[心得] XCOM 隱藏選項 "Second Wave"

看板SLG作者 (flips for life)時間11年前 (2012/10/18 23:23), 編輯推噓2(2010)
留言12則, 4人參與, 最新討論串1/3 (看更多)
新聞來源, 有一些螢幕截圖 http://www.pcgamer.com/2012/10/17/xcom-mod-second-wave/ 提供十多個額外的遊戲設定,大多是讓遊戲"更亂數一點" Damage Roulette: Weapons have a much wider range of damage New Economy: The funding offered by individual council members is randomized Not Created Equally: Rookies will have random starting stats Hidden Potential: As a soldier is promoted, his or her stats increase randomly (Bugged) Red Fog: Any wounds taken in combat will degrade a soldier’s stats for that mission Absolutely Critical: A flanking shot guarantees a critical hit The Greater Good: The secret of psionics can only be learned from interrogating a psionic alien (Bugged) Marathon: The game takes considerably longer to complete Results Driven: A country offers less funding as its panic level increases High Stakes: The rewards granted for stopping alien abductions are randomized Diminishing Returns: The cost of satellites increases per construction The Blitz: Aliens target a larger set of cities during abduction attacks More Than Human: The psionic gift is extremely rare 有人寫好的現成修改工具, 把檔案copy到遊戲目錄後執行 http://xcom.nexusmods.com/mods/7 然後如果還沒全破過,似乎選項是不會開啟的, 但是可以蓋掉儲存的設定: 上面連結那一包rar裡面有個檔案 profile.bin, 拿去蓋掉 c:\Users\(使用者)\Documents\My Games\XCOM - Enemy Unknown\XComGame\SaveData\ 下的同名檔案, 下次進入遊戲就看得到了 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.160.226.4 ※ 編輯: bonuswhoring 來自: 118.160.226.4 (10/18 23:45)

10/20 23:51, , 1F
可以確定的是 亂數系統有點假 一點都不亂數
10/20 23:51, 1F

10/20 23:52, , 2F
命中率95% miss 不管你S/L幾次都還是miss...
10/20 23:52, 2F

10/21 00:15, , 3F
其實也不算是假的 只能說在某個機制下就決定了hit or not
10/21 00:15, 3F

10/21 00:15, , 4F
S&L也還是在已經決定好的情況下重來 除非重新丟骰子吧?
10/21 00:15, 4F

10/21 00:16, , 5F
現在就是不知道是移動到那個格子就決定 還是啥動作會決定
10/21 00:16, 5F

10/21 02:11, , 6F
改變行動順序就會變了
10/21 02:11, 6F

10/21 02:12, , 7F
很多slg都這樣
10/21 02:12, 7F

10/24 21:16, , 8F
遊戲若用固定的亂數表也會這樣,解決的辦法也是先下別的指令消
10/24 21:16, 8F

10/24 21:17, , 9F
掉當前的亂數,然後系統就會發配下個亂數給下一個指令
10/24 21:17, 9F

10/24 21:17, , 11F
類似的情況
10/24 21:17, 11F

10/24 21:20, , 12F
有些遊戲的設計,關掉遊戲再重開的話,就可以重換個亂數表
10/24 21:20, 12F
文章代碼(AID): #1GW1xUTD (SLG)
文章代碼(AID): #1GW1xUTD (SLG)