Re: [問題] 物件稍微跟著滑鼠移動
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假如我場景上面有一個物件叫做box_mc
然後場景尺寸是640X400
//中心點
var centerX:Number = 320;
var centerY:Number = 200;
//部分偏移程度,越靠近1表示最終位置越接近滑鼠位置
var posFactor:Number = 0.5;
//逼近速度,越靠近1表示逼近速度越快,1表示瞬間移動至定點
var chaseFactor:Number = 0.2;
//持續呼叫的主迴圈
addEventListener(Event.ENTER_FRAME, loop);
function loop(e:Event):void {
//計算目標座標
var targetX:Number = centerX + posFactor * (mouseX - centerX);
var targetY:Number = centerY + posFactor * (mouseY - centerY);
//使用chaseFactor去慢慢逼近
box_mc.x += chaseFactor * (targetX - box_mc.x);
box_mc.y += chaseFactor * (targetY - box_mc.y);
}
以上code寫法為方便理解原理
真正要增進效能與節省記憶體的話可以自行簡化
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