Re: [GW2 ] Patch Notes 2012/10/01

看板GuildWars作者 (幻滅月之死)時間11年前 (2012/10/02 12:00), 編輯推噓54(54038)
留言92則, 51人參與, 最新討論串2/4 (看更多)
General Fixed bugs for various stuck events and skill challenges. 修正許多動態事件/技能挑戰卡住的問題 Fixed bugs for various map areas that allowed players to get outside of the playable space. 修正某些區域玩家會移動/傳送到地圖外的問題 Fixed a bug in dungeon speed-clearing code. Players should no longer experience reward reductions without triggering the speed-clearing debuff. 修正副本防農機制導致一些玩家無法正確得到應得的token數量的問題 Fixed a bug that was automatically killing players as they entered Sharkmaw Caverns in Lion’s Arch. 修正獅子拱門海盜jumping puzzle會無預期的讓玩家死亡的問題 Fixed an exploit in renown regions that allowed players to quickly complete them by interacting with objects while their inventory was full. 修正當物品欄已滿時與愛心事件的物件互動時會讓愛心事件快速完成的問題 Fixed a bug that caused charr characters to enter a state where any fall resulted in a long falling yell. 修正夏爾(Charr)角色在某些情況下墜落會導致角色尖叫持續過長的問題 Fixed a bug that caused older characters to have their monthly achievement reset upon completion before the current month ended. 修正較老的角色有時會在一月期限未結束前就重置了每月成就的問題 Fixed the conversion on all items that were changed from soulbound to account bound to actually be account bound now. 由靈魂綁定改為帳號綁定的物品現在全部會正確的更改為帳號綁定 Fixed a bug that was preventing certain music from playing. 修正一些特殊情況下遊戲音樂/音效不會播放的問題 Fixed an issue with the loot table for undead grubs. 修正 undead grubs 掉落物清單的問題 Fixed a camera bug which occasionally caused the camera to get too close to the player’s backside. 修正偶而視角會切換到離腳色背部非常近的問題 Updated the Barrel and Green Plant environmental weapons to disappear after lying on the ground for a set time. This will prevent map issues caused by hundreds of these bundles idling on the ground. 一些環境武器掉落到地面上一段時間後會消失,以防對地圖伺服器造成過大負擔 Updated Rune of the Adventurer and Sigil of Energy to each grant 25% endurance when activated. Rune of the Adventurer和Sigil of Energy的特效現在只提供25%耐久值回復 Updated map completion rewards for Plains of Ashford and all World-versus-World maps to match the map level/content. Plains of Ashford(夏爾新手區)和WVW地圖的100%完成獎勵調整至符合地圖等級 Added an appropriate error message for players when trying to accept too many guild invites. 當一個玩家試圖接受太大量的公會邀請時會顯示正確的錯誤訊息 Armor that is currently equipped can no longer be transmuted. 裝備中的護甲無法使用轉化石(Transmution stone) Keg Brawl has received some updates: Lob: This skill is now ground-targeted. Throw: This skill now has the range of the old Lob but with a casting time. 更改酒桶大賽的兩個技能(建議版友直接進酒桶大賽遊戲中實測) Master Weaponsmiths now sell their goods for coin instead of karma, as was originally intended. 武器鍛造NPC販賣的物品收費由karma改成coin,NOOOOOOOOOOOOOO~~ Miss Mipp at Almuten Mansion now sells Curry Buns instead of directly selling outdated buffs. http://imgur.com/a/jkWHX裡販售的物品移除,改為Curry Buns Surfacing while downed underwater no longer grants invulnerability. This change was made to stop players from exploiting the surface of the water to maintain permanent invulnerability. 修正水面進入水底瞬間會無敵,使玩家濫用而造成無限無敵的問題 The Trading Post will properly refresh when using item context menus from your inventory. 在物品欄右鍵賣物到交易所會正確的刷新,不必再關掉交易所了 Transmuted cultural armor now prevents opposing races from equipping it. 