Re: [分享] 球探找的妖人
在大陸論壇上面找到的
http://www.playfifa.com/html/28/t-62028.html
[CAREER]
// if you want it to be N seasons
NUM_SEASONS_IN_CAREER = 15
//可以改30 50 100年
//level to trigger the star player paper
NEWSPAPER_STAR_SIGNING = 86
//超過這個數字 轉會報紙就會報導
// How many points a manager needs to get to the next star.
POINTS_FOR_STAR_ = 0,1000,2500,5000,7500,12500,17500,25000,32500,40000,50000
//點數設定小 升級越快
BID_POINT_INCREMENTS = 1
//數字改大 買人買不完
// player value tweakers 球員身價之類的 不是很清楚也不敢亂碰
PLAYER_VAL_MAGIC_NUMBER = 39000000
PLAYER_VAL_MAGIC_POWER = 11
PLAYER_VAL_OVERALL_DIVIDER = 195
PLAYER_VAL_LOWEST_BASE_VALUE = 100000
PLAYER_VAL_MUTLIPLIER_OLDER_THAN_35 = -0.60
PLAYER_VAL_MUTLIPLIER_OLDER_THAN_30 = -0.30
PLAYER_VAL_MUTLIPLIER_OLDER_THAN_25 = 0.10
PLAYER_VAL_MUTLIPLIER_OLDER_THAN_20 = 0.00
PLAYER_VAL_MUTLIPLIER_OLDER_THAN_15 = -0.05
PLAYER_VAL_MULTIPLIER_CONTRACT_4_PLUS_YEAR = 0.3
PLAYER_VAL_MULTIPLIER_CONTRACT_3_YEAR = 0.3
PLAYER_VAL_MULTIPLIER_CONTRACT_2_YEAR = 0.3
PLAYER_VAL_MULTIPLIER_CONTRACT_1_YEAR = -0.1
PLAYER_VAL_MULTIPLIER_GOLD_PLAYING_STYLE = 0.15
PLAYER_VAL_MULTIPLIER_SILVER_PLAYING_STYLE = 0.1
PLAYER_VAL_MULTIPLIER_BRONZE_PLAYING_STYLE = 0.05
PLAYER_VAL_MULTIPLIER_NO_PLAYING_STYLE = -0.05
PLAYER_VAL_PRESTIGE_OVER_16 = 0.1
PLAYER_VAL_PRESTIGE_OVER_12 = 0.0
PLAYER_VAL_PRESTIGE_OVER_8 = -0.1
PLAYER_VAL_PRESTIGE_OVER_4 = -0.25
PLAYER_VAL_PRESTIGE_OVER_0 = -0.35
PLAYER_VAL_PLAYER_INT_PRESTIGE_4_MULT = 0.1
PLAYER_VAL_PLAYER_INT_PRESTIGE_5_MULT = 0.35
PLAYER_VAL_MULTIPLIER_STRIKER = 1.15
PLAYER_VAL_MULTIPLIER_ATT_MID = 1.2
PLAYER_VAL_MULTIPLIER_DEF_MID = 0.75
PLAYER_VAL_MULTIPLIER_MID = 0.85
PLAYER_VAL_MULTIPLIER_CEN_DEF = 0.75
PLAYER_VAL_MULTIPLIER_DEF = 0.7
PLAYER_VAL_MULTIPLIER_GOALIE = 0.6
// player wage tweaker
PLAYER_WAGE_MAGIC_NUMBER= 40000
PLAYER_WAGE_MAGIC_POWER= 2
PLAYER_WAGE_OFFSET = 500
PLAYER_WAGE_MUTLIPLIER_OLDER_THAN_37 = -0.2
PLAYER_WAGE_MUTLIPLIER_YOUNGER_THAN_20 =-0.30
PLAYER_WAGE_MULTIPLIER_GOLD_PLAYING_STYLE = 0.2
PLAYER_WAGE_MULTIPLIER_SILVER_PLAYING_STYLE = 0.1
PLAYER_WAGE_MULTIPLIER_BRONZE_PLAYING_STYLE = 0.05
PLAYER_WAGE_MULTIPLIER_NO_PLAYING_STYLE = -0.05
PLAYER_WAGE_PLAYER_INT_PRESTIGE_4_MULT = 0.1
PLAYER_WAGE_PLAYER_INT_PRESTIGE_5_MULT = 0.2
PLAYER_WAGE_MULTIPLIER_STRIKER = 0.15
