[情報] GTA5產值超越最賣座電影阿凡達

看板PlayStation作者 (nobody)時間6年前 (2018/04/09 12:03), 6年前編輯推噓93(93051)
留言144則, 86人參與, 5年前最新討論串1/1
This violent videogame has made more money than any movie ever Published: Apr 8, 2018 11:53 a.m. ET https://tinyurl.com/y97q32d7 * GTAV超屌長賣 持續收益 所創造的經濟規模超越任何單一媒體title 包括史上最賣座的電影 阿凡達 (更不用說超越COD了) *60億的經濟規模超屌 Take-Two Interactive Inc.賺翻了 *電玩產業前途無可限量 可能超越電影業 (Hollywood) ‘Grand Theft Auto V’ has brought in $6 billion, more than any other single media title in history, and continues to sell “Grand Theft Auto V” has been criticized for depicting torture, deploying heavily sexual scenes, using racially offensive terms and a misogynistic portrayal of women. It is also the most financially successful media title of all time. Since it’s launch in 2013, “GTA V” has sold 90 million units, putting its total haul for publisher Take-Two Interactive Inc. TTWO, -4.06% in the neighborhood of $6 billion—far above the success of blockbuster movies like “Star Wars” or “Gone With The Wind,” which both collected more than $3 billion, adjusted for inflation. Even taking into account DVD and streaming sales would not put the biggest movie blockbusters in GTA V’s neighborhood, said Cowen analyst Doug Creutz, estimating those sales might add up to $1 billion to the films’ totals. “I think it’s a wild outlier,” Creutz told MarketWatch in a phone interview. “I think maybe with the exception something Nintendo has made— Mario Brothers—but aside from that there’s never been a console game that’ s sold so many units.” While the Mario franchise has sold more units in total, no single Mario game has come close to collecting $6 billion on its own. GTA V stands alone largely because of the title’s continued longevity: It continues to bring in hundreds of millions in revenue more than four years after its launch, finishing 2017 as the sixth best-selling videogame in the U.S., according to NPD Group data. GTA V sales are so impressive over such a long period of time that when asked, Needham & Co. videogame analyst Laura Martin said she literally didn’ t believe that a title originally launched in 2013 could sustain that level of success into 2018. Martin does not cover Take-Two, but does cover competitors Activision Blizzard Inc. ATVI, -2.96% and Electronic Arts Inc. EA, -2.37% which employ a strategy similar to Nintendo’s with Mario: Crank out new titles based on the property to get more money. “The companies I cover have a new update every year or two, at the longest, often with a big expansion pack,” she said in a telephone interview, adding that companies should be investing in titles every year within existing franchises. By comparison to making films and other media, videogames are a lucrative and profitable industry, in part because the medium itself lends itself to a data-heavy approach in terms of what is and is not working to boost profits. In 2017, consumers spent $36 billion on videogames, up 15% from the year earlier, according to NPD Group data. Box office sales improved 3% globally to a record total of almost $40 billion, though domestic returns declined and prompted questions about cinema chains and film-production companies. “Videogames are a much better business than [movie] studios,” said KeyBanc analyst Evan Wingren in a phone interview. “Games in general have the enviable position that their content is interactive, which allows them to make data-driven insights and adjust games and business models that benefits players and the company.” Investors appear to understand the potential for a massive windfall and sent Take-Two stock up 65% in the past year, as the S&P 500 index SPX, -2.19% rose 13%. Rivals have benefited as well: Activision Blizzard climbed 33% and Electronic Arts shares rose 13% in the past year. Whether there is a kind of secret sauce in “GTA V” and its colossal success that Take-Two can replicate in the future is an open question. The release timing benefited, to some extent, by the fact that the publisher released it two generations of gaming console—potentially selling duplicate copies, but also benefiting from two separate audiences. “There’s been some double dipping,” Creutz said. Take-Two declined to make executives available for this article. “GTA V” is a very good game, according to critics and players. The gaming press gave the title strong reviews, despite the game initially lacking multiplayer component. Since its launch, developers at Rockstar Games—the Take-Two unit responsible for making the game—have taken pains to improve its flaws but also manufacture an enormous amount of additional interactive material. “It’s a high-fidelity game that looks very good,” Wingren said. “Fidelity can only go so far, it comes down to content that they’ve created such as the vast world people can continually reinvest in. People create characters that become their second lives at times.” The online world of “GTA V” also creates a model, says Wingren, where as people spend real money on online components, it allows Rockstar to reinvest resources into developing more content, which in turn fuels more spending by players. “It fuels this virtuous cycle.” That world is also violent and rife with what critics call racially offensive language and sexual content that is misogyny toward women, among other things. The series has been dogged by controversy since it’s launch and the latest iteration of the game was no different: there is a grisly torture sequence, the game has a high body count (to put it mildly), it’s possible to kidnap and murder sex workers and people use footage from the game—and others—to harass women on the internet. Yet despite the controversial aspects, the game is wildly successful. Don’t miss: EA will time ‘Anthem’ launch to please investors, not gamers Its success leaves the looming and perhaps uncomfortable question for investors and Take-Two executives of whether the publisher is going to replicate the massive success “GTA V” has enjoyed. The company hasn’t formally announced a sequel which could potentially build on the audience of about 90 million, and declined to provide an update when MarketWatch asked. Creutz says the possibility exists that upcoming titles such as the fall-slated “Red Dead Redemption 2” may be equally valuable, but it is remote. -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 59.124.139.141 ※ 文章網址: https://www.ptt.cc/bbs/PlayStation/M.1523246635.A.424.html

