Re: [情報] 戰歌改動

看板Hearthstone作者 (目標在遠方)時間8年前 (2015/10/14 21:31), 編輯推噓22(23117)
留言41則, 30人參與, 最新討論串2/2 (看更多)
※ 引述《Lauyea (Lauyea)》之銘言: : 來源:http://www.hearthpwn.com/ : 藍帖:http://goo.gl/doUbnI (感謝stfang925補充) : 剛剛才在Neirea台看到的,他還正在想要怎麼counter奴隸戰lol : 戰歌現在描敘:你的衝鋒生物+1攻擊力 : 奴隸戰正式死去。 趁現在幫翻藍帖賺點賭本 The following balance change will be made in an upcoming patch: 下個平衡性更新如下: Warsong Commander now reads: Your Charge minions have +1 Attack. 戰歌指揮官的描述改成: 你的衝鋒手下得到+1攻擊 Over the course of the short but impactful history of Hearthstone, we've taken a strong stance that we'd like to make changes to cards only when they are completely necessary. The direction of gameplay and the metagame should 爐石面世以來,我們對於更改卡片能力,都是採取必要時才改的態度 be defined by our players, and as the meta is evolving, many different types of decks can emerge. Cards that were once impactful in the meta can be less 主流玩法跟趨勢應該由玩家來定義,隨著戰術發展衍生出各類牌組 so once new strategies emerge, and that change is brought on by the constant need and drive for innovation by our players. 一張能搭上主流的卡片就能創造新打法,全靠玩家不斷的創新 Innovation is just one way a game can evolve, and the best way to shake up the meta and innovate in Hearthstone is by introducing new cards into the 既然創新是遊戲發展的唯一關鍵,最好的方法就是加入新卡進去 game. Introducing new cards to Hearthstone is our preferred method of changing the current state of the game. It’s exciting to discover a deck that may have an advantage over a popular deck out there, and new cards lead 為了帶來新氣象,加入新卡是我們優先做法,發掘比現行的更好的套牌 to the discovery of new combinations, and new conversations. Hearthstone thrives off of stories about enjoying a fast-paced, fun game with friends that's full of delightful surprises. 還有新卡所帶來的新搭配,以及新話題都讓人興奮 爐石讓很多人享受了一場場節奏快,有趣,又充滿歡樂與驚喜的遊戲 Going forward, we will continue to stand by our stance that we will only make adjustments to cards when we feel it is completely necessary and allow the 以後,我們還是會維持我們的作法,只會去動我們覺得真的應該改的卡 injection of new cards into the game help our players define what the meta evolves into. In the case of Warsong Commander, we felt this change was necessary to help expand both future design space and to stand by our 以戰歌指揮官來說,我們認為,這個改變是必要的,開拓了未來的設計空間, overarching game philosophy that battles between minions and fighting for board control is what makes Hearthstone fun and compelling. 且維持了遊戲中生物交流與場面控制之間的理念,這就是為什麼我們爐石超讚的啦 Edit: The timeframe for this patch is currently slated for some time next week. 時間表預定下週推出 有整整半年多可以改 直到銀白發售發現不需要買銀白也能稱霸終於改了 Kappa -- 不知道為什麼翻起來好像什麼都沒翻過 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.243.238.30 ※ 文章網址: https://www.ptt.cc/bbs/Hearthstone/M.1444829490.A.EBE.html