PLAYER_WAGE_MULTIPLIER_ATT_MID = 0.2
PLAYER_WAGE_MULTIPLIER_DEF_MID = 0.1
PLAYER_WAGE_MULTIPLIER_MID = 0.0
PLAYER_WAGE_MULTIPLIER_CEN_DEF = -0.05
PLAYER_WAGE_MULTIPLIER_DEF = -0.1
PLAYER_WAGE_MULTIPLIER_GOALIE = -0.1
PLAYER_WAGE_OVERALL_MAGIC_OFFSET = 0.05
PLAYER_WAGE_OVERALL_MAGIC_POWER = 5
PLAYER_WAGE_OVERALL_MAGIC_MULTIPLIER = 3
PLAYER_WAGE_BOSMAN_MULTIPLIER = 1.3
//currency values. NB. "CURRENCY" defined per locale
EXCHANGE_0 = 1 //EURO
EXCHANGE_1 = 0.67 //STERLING
EXCHANGE_2 = 1.23 //US DOLLARS
//Youth Accademy tweaks 青訓營
MIN_ACCADEMY_PLAYERS = 3 可以改大
MIN_PLAYERS_FOR_ACCADEMY_BOOST = 15 可以改大
PROB_OF_FINDING_ACCADEMY_PLAYER = 99 改成99就每週一個
YOUTH_ACCADEMY_REDUCTION = 10
MIN_ACCADEMY_PLAYER_AGE = 10
//其實可以改成0歲!如果你的球隊有五星級,scout等級也最高的話
那就可以載第一年就搜尋道一群只有10歲甚至8歲5歲但能力達到8x 9x的妖人
不過他們錢幾年都不會有任何成長 因為他們要等到15.16歲以後才有成長XD
MAX_ACCADEMY_PLAYER_AGE = 17
//ticket price tweaks 門票系统
TICKET_PRICE_L = 3.5
TICKET_PRICE_M = 99
TICKET_PRICE_H = 99.5
APPRECIATION_FACTOR_L = 5.0
APPRECIATION_FACTOR_M = 4.0
APPRECIATION_FACTOR_H = 1.0
MATCH_IMP_L = 0.8
MATCH_IMP_M = 1.0
MATCH_IMP_H = 1.4
ATTENDANCE_WEIGHT = 0.1
TICKET_SALES_MULTIPLIER = 300
TICKET_SALES_POWER = 2.5
TICKET_SALES_RAISER = 15000
// 轉會來了!
TRANSFER_MIN_TEAM_SIZE = 11 調成11人就不怕買不到喜歡的球員
BASE_REBIRTH_AGE = 10
SIGNING_FEE_PERCENTAGE = 1.0
RATING_DIFF_FOR_CPU_SCOUT = 10
REBIRTH_REDUCTION = 0
RENEWAL_PERCENTAGE = 10
BOSMAN_MULTIPLIER = 0.8
PROB_OF_REBIRTH = 100
TRANSFER_MIN_TEAM_SIZE = 11
MAX_PER_TEAM_SALES = 15
PROB_SELL_BEST_WORST = 90
PROB_PLAYER_IS_LOANED = 20
RATING_DROP_FOR_FORCED_SALE = 20
PLAYERS_LESS_THAN_DESIRED_FOR_FORCED_SALE = 1
TRANSFER_MIN_TEAM_SIZE = 11
PROB_SELLING_RANDOM_PLAYER = 90
TRANSFER_MAX_TEAM_SIZE = 30
MAX_PER_TEAM_BUYS = 10
IDEAL_NUM_PLAYERS = 23
STAR_INTEREST_THRESHOLD = 70
PROB_BUYING_PLAYER = 70
BUYING_PLAYER_RATING_DIF = 10
PROB_BUY_FIRST_PLAYER = 30
GREAT_TEAM_RATING = 80
SMALL_TEAM_THRESHOLD = 21
SMALL_TEAM_SIGNING_CHANCE = 80
SIGNING_CHANCE = 100
PROB_CPU_APPROACH = 6
PROB_CPU_OFFER = 40
FOR_LOAN_DIVIDER = 2
BID_VARIATION_DIVIDER_LISTED = 39
BID_VARIATION_DIVIDER_POACHED = 20
WAGE_OFFER_DIVIDER = 10
PROB_SELL_TO_OWN_LEAGUE = 100
MAX_PLAYERS = 100
BONUS_MULTIPLIER = 20
CHANCE_OF_BOSMAN = 10 自由球員出現的機率,改到10%就真的真的很多了...