轉化石轉過的文化護甲仍然只有原本對應的種族能穿 Valkyrie armor boxes will now properly contain a coat instead of two helms when crafted. Valkyrie系列護甲套裝箱原本有兩個頭盔而沒有胸甲,現在修正 Story Fixed bugs in the story step “Ships of the Line.” Fixed blocking bugs in the following story steps: “Forging the Pact,” “ Killing Fields,” “Shell Shock,” “Short Fuse,” “The Battle of Fort Trinity,” “The Machine in Action,” and “Tower Down.” Updated difficulty of the following story steps: “Killing Fields,” “Lines of Communication,” “Minotaur Rampant,” “Mired Deep,” “Ships of the Line, ” “The Battle of Fort Trinity,” “The Greater Good,” and “The Queen’s Justice.” 修正許多個人故事線中的問題,以及調整難度 Events Fixed a bug that was periodically preventing the Claw of Jormag event from completing. 修正冰龍事件偶而會卡住的問題 Added catapults and scaling veterans to the bridge repair event in Kessex Hills. Kessex Hills的人馬修橋事件更動(主要是難度上) Dungeons Crucible of Eternity Reduced the difficulty of creatures and bosses, particularly health and armor. COE難度降低 Citadel of Flame Fixed exploits that allowing players to speed clear paths of this dungeon. Reduced difficulty of the Searing Effigy. COF一線尾王難度降低,更改一個會讓玩家高速破關的bug Arah Fixed map exploit that was allowing players to speed-clear paths of this dungeon. ARAH更改一個會讓玩家高速破關的bug Fixed a blocking bug in story mode. 修正一個ARAH故事模式進度會卡住的bug Player versus Player Games will no longer autobalance after one team has reached 80% of the maximum score if the game ends by score. 當有一方分數達到80%(400分)時自動平衡隊伍機制就不會觸發 Games will no longer autobalance when within two minutes of the end of the game if the game ends by time. 當遊戲剩下兩分鐘就要結束時自動平衡隊伍機制就不會觸發 Autobalance functionality has been updated to give a new volunteer bonus to any players who volunteer for balancing, as well as giving any players balanced the winner bonus. When volunteers are lacking, random selection will be used. The text for this system has also been updated. 自動平衡機制影響的玩家(無論自願或隨機)會獲得經驗值和PVP點數的加成 World versus World Updated the Red Portal Keep in the Eternal Battlegrounds to ensure the “no siege” debuff encompasses the entire start point. Fixed a bug with Keep Lords in World versus World where they could become immune to damage. 兩個WvW的小問題修正 Professions General Profession bundle weapons (engineer kits, elementalist conjure skills, warrior banners) can now save their autoattack status. 玩家製造的武器(工程包、元素師的元素武器等)可以延續自動攻擊狀態了 The following profession skills now hit 3 targets instead of 1: Elementalist Dagger: Lightning Whip, Lightning Touch Mesmer Spear: Stab, Jab, Evasive Strike Ranger Spear: Stab, Jab, Evasive Strike, Dart, Counterstrike Thief Spear: Stab, Jab, Poison Tip Strike, Nine Tailed Strike Warrior Spear: Stab, Jab, Impale, Mariner’s Frenzy, Parry 元素主手匕首電1、電2改為攻擊三個目標 幻術、盜賊、戰士的水下武器Spear改為攻擊三個目標 Elementalist Flame Burst: This skill will no longer fire if the target is behind the player. 元素長杖火3無法背對敵人施放了,NOOOOOOOOOOO~ Lightning Surge: This skill no longer has infinite range and cannot fire at targets behind the player. It also is properly affected by line of sight and works with the Arcana trait Blasting Staff. 元素長杖電2也無法背對敵人施放,修正視野外仍能擊中以及射程無限的bug 奧術VIII特質(Trait)現在會正確的提升這個技能的範圍 Engineer Elixir X: This skill now gains a duration increase from both the Inventions trait Elite Supplies and the Alchemy trait Potent Elixirs. 變身藥水菁英技的持續時間現在會正確的被特質(Trait)加成 Freeze Grenade: This skill no longer benefits from the Explosives trait Grenadier for 5-second cooldown reduction. 手榴彈4不會從爆炸XI特質(Trait)中獲得五秒的冷卻時間降低 Knee Shot: This Firearms trait now effects all immobilize skills for engineers. The effect can only trigger once every 5 seconds to prevent players from exploiting it to stack massive amounts of cripple. 火器I特質(Trait)現在有五秒的冷卻時間,並且所有定身效果都能觸發 Mortar: This skill is now properly affected by the Inventions trait Rifled Turret Barrels. 