04/09 12:08, 6年前 , 1F
鯊魚卡刷起來
04/09 12:08, 1F

04/09 12:09, 6年前 , 2F
這猛到我覺得他們都可以自己出一台主機了
04/09 12:09, 2F

04/09 12:10, 6年前 , 3F
完了gta6不知道要多久才出
04/09 12:10, 3F

04/09 12:10, 6年前 , 4F
做出一個怪物了
04/09 12:10, 4F

04/09 12:12, 6年前 , 5F
神game
04/09 12:12, 5F

04/09 12:16, 6年前 , 6F
看成超屌長
04/09 12:16, 6F

04/09 12:17, 6年前 , 7F
再來就等RDRO?
04/09 12:17, 7F

04/09 12:17, 6年前 , 8F
GTA6要變成鯊魚卡遊戲了嗎==
04/09 12:17, 8F

04/09 12:18, 6年前 , 9F
GTA 6傳聞現在已經在製作,可能2022會出
04/09 12:18, 9F

04/09 12:18, 6年前 , 10F
R星出產 神作保證
04/09 12:18, 10F

04/09 12:18, 6年前 , 11F
幹....我有生之年有辦法玩到GTA6嗎....
04/09 12:18, 11F

04/09 12:19, 6年前 , 12F
2022年PS5pro都出了吧XDD
04/09 12:19, 12F

04/09 12:19, 6年前 , 13F
GTA5再戰十年!
04/09 12:19, 13F

04/09 12:20, 6年前 , 14F
GTA6大概還要等十年 GTAV可以打十年
04/09 12:20, 14F

04/09 12:22, 6年前 , 15F
突然想起這款其實是PS3末期的遊戲,居然到次世代末期還在
04/09 12:22, 15F

04/09 12:22, 6年前 , 16F
GTA好玩程度真的可怕 每過一段時間就會開來殺個人 這才
04/09 12:22, 16F

04/09 12:22, 6年前 , 17F
是真正在玩遊戲啊
04/09 12:22, 17F

04/09 12:22, 6年前 , 18F
賣,超猛...
04/09 12:22, 18F

04/09 12:23, 6年前 , 19F
這種還會想開來玩的遊戲又不會有空虛感只有他了
04/09 12:23, 19F

04/09 12:24, 6年前 , 20F
這世代主機要成為沒有新GTA可玩的主機了 PS3還能有兩款
04/09 12:24, 20F

04/09 12:27, 6年前 , 21F
沒關係可以玩 RDR2
04/09 12:27, 21F

04/09 12:27, 6年前 , 22F
單機跟線上都賺翻,結果單機都不更新了
04/09 12:27, 22F

04/09 12:28, 6年前 , 23F
至少丟個單機DLC給大家解饞吧...
04/09 12:28, 23F

04/09 12:30, 6年前 , 24F
不出dlc根本清流:)
04/09 12:30, 24F

04/09 12:30, 6年前 , 25F
GTA六無望XDD
04/09 12:30, 25F

04/09 12:30, 6年前 , 26F
這才是模擬人生
04/09 12:30, 26F

04/09 12:33, 6年前 , 27F
過一段時間又會開來殺人+1 這遊戲真的很屌
04/09 12:33, 27F

04/09 12:34, 6年前 , 28F
只有28.65%的玩家完成最終任務幹嘛做新章節(誤
04/09 12:34, 28F

04/09 12:34, 6年前 , 29F
不出dlc就賺成這樣,出了還得了
04/09 12:34, 29F

04/09 12:38, 6年前 , 30F
什麼好萊烏,我只知道好麥烏啦XDDD
04/09 12:38, 30F

04/09 12:40, 6年前 , 31F
鯊魚卡賣的很好
04/09 12:40, 31F

04/09 12:44, 6年前 , 32F
gta5光是當年初版 優化就很恐怖了 可以在ps3 xbox360做
04/09 12:44, 32F

04/09 12:44, 6年前 , 33F
出那種畫面和流暢度
04/09 12:44, 33F

04/09 12:45, 6年前 , 34F
PS4八成玩不到GTAVI了
04/09 12:45, 34F

04/09 12:47, 6年前 , 35F
online很多新內容沒有刷鯊魚卡或長時間農都玩不起
04/09 12:47, 35F

04/09 12:48, 6年前 , 36F
在歐洲常駐月銷售前五的噁心遊戲
04/09 12:48, 36F

04/09 12:48, 6年前 , 37F
優化真的猛
04/09 12:48, 37F

04/09 12:49, 6年前 , 38F
18禁遊戲但小孩不會學壞的經典作
04/09 12:49, 38F

04/09 12:51, 6年前 , 39F
下一代該搞VR了吧
04/09 12:51, 39F
還有 65 則推文
還有 2 段內文
04/09 15:25, 6年前 , 105F
PC主線全破 就沒玩了 但真的好玩
04/09 15:25, 105F