CPU_BUY_PRICE_RANGE_OFFSET = -15
CPU_BUY_PRICE_RANGE = 40
CPU_RANDOM_BUY_PRICE_RANGE = 75
CPU_RANDOM_BUY_PRICE_RANGE_OFFSET = -25
CPU_GOOD_PLAYER_BUY_PRICE_RANGE = 100
CPU_GOOD_PLAYER_BUY_PRICE_RANGE_OFFSET = 0
CPU_BAD_PLAYER_BUY_PRICE_RANGE = 50
CPU_BAD_PLAYER_BUY_PRICE_RANGE_OFFSET = -60
PROB_GOTO_UNKNOWN_LEAGUE_MOD = 500
PROB_GOTO_UNKNOWN_LEAGUE = 100
PROB_GOTO_MAJOR_EURO_LEAGUE = 100
PROB_SWAP_MAJOR_EURO_LEAGUE = 100
TRANSFER_PLAYER_DIF_BUY_MULT = 0.75
TRANSFER_PLAYER_DIF_LOAN_MULT = 0.5
PRESTIGE_OFFSET = -5
SAME_COUNTRY_BONUS = 2
DOUBLE_TIME_POINTS = 2
WAGE_OFFER_DIVIDER = 15
PRESTIGE_OFFSET_CN = -3
SAME_COUNTRY_BONUS_CN = 100
DOUBLE_TIME_POINTS_CN = 0
WAGE_OFFER_DIVIDER_CN = 10
TRANSFER_REALLY_NOT_HAPPY_THRESHOLD = 10
TRANSFER_WOULD_NEVER_SIGN_FOR_BONUS = 0
TRANSFER_WOULD_SIGN_FOR_BONUS = 5
HIGH_CLUB_IDENTIFICATION_BONUS = 0
LOW_CLUB_IDENTIFICATION_BONUS = 2
LOAN_OFFER_POOR_PLAYER_BUFFER = -15
MIN_APPEARANCES_FOR_POACHING = 10
GOOD_MIDFIELD_SCORING_RATIO = 6
GOOD_STRIKER_SCORING_RATIO = 2
GOOD_GOALIE_CS_RATIO = 4
GOOD_FORM_LEVEL_FOR_SALE = 70
BAD_MORALE_LEVEL_FOR_SALE = 50
PROB_OF_OFFER_WITHDRAWL = 50
PLAYER_STAR_PRESTIGE_THRESHOLD = 7
//USER SCOUTING VARS
SCT_ABOVE_ = 1,3,6,9,12,15,17,20,22,25
SCT_BELOW_ = 50,40,30,20,16,13,11,8,5,1
SCT_DURATION_ = 0,10,20
PER_WEEK_SCOUT_CHANCE_OF_FIND = 100
//tweak the initial money that you get when you start the mode
INITAL_MONEY_TWEAKER = 1.0
//EXPECTATION SYSTEM
EXPECTATION_LEAGUE_WIN_MIN = 85
EXPECTATION_LEAGUE_PROMOTED_MIN = 75
EXPECTATION_LEAGUE_PLAYOFFS_MIN = 65
EXPECTATION_LEAGUE_PLAYOFFS_MAX = 90
EXPECTATION_LEAGUE_ECC_MIN = 75
EXPECTATION_LEAGUE_ECC_MAX = 90
EXPECTATION_LEAGUE_EFA_MIN = 50
EXPECTATION_LEAGUE_EFA_MAX = 80
EXPECTATION_LEAGUE_TOP_HALF_MIN = 30
EXPECTATION_LEAGUE_TOP_HALF_MAX = 65
EXPECTATION_LEAGUE_RELEGATION_MAX = 35
EXPECTATION_LEAGUE_BOTTOM3_MAX = 35
EXPECTATION_DOM_CUP_WIN_MIN = 80
EXPECTATION_DOM_CUP_SEMI_MIN = 70
EXPECTATION_DOM_CUP_SEMI_MAX = 90
EXPECTATION_DOM_CUP_QUARTER_MIN = 60
EXPECTATION_DOM_CUP_QUARTER_MAX = 80
EXPECTATION_DOM_CUP_ROUND_X_MIN = 50
EXPECTATION_EURO_CUP_WIN_MIN = 85
EXPECTATION_EURO_CUP_SEMI_MIN = 70