菁英技Mortar也會取得發明XII特質(Trait)的傷害和射程加成 Rifled Barrels: This Firearms trait now works with the Elixir Gun kit when underwater. 水下的藥劑槍也會取得發明XII特質(Trait)的傷害和射程加成 Guardian Bane Signet: This skill’s animation will now work properly when activated by greatsword and hammer users. 擊倒印記在拿雙手劍和雙手槌時的動畫現在會正常顯示 Line of Warding: This skill now lasts for 5 seconds instead of 8 seconds. 長杖5持續時間從8秒降低到5秒 Merciful Intervention: This skill has been updated to heal when it completes and isn’t aborted. 傳送治療(Merciful Intervention)的bug修正 Renewed Focus: This skill now functions better while underwater (players are able to use abilities sooner) and functions with the Virtues trait Elite Focus. This skill now also properly refreshes Virtue of Courage when it is being affected by traits. 重置美德的菁英技,在點了菁英技持續時間較久的情況下也會正確運作,並正確的重置 神盾美德 Shield of Absorption: This skill will now appear correctly for all races. 所有種族的盾5動畫現在會正確顯示 Wrathful Spirit: This Honor trait’s retaliation duration has been decreased from 10 seconds to 3 seconds. 榮耀I特質(Trait)持續時間由10秒改為3秒 Mesmer Updated all phantasms and clones available to the mesmer to ensure they activate within their range. 我主玩幻術的,但是連我都看不懂這項在改啥 Updated mantras to now function underwater as they do above water. They also no longer go on full recharge when interrupted. 修正在水下使用mantra的問題,現在完全跟地面上運作方式相同 Illusionary Riposte: This skill now functions properly with the Dueling trait Blade Training. 副手劍4會正確的被單手劍特質降低冷卻時間 Phantasmal Warden: This skill no longer has a 0-second recharge when affected by traits. It now has approximately a 5-second recharge. 修正鏡像X特質(Trait)降低聚能器5幻象冷卻太多的問題 Necromancer Blood Is Power: This skill now grants 10 stacks of might but does not grant additional life force. Blood is Power現在給10層Might但是不會給生命能量 Chill of Death: This Spite trait no longer slows down the player’s autoattack when activated. 惡意X特質(Trait)現在發動(等同聚能器5)時不會影響玩家的武器技能1攻速 Epidemic: This skill no longer has infinite range. 傳病的射程不再是無限遠,FUCK YEAHHHHH Haunt: This Shadow Fiend skill now triggers instantly. Shadow Fiend的啟動技能現在是瞬發 Last Gasp: This Soul Reaping trait will now apply protection and remove stun as if using Spectral Armor. It also now has the displayed 60-second recharge, and the duration has been reduced to 6 seconds to properly match the skill. Last Gasp特質現在觸發時與幽靈護甲運作方式完全相同,並且正確的處於60秒冷卻 Life Transfer: This skill will now work properly with the Soul Reaping trait Path of Midnight. 死靈型態的技能4現在會正確的被特質降低冷卻時間 Life Siphon: This skill now properly applies damage at its intended range of 600. 主手匕首2現在在射程內會正確的造成傷害 Spectral Grasp: This skill now also grants 10% life force when used. It also benefits from the Curses trait Spectral Attunement to properly increase the chill duration to 6 seconds. 拉人現在給10%生命能量並且chill症狀的持續時間會正確的被特質延長 Spectral Walk: This skill now stops granting life force when struck if the player activates Death Shroud, Plague, or Lich Form. 鬼步中進入死亡型態或使用精英技就不再提供生命能量 Vampiric: This Blood Magic trait’s interaction with the Bloodthirst trait now increases health siphoning appropriately. 血系Master加成正確受到血系II特質(Trait)加成 Ranger Entangle: This skill is now properly affected by the Wilderness Survival trait Wilderness Knowledge. 綁人菁英技會正確的被特質降低冷卻時間 Lick Wounds: This skill now functions only with ranger pets. 倒地3現在只能放自己的寵物 (這是改了甚麼我不清楚) MAC的就不翻譯了 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 220.136.188.213 edit: 排版改寬 ※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 12:03)

