Magna Mundi cancelled

看板Paradox作者 (一期一會)時間12年前 (2012/06/18 22:49), 編輯推噓5(507)
留言12則, 8人參與, 最新討論串1/1
http://forum.paradoxplaza.com/forum/showthread.php?614933 Hi all, today Paradox Interactive decided to cancel Magna Mundi. It will not see the light of day munder the current set up: Universo Virtual (UV) will not be part of this project any more. The reasons for cancelling the contract with Universo Virtual include the following: - Lack of progress; we have seen this project drag on and the code we have gotten has not shown significant improvement for many months. Some old and known problems persists and new ones appear with each delivery. - Lack of trust; the leadership of UV has given a sunshine version of the project to Paradox and reacted with irritation and anger when we have pointed out obvious problems with the deliveries. It has come to a point where they claim the project is done, and the game is ready for release – despite the many critical issues found and reported on our end. - Internal strife within the MM team; we have gotten information from members within the MM team desperate to save the project whom report to us that the project lacks active leadership. Key personnel in the project see what Paradox sees but instead gets silenced by the UV leadership. All in all, these are not circumstances under which we can work with a team and it will now stop. At this point we have no more news than the above. Sincerely and regretfully, Mattias Lilja Executive Producer for Magna Mundi -- You got to know when to hold 'em, know when to fold 'em, Know when to walk away and know when to run. You never count your money when you're sittin' at the table. There'll be time enough for countin' when the dealin's done. 'Cause ev'ry hand's a winner and ev'ry hand's a loser, And the best that you can hope for is to die in your sleep." now Ev'ry gambler knows that the secret to survivin' Is knowin' what to throw away and knowing what to keep. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.216.1.4 ※ 編輯: daze 來自: 61.216.1.4 (06/18 23:05)

06/18 23:17, , 1F
....orz 只能回去玩MCP了嗎=.=
06/18 23:17, 1F

06/18 23:21, , 2F
雖然是意料中,但依然令人難過
06/18 23:21, 2F

06/18 23:52, , 3F

06/19 00:40, , 4F
QQ
06/19 00:40, 4F

06/19 01:29, , 5F
所以結論是惱羞不做了? (英文不好抱歉
06/19 01:29, 5F

06/19 01:51, , 6F
缺乏進度,老bug沒修,新bug一直出現。
06/19 01:51, 6F

06/19 01:52, , 7F
缺乏信任,研發團隊說東西做好了,但paradox指出遊戲明顯
06/19 01:52, 7F

06/19 01:53, , 8F
的問題時,團隊領導選擇裝死=.=
06/19 01:53, 8F

06/19 01:56, , 9F
團隊內訌,團隊的領導不夠積極,成員絕望不想幹。
06/19 01:56, 9F

06/19 01:57, , 10F
譯錯請指正,謝謝
06/19 01:57, 10F

06/20 18:38, , 11F
人一直都是最大的問題來源
06/20 18:38, 11F

06/20 20:37, , 12F
慘...都準備好要買了...
06/20 20:37, 12F
文章代碼(AID): #1Ftq06pK (Paradox)