EXPECTATION_EURO_CUP_SEMI_MAX = 90
EXPECTATION_EURO_CUP_QUARTER_MIN = 55
EXPECTATION_EURO_CUP_QUARTER_MAX = 75
EXPECTATION_EURO_CUP_SURVIVE_KO_MIN = 45
EXPECTATION_EURO_CUP_SURVIVE_KO_MAX = 65
EXPECTATION_TREBLE_PRESTIGE = 19
EXPECTATION_DOUBLE_PRESTIGE = 16
EXPECTATION_EXTRA_STAY_POSITIVE_BANK_MAX = 100000
EXPECTATION_EXTRA_SIGN_A_STAR_PLAYER_MIN_BUDGET = 60
EXPECTATION_EXTRA_SIGN_A_STAR_PLAYER_MIN_INT_PRES = 15
EXPECTATION_EXTRA_SIGN_A_STAR_PLAYER_MIN_PLAYER_RATING = 85
EXPECTATION_EXTRA_HOME_FORTRESS_MIN_TEAM = 50
EXPECTATION_EXTRA_HOME_FORTRESS_WIN_PERCENTAGE = 70
EXPECTATION_EXTRA_BUY_A_NEW_X_MIN_BUDGET = 40
EXPECTATION_EXTRA_OLD_AGE = 25
EXPECTATION_EXTRA_LONG_CONTRACT = 3
EXPECTATION_EXTRA_SPEND_X_ON_TRANSFERS_MAX_BUDGET = 40
EXPECTATION_EXTRA_SPEND_X_ON_TRANSFERS_MIN_OVERALL = 25
EXPECTATION_EXTRA_SPEND_X_ON_TRANSFERS_MAX_PERCENTAGE = 30
EXPECTATION_EXTRA_REDUCE_WAGE_BILL_BY_X_MAX_BUDGET = 50
EXPECTATION_EXTRA_REDUCE_WAGE_BILL_BY_X_MIN_OVERALL = 50
EXPECTATION_EXTRA_REDUCE_WAGE_BILL_BY_X_PERCENTAGE = 20
EXPECTATION_EXTRA_CLOSE_JOB_SEC_DIF = 20
EXPECTATION_EXTRA_CLOSE_PRESTIGE_DIF = 2500
EXPEC_SPENDING_TOO_MUCH = -4
EXPEC_BOUGHT_THE_WRONG_PLAYER = -4
EXPEC_NOT_MEETING_STAFF_UPGRADE = -3
EXPEC_MEETING_LEAGUE = 2
EXPEC_NOT_MEETING_LEAGUE = -2
EXPEC_HOME_FORTRESS_WIN = 4
EXPEC_HOME_FORTRESS_LOSE = -4
EXPEC_LOOSE_TO_RIVALS = -3
EXPEC_BEAT_RIVALS = 5
EXPEC_REDUCING_SPENDING = 3
EXPEC_SIGNING_PLAYERS_TO_LONG_CONTRACTS = 3
EXPEC_CUP_PER_EXTRA_ROUND_JOB_SEC = 3
EXPEC_EURO_PER_EXTRA_ROUND_JOB_SEC = 5
EXPEC_CUP_EARLY_PER_ROUND_JOB_SEC = -2
EXPEC_EURO_EARLY_PER_ROUND_JOB_SEC = -3
EXPEC_BOUGHT_THE_WRONG_PLAYER = -4
EXPEC_WRONG_CONTRACT_LENGTH = -4
EXPEC_WRONG_STAFF_IMPROVED = -4
EXPEC_BUYING_YOUNGER_PLAYERS = 3
EXPEC_RIGHT_STAFF_IMPROVED = 5
//state thresholds
INEXPERIENCED_MANAGER_PRESTIGE = 2
EXPERIENCED_MANAGER_PRESTIGE = 5
VETERAN_MANAGER_PRESTIGE = 8
LOW_FAN_SUPPORT = 40
HIGH_FAN_SUPPORT = 70
LOW_TEAM_CHEM = 40
HIGH_TEAM_CHEM = 70
TEAM_OF_THE_MONTH_MORALE_BOOST = 3
//export ranges
MEDIUM_PRESTIGE_EXPORT_BOOST_LEVEL = 5
HIGH_PRESTIGE_EXPORT_BOOST_LEVEL = 8
//Growth values 成长值的计算
PUNISHMENT_FOR_INJURY = 0