10/02 12:02, , 1F
charr尖叫時間過長也太好笑 XD
10/02 12:02, 1F

10/02 12:03, , 2F
ranger 倒地3 一直都是雞肋…
10/02 12:03, 2F

10/02 12:05, , 3F
補翻 你不知道的那個是說 在包包的物品上右鍵賣 TP
10/02 12:05, 3F

10/02 12:05, , 4F
之前有一個 bug 就是有時候 TP 介面刷不出來 現在改好了
10/02 12:05, 4F
edit: 修正 ※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 12:06)

10/02 12:06, , 5F
在你使用背包中的物品選單時,Trading Post會適當刷
10/02 12:06, 5F

10/02 12:06, , 6F
10/02 12:06, 6F

10/02 12:06, , 7F
推翻譯姬
10/02 12:06, 7F

10/02 12:06, , 8F
這 bug 我有遇過 好像有些物品特別會踩到 橘球就不會
10/02 12:06, 8F

10/02 12:06, , 9F
ranger倒地3是讓寵物治療自己 原本好像可以做用在道具召喚
10/02 12:06, 9F

10/02 12:06, , 10F
的寵物吧 好像啦
10/02 12:06, 10F

10/02 12:06, , 11F
翻譯推
10/02 12:06, 11F

10/02 12:07, , 12F
不過通常趴在地上的下一秒就會聽到"no! my pet!" 悲劇
10/02 12:07, 12F

10/02 12:08, , 13F
i cant lose my pet!
10/02 12:08, 13F

10/02 12:09, , 14F
mesmer第一項是只 修正有效範圍外施放分身會重算cd的bug
10/02 12:09, 14F

10/02 12:09, , 15F
基本上ranger倒地三 只比元素的 好上一點點…
10/02 12:09, 15F

10/02 12:09, , 16F
改成不給你施放成功
10/02 12:09, 16F

10/02 12:10, , 17F
ranger倒地3其實偶爾會有用 倒地2才是真正廢技
10/02 12:10, 17F

10/02 12:10, , 18F
看看對不對 我在上班不能試
10/02 12:10, 18F

10/02 12:11, , 19F
Guardian那邊翻錯了,弱化成5秒
10/02 12:11, 19F
edit: 修正 ※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 12:12)

10/02 12:16, , 20F
推推翻譯 不過有些詞英翻中反而看不懂 XD
10/02 12:16, 20F

10/02 12:17, , 21F
水下那段的修正是移除落水瞬間的無敵以避免無敵輕功
10/02 12:17, 21F
edit: 修正 ※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 12:19)

10/02 12:19, , 22F
翻譯推
10/02 12:19, 22F

10/02 12:19, , 23F
ranger倒地技超廢 3技多次讓寵物跑來 只會對著我笑...
10/02 12:19, 23F

10/02 12:21, , 24F
ranger:來福 在我死之前 我想再摸摸你的頭.. 狗:(插旗)
10/02 12:21, 24F

10/02 12:21, , 25F
修正了charr很愛演的bug
10/02 12:21, 25F

10/02 12:23, , 26F
元素倒地3不錯用啊 常常死裡逃生
10/02 12:23, 26F

10/02 12:33, , 27F
coin那個真的有改嗎 我看還是KARMA買耶
10/02 12:33, 27F

10/02 12:35, , 28F
元素倒地3幾乎沒用吧,除非敵人完全不打你
10/02 12:35, 28F

10/02 12:36, , 29F
只要有敵人攻擊你,在CD跑完前一定會死……
10/02 12:36, 29F

10/02 12:36, , 30F
翻譯推 28行的墜"落"是我誤會嘛
10/02 12:36, 30F

10/02 12:42, , 31F
charr之前常常連原地跳都會發出要摔死的聲音= =
10/02 12:42, 31F
※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 12:43)

