longer delayed. ‧'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'. ‧Fix for choppy final killcam in dedicated servers. ‧Various map glitches fixed. ‧Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this) ‧Added mixed hardcore playlist ‧Added mixed barebones playlist ‧Added 12 player versions of all playlists Rcon ‧Reduced timeout values. Connect (or failure to connect is faster). ‧Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars. ‧Added Settings and Console tabs for Ranked servers. ‧Fixes a bug where the “Server” tab doesn’t update values when connecting to a new server. ‧Added version number to the title bar. ‧Fixed a bug where UI state didn’t persist after switching to another server. ‧Added “disconnect” button. ‧Fixed map “set” to not use admindvar. ‧Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars. ‧Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error. ‧Truncated all message fields to 140 chars 祝大家玩得愉快~ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.113.122.191

12/17 00:05, , 1F
試了 好像真的有差
12/17 00:05, 1F

12/17 01:15, , 2F
畫面流暢許多,可是ping還是頗高= =
12/17 01:15, 2F

12/17 13:27, , 3F
ping的問題 請找Hinet
12/17 13:27, 3F

12/18 02:33, , 5F
最近都找不到伺服器欸 有人有相同情況嗎? 不然就是一
12/18 02:33, 5F

12/18 02:34, , 6F
開始就沒有辦法連線的..看不到fetching stats..
12/18 02:34, 6F
文章代碼(AID): #1D2OIUJS (Shooter-game)
文章代碼(AID): #1D2OIUJS (Shooter-game)