04/09 15:25, 6年前 , 106F
GTA再戰十年完全沒問題
04/09 15:25, 106F

04/09 15:31, 6年前 , 107F
完美罪犯連1%都不到啦https://i.imgur.com/kO5GSuI.jpg
04/09 15:31, 107F

04/09 15:32, 6年前 , 108F
單機最終任務不到2成https://i.imgur.com/31pxsaO.jpg
04/09 15:32, 108F

04/09 15:32, 6年前 , 109F
04/09 15:32, 109F

04/09 15:33, 6年前 , 110F
而第二張則是顯示連第一個任務都沒做完就放棄不玩的人
04/09 15:33, 110F

04/09 15:33, 6年前 , 111F
有23%,比破關的還多
04/09 15:33, 111F

04/09 15:35, 6年前 , 112F
拍爆笑短片也滿好玩的
04/09 15:35, 112F

04/09 15:36, 6年前 , 113F
各人單機(主線全破) 線上都有玩 比較偏好單機劇情
04/09 15:36, 113F

04/09 15:36, 6年前 , 114F
可能本人比較喜歡看故事玩遊戲 XD
04/09 15:36, 114F

04/09 15:37, 6年前 , 115F
不過我拉了4、5個朋友入坑GTA5,他們只玩線上 ~
04/09 15:37, 115F

04/09 15:38, 6年前 , 116F
單機則是完全沒打開來玩 XDDD
04/09 15:38, 116F

04/09 15:48, 6年前 , 117F
正常吧,一群朋友約一定打線上阿
04/09 15:48, 117F

04/09 15:49, 6年前 , 118F
沒那麼多時間聯單機都玩啦
04/09 15:49, 118F

04/09 15:57, 6年前 , 119F
我就是不正常的那個 我都是先花時間把劇情玩完 QQ
04/09 15:57, 119F

04/09 15:59, 6年前 , 120F
只有RDR2有希望挑戰
04/09 15:59, 120F

04/09 16:00, 6年前 , 121F
PS5大概是GTA6專用機了
04/09 16:00, 121F

04/09 16:01, 6年前 , 122F
日廠越來越辛苦
04/09 16:01, 122F

04/09 16:02, 6年前 , 123F
到PS5 快打旋風6要出個完整版 會更困難
04/09 16:02, 123F

04/09 16:19, 6年前 , 124F
搞不好ps5一發表就順便搞個GTA6同捆...
04/09 16:19, 124F

04/09 16:34, 6年前 , 125F
PS5 綁KNACK 3 跟 GTA 6 有搞頭
04/09 16:34, 125F

04/09 16:55, 6年前 , 126F
幹屌到爆了
04/09 16:55, 126F

04/09 17:25, 6年前 , 127F
跟阿凡達比怪怪的,可是GTA5真的很會賣
04/09 17:25, 127F

04/09 17:26, 6年前 , 128F
我的數字是從psn profile 抓的
04/09 17:26, 128F

04/09 17:54, 6年前 , 129F
R*是太熱賣所以品質都不管了? PC一堆外掛都不處理...
04/09 17:54, 129F

04/09 18:07, 6年前 , 130F
熱賣到不用研發GTA6,出DLC就好
04/09 18:07, 130F

04/09 18:11, 6年前 , 131F
我買PS4版的,主線全通、連線大概有60小時,後面一堆更
04/09 18:11, 131F

04/09 18:11, 6年前 , 132F
新擺明了就是來賣鯊魚卡的
04/09 18:11, 132F

04/09 18:11, 6年前 , 133F
改成VR就是一級玩家了
04/09 18:11, 133F

04/09 20:24, 6年前 , 134F
別說gta6了,現在比較怕碧血2也只專注在線上模式
04/09 20:24, 134F

04/09 20:24, 6年前 , 135F
前幾天開機覺得畫面在現在來說有點老了快推6吧
04/09 20:24, 135F

04/09 20:45, 6年前 , 136F
gta6好久啊~~~~~~
04/09 20:45, 136F

04/09 20:47, 6年前 , 137F
萬一不小心RDR2又靠線上讓他們吃10年的話...
04/09 20:47, 137F

04/09 21:35, 6年前 , 138F
靠鯊魚賺的
04/09 21:35, 138F

04/09 22:05, 6年前 , 139F
這可以再賣5年沒問題
04/09 22:05, 139F

04/10 03:22, 6年前 , 140F
自由度 就是被這遊戲養大
04/10 03:22, 140F

04/10 09:02, 6年前 , 141F
我一共買了xob360*1 ps4*1 pc*1共3套..
04/10 09:02, 141F

04/10 15:36, 6年前 , 142F
胃口被養大了
04/10 15:36, 142F

04/10 21:31, 6年前 , 143F
我大GTA5
04/10 21:31, 143F

09/16 00:27, 5年前 , 144F
我只玩單機沒玩線上剛好相反XD
09/16 00:27, 144F
文章代碼(AID): #1QokOhGa (PlayStation)