10/02 12:44, , 32F
煩耶。本來還奢望元素+強的...
10/02 12:44, 32F

10/02 12:50, , 33F
翻譯推! 死靈還有80個BUG!
10/02 12:50, 33F

10/02 12:51, , 34F
推翻譯
10/02 12:51, 34F

10/02 12:51, , 35F
元素匕首還是有稍微加強
10/02 12:51, 35F

10/02 12:59, , 36F
可惡,元素不能在WvWvW用風2偷電人了 (遮臉)
10/02 12:59, 36F

10/02 12:59, , 37F
Master Weaponsmiths...............NOOOOOOOOOOOOOOOOOO
10/02 12:59, 37F

10/02 13:06, , 38F
推推推翻譯
10/02 13:06, 38F

10/02 13:08, , 39F
我的charr終於可以不用再有懼高症了,平常走路跳也在叫lol
10/02 13:08, 39F

10/02 13:10, , 40F
ranger倒地3要改善的是成功率的問題吧...
10/02 13:10, 40F

10/02 13:10, , 41F
大概有50%機率寵跑過來根本不會補血
10/02 13:10, 41F

10/02 13:16, , 42F
翻譯推
10/02 13:16, 42F

10/02 13:18, , 43F
可惡 我還不知道原來風2可以偷電人就被改掉了 T______T
10/02 13:18, 43F

10/02 13:21, , 44F
元素倒地3要看地形 假如剛好有高低差就可以逃掉
10/02 13:21, 44F

10/02 13:22, , 45F
副本用來爭取時間 跑越遠活命機會越大
10/02 13:22, 45F

10/02 13:22, , 46F
當然單人時被圍地形又差的話還是死路一條
10/02 13:22, 46F

10/02 13:23, , 47F
我倒覺得戰士倒地3比較難用 除非是打技能點挑戰差一滴滴
10/02 13:23, 47F

10/02 13:24, , 48F
跟他拼才在用 不然復活殺玩怪還是等死而已.....
10/02 13:24, 48F

10/02 13:28, , 49F
玩家製造的武器現在可以保存自動攻擊的設定
10/02 13:28, 49F

10/02 13:28, , 50F
戰士過夠爽了 別再要求了
10/02 13:28, 50F

10/02 13:32, , 51F
元素長杖火3...QQ 唉...
10/02 13:32, 51F

10/02 13:33, , 52F
改善charr持續尖叫XDDD PVP自動平衡那邊太棒了
10/02 13:33, 52F

10/02 13:33, , 53F
元素真的慘 (倒
10/02 13:33, 53F

10/02 13:34, , 54F
常常打到400多分然後被自動平衡超衰的!
10/02 13:34, 54F

10/02 13:42, , 55F
原來傳並原本距離無限喔?害我整天在抓它炸開的範圍。
10/02 13:42, 55F

10/02 13:51, , 56F
你可以點特性 爬起來以後砍死怪就真的rally..
10/02 13:51, 56F

10/02 13:54, , 57F
無限是指敵人跑出1200一樣會炸 炸出來的範圍目測半徑300吧
10/02 13:54, 57F

10/02 13:56, , 58F
元素倒三很好用,只要沒有被緩速,還可以翻滾找點活
10/02 13:56, 58F

10/02 13:58, , 59F
元素倒3我覺得PVE比較實用,PVP.WVW元素倒地超多人插旗QQ
10/02 13:58, 59F

10/02 13:59, , 60F
同意,元素三對 PvP 是廢招 Q_Q
10/02 13:59, 60F

10/02 14:00, , 61F
ele香爐- -
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10/02 14:02, , 62F
倒地3本身是好招 但CD時間太不對勁了
10/02 14:02, 62F

10/02 14:03, , 63F
在PVP其他職業至少都有一次阻止插旗的機會 元素沒有
10/02 14:03, 63F

10/02 14:07, , 64F
元素倒地2 3都是廢招吧
10/02 14:07, 64F

10/02 14:08, , 65F
ele 香爐人人__ (艸)
10/02 14:08, 65F

10/02 14:08, , 66F
我現在有一種莫名的...像d3當初1.03把攻速改掉那種感絕
10/02 14:08, 66F

10/02 14:08, , 67F
3因為CD從OP招變廢招...
10/02 14:08, 67F

10/02 14:09, , 68F
受不了跑去官網發文了...怒
10/02 14:09, 68F

10/02 14:09, , 69F
哈倒地3在pvp真的沒用 直接被插死還跑個頭
10/02 14:09, 69F

10/02 14:11, , 70F
元素倒地3其實很好了 關鍵是2太濫稱不到3
10/02 14:11, 70F

10/02 14:58, , 71F
為什麼~~夏爾亂叫明明就很萌啊~~
10/02 14:58, 71F

10/02 15:15, , 72F
應該是,玩家製造的武器可以儲存自動攻擊的狀態了
10/02 15:15, 72F

10/02 15:16, , 73F
終於可以不用每次換火焰噴射器還要從新打開自動攻擊了....
10/02 15:16, 73F
※ 編輯: loveFantasy 來自: 220.136.188.213 (10/02 15:20)

10/02 15:21, , 74F
不~~我的杖5
10/02 15:21, 74F

10/02 16:38, , 75F
遊俠倒地3是指不能讓Orge套裝的石狗補血把
10/02 16:38, 75F

10/02 16:38, , 76F
石狗的補量跟玩家救人一樣多 算是很扯的BUG
10/02 16:38, 76F

10/02 16:40, , 77F
正常情況下遊俠倒地3都可以正常施放
10/02 16:40, 77F

10/02 16:41, , 78F
除非你前一個指令讓寵物跑太遠
10/02 16:41, 78F

10/02 16:41, , 79F
不過實際上倒地後在按F4切換寵在按3就行了
10/02 16:41, 79F

10/02 16:54, , 80F
遊俠倒地三很好用阿,寵物死了還可以用倒地三復活幫你
10/02 16:54, 80F

10/02 16:55, , 81F
回,我好像沒有失敗過
10/02 16:55, 81F

10/02 16:56, , 82F
點了beast master5 f4常保cd呢~~
10/02 16:56, 82F

10/02 17:08, , 83F
元素倒地3我曾經在sPVP裡面連用了五次 幫隊友拖超多時間XD
10/02 17:08, 83F

10/02 17:09, , 84F
對面一群人圍著我插旗不知道為什麼都插不到lol
10/02 17:09, 84F

10/02 17:20, , 85F
我想對面看到小鳥頭就插不下去了吧
10/02 17:20, 85F

10/02 17:28, , 86F
WTF
10/02 17:28, 86F

10/02 17:36, , 87F
樓樓上好壞XDD
10/02 17:36, 87F

10/02 17:39, , 88F
howar31自lol版後 又一新力作
10/02 17:39, 88F

10/02 17:46, , 89F
這梗你們玩了一年了不會膩嗎囧......
10/02 17:46, 89F

10/02 17:57, , 90F
快膩了 正好又get xd
10/02 17:57, 90F

10/02 18:59, , 91F
剛又check了一下、現在新舊兩種副本代幣可以疊一起了!
10/02 18:59, 91F

10/02 21:22, , 92F
ranger倒地3 還要看寵物心情才能決定要不要幫你復活..
10/02 21:22, 92F
文章代碼(AID): #1GQcR8Sr (GuildWars)
文章代碼(AID): #1GQcR8Sr (GuildWars)