Re: [情報] 秘境探險4 多人DLC情報

看板PlayStation作者 (蕃茄救我一救)時間8年前 (2016/06/30 19:08), 編輯推噓6(714)
留言12則, 8人參與, 最新討論串4/4 (看更多)
※ 引述《freedomQ (香腸)》之銘言: : [影片] : https://www.twitch.tv/naughtydog/v/75059006 : https://www.youtube.com/channel/UCXg5MQekag1tVSW2yfvx_Gg 超級長的patch note... 想看的自己點進去吧! XD http://www.unchartedthegame.com/wiki/patch-1-08-022 挑一些看得懂或是覺得有必要的調整來翻譯。 PATCH 1.08.022 Balance changes(平衡性調整): Scoped weapons receive 10% less damage wobble when scoped in 有瞄準鏡的武器進入瞄準鏡模式時,減少10%被攻擊時的準心偏移。 (M-30或FAL應該算是這類有瞄準鏡的武器吧?) (damage wobble不知道用準心偏移算不算是正確的翻譯...請大家指教... 囧) Damage wobble dealt by automatic weapons has been reduced 被全自動武器攻擊時造成的準心偏移已調低。 Reduced blindfire rotation speed 這個我看實況還是無法理解!設計人員只花了30秒解釋。 XD 他的意思是說讓盲射的人比較容易"被瞄準"。(好像還有講說比較不會那麼順暢的轉動?) 好吧我真的不懂,線上再測試吧。 qq (以上三個調整應該都是為了增加瞄準派對上盲射派勝算的調整,很微妙呢。) Reduced Pistole reload speed mod 延長了雙管霰彈槍的"上彈加速改造"時間。 (看起來有點不順暢我知道...就大概意思...) (大概試了一下,有感的調整。) Explosive Awareness 3 LP cost reduced from 6 to 5 爆炸物感知3的LP需求從6調降到5。 Mark on Damage 1 booster LP increased from 1 to 2 傷害時標記1的LP需求從1增加到2。 Mark on Damage 3 booster LP increased from 4 to 5 傷害時標記3的LP需求從4增加到5。 (嗚嗚我的愛用imba技能) Mod changes(改造調整): Indra’s Eternity(帝釋天之恆) Slow Down Increase mod LP increased from 1 to 2 Slow Down Increase mod in game price increased from $50 to $75 Mark Targets mod LP decreased from 2 to 1 Mark Targets mod in game price decreased from $150 to $125 Cintamani Stone(真陀摩尼石) Full Revive mod LP increased from 2 to 3 Spirit of the Djinn(巨靈之魂) Increased Duration mod – Every player KO extends the djinn duration by 5 seconds 對原本的延長效力時間25%改造新增了"每KO一人延長5秒"的新功能。 (但是個人覺得另一個增加30%移動速度的改造猛太多了... XD) Brute Faster Movement mod in game price increased from $50 to $75 Health Regeneration mod in game price reduced from $200 to $175 Savior Toss RevivePaks mod in game price increased from $50 – $75 Hunter Silent Hunter mod LP cost increased from 1 to 2 No Explosive Stun mod in game cost increased from $25 to $75 Sniper No Laser Sight mod LP cost increased from 1 to 2 Health Regeneration mod in game price reduced from $200 to $175 Mazur LDR Clip Capacity LP decreased 3 to 2 FAL Clip Capacity LP decreased 3 to 2 XCR Aimed Strafe Speed LP decreased 3 to 2 MP34a Accuracy mod LP increased 3 to 4 M14 Custom Clip Capacity LP decreased 3 to 2 Reload Speed LP decreased 2 to 1 Spezzotti 12 Gauge Clip Capacity LP decreased 4 to 3 Raffica Clip Capacity LP decreased 2 to 1 Bishai .50 Cal Clip Capacity LP decreased 3 to 2 Pistole Decreased Pistole range 降低了雙管霰彈槍的距離。 (還沒上線玩,不確定100公尺外的無腦標記法還在不在。 qq) Swapped Grenade upgrades 2 and 3 將手榴彈的二等與三等升級交換。 (原本1.06以前,二等是增加可攜帶手榴彈,三等是補充加快+引爆加快。) (個人認為是相當重要的平衡性調整。) Brightness of the light on the mine increased 地雷發出的光亮更亮了。 [讚!最討厭地雷了!(放下自己的地雷)] Mine collision changed to make them easier to shoot 是撞針嗎?(個人對軍武零常識)調整成比較容易被射中。 [讚!最討厭(敵人的)地雷了!] Brute is no longer auto aware of all enemies but relies on his vision cone and awareness of owner 野人戰友不再自動對敵人發出攻擊,而是依照他的視野或是購買人的...什麼啊?提醒? 囧 我記得野人戰友沒有像狙擊手或是獵人的指令? (也是非常重要的平衡性調整,常常好不容易繞到後面了,結果被野人抓包。 qq) Savior is no longer interrupted by enemy players bumping into them 救星戰友不會再因為敵人跑到身旁而中斷。 (救星不再白癡,好調整。 qq) Farmer – Updated (勤快幹活,遊戲裡有就不翻譯了 qq) Level 1: Enemy Sidekick kills/assists drop a small treasure and reduce gear resupply by 10 seconds, Deal 50% more melee damage Level 2: Enemy Sidekick kills/assists drop a large treasure and reduce gear resupply by 15 seconds, Deal 50% more melee and explosive damage, Enemy Sidekick icons appear though walls at 15 meters Level 3: Enemy Sidekick kills/assists drop a large treasure and reduce gear resupply by 20 seconds, Deal 50% more melee and explosive damage, Enemy Sidekick icons appear though walls at 20 meters, Deal 30% more bullet damage 大概就翻譯這些,真的很多如實況中說的重要調整。 不知道雙管霰彈的有效距離被調低到什麼程度? 之前1.04~1.06配合狙擊槍用大概是這種感覺,再測試看看吧~ https://youtu.be/oa4FJ913dS4
-- ◢ 啊哈哈哈哈~ ██ 來追我啊~ ◤◥◥█ ˙ . ∵∵ + ﹢ ╯ ╰ ▲▲▲▲▲ ︿ ╳ × ▕╧╤╧╤◎▉ ︿ ▼▼▼▼▼ φ nonoise ﹀ ╲ 『浪漫之追逐』 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 112.104.94.49 ※ 文章網址: https://www.ptt.cc/bbs/PlayStation/M.1467284928.A.CCF.html