10/14 21:36, , 1F
有半年多可以改,BLIZZCON要打了才改
10/14 21:36, 1F

10/14 21:36, , 2F
感覺那些比賽選手被當笨蛋
10/14 21:36, 2F

10/14 21:37, , 3F
很簡單啊 你們玩遊戲 我們玩你們
10/14 21:37, 3F

10/14 21:38, , 4F
藍帖翻譯: 我們不爽世界賽沒人用秘密聖
10/14 21:38, 4F

10/14 21:38, , 5F
bz:我們覺得手下互相亂打很cool
10/14 21:38, 5F

10/14 21:38, , 6F
有戰歌在,手下很難做吧XD
10/14 21:38, 6F

10/14 21:39, , 7F
$$$$$$$$$$$$$$$$$
10/14 21:39, 7F

10/14 21:40, , 8F
翻譯: 我們賺的錢不如預期 所以NERF奴隸戰
10/14 21:40, 8F

10/14 21:42, , 9F
沒用到新卡得罪方丈XD
10/14 21:42, 9F

10/14 21:43, , 10F
主要是銀白主軸的競技跟激勵 根本fun deck
10/14 21:43, 10F

10/14 21:44, , 11F
藍色的字體弄PCMAN看起來好傷眼
10/14 21:44, 11F

10/14 21:45, , 12F
幹嘛翻譯阿 台灣官網都有原本出來了= =
10/14 21:45, 12F

10/14 21:45, , 13F
我現在只覺得你要改起碼給戰歌好一點的能力吧..
10/14 21:45, 13F

10/14 21:46, , 14F
都廢話有翻跟沒翻當然一樣
10/14 21:46, 14F

10/14 21:47, , 15F
競技跟激勵 你們效果沒做出來只好nerf奴隸戰
10/14 21:47, 15F

10/14 21:48, , 16F
設計新牌組(x) 回去玩快攻(o)
10/14 21:48, 16F

10/14 21:51, , 17F
競技的效果沒有好到可以必放
10/14 21:51, 17F

10/14 21:51, , 18F
爐石現在廢卡越來越多 還想要人創新..
10/14 21:51, 18F

10/14 21:52, , 19F
bz:我覺得解秘密很cool~
10/14 21:52, 19F

10/14 21:52, , 20F
如果比贏效果能比現在多1.5倍-2倍 應該會很多人用
10/14 21:52, 20F

10/14 21:52, , 21F
翻譯:戰歌能力太搞肛了 不改沒法設計新卡
10/14 21:52, 21F

10/14 21:53, , 22F
然後激勵是一堆怪體質太差 當然沒人要用
10/14 21:53, 22F

10/14 21:53, , 23F
SMOrc : hehehe
10/14 21:53, 23F

10/14 21:53, , 24F
Dr6 Dr7 先去改一改好嗎....................
10/14 21:53, 24F

10/14 21:54, , 25F
奴隸戰一刀死原文用blance?去吃屎吧
10/14 21:54, 25F

10/14 21:54, , 26F
事實就是最後一句話 奴隸害他們賺不了錢 其他都藉口
10/14 21:54, 26F

10/14 21:55, , 27F
銀白聯賽自己設計沒多好 要怪奴隸? XD
10/14 21:55, 27F

10/14 22:04, , 28F
激勵除了魚人騎士沒一張OP的 誰要用
10/14 22:04, 28F

10/14 22:10, , 29F
香蕉勇士和待宰的牛還可以用
10/14 22:10, 29F

10/14 22:12, , 30F
薩滿能用那兩張 不過薩滿本身太慘
10/14 22:12, 30F

10/14 22:12, , 31F
小德有放454的 不過正常的咆德被奴隸殺光了就是了
10/14 22:12, 31F

10/14 22:19, , 32F
奴隸t7就可以砍死人
10/14 22:19, 32F

10/14 22:26, , 33F
早點改恐懼戰馬就可以當中立牌啦!戰馬德OP
10/14 22:26, 33F

10/14 22:33, , 34F
以為這樣改大家就會去玩咪咪聖了嗎
10/14 22:33, 34F

10/14 22:46, , 35F
可以玩戰馬術了
10/14 22:46, 35F

10/14 22:46, , 36F
偉哉bz 不會挑下一次新卡發售前一周再改嗎Zzz
10/14 22:46, 36F

10/14 22:46, , 37F
都要打BLIZZCON了才改 阿不就好棒棒
10/14 22:46, 37F

10/14 22:49, , 38F
沒差 沒花錢玩這吃老本遊戲
10/14 22:49, 38F

10/14 23:32, , 39F
bz這嘴臉...
10/14 23:32, 39F

10/15 01:57, , 40F
藍帖:秘密聖就是親兒子 你敢嘴?
10/15 01:57, 40F

10/15 04:21, , 41F
被改正常 但改成這樣是....
10/15 04:21, 41F
文章代碼(AID): #1M7baow- (Hearthstone)
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