06/30 19:31, , 1F
自訂可以改名字真方便 qq http://imgur.com/e1Eyowe
06/30 19:31, 1F

06/30 19:46, , 2F
盲射越來越難混了...周末來看看到底變多弱QQ
06/30 19:46, 2F

06/30 20:20, , 3F
改的不錯 不過我跑去吸毒了
06/30 20:20, 3F

06/30 20:21, , 4F
到底為何一堆人執意盲射 我用hs39還不是爽爽瞄
06/30 20:21, 4F

06/30 20:28, , 5F
盲射輕鬆啊..專心走位放技能婊對手就好w
06/30 20:28, 5F

06/30 20:51, , 6F
不知是否可以改準心的顏色? 白色真的看不太清楚...
06/30 20:51, 6F

06/30 21:28, , 7F
這次寶箱也太貴,每日要賺好幾天才有
06/30 21:28, 7F

06/30 22:29, , 8F
玩家回流有感 今天居然沒遇到豬隊友 \太神喇/
06/30 22:29, 8F

07/01 08:25, , 9F
野人戰友應該是指不再偵測地圖上所有敵人而是攻擊他
07/01 08:25, 9F

07/01 08:25, , 10F
視線內的敵人或是購買者視線內的敵人
07/01 08:25, 10F

07/01 08:25, , 11F
理論上繞背不會再被野人秒抓包了
07/01 08:25, 11F

07/01 11:57, , 12F
寶箱超貴啊啊啊啊啊
07/01 11:57, 12F
文章代碼(AID): #1NTFt0pF (PlayStation)
文章代碼(AID): #1NTFt0pF (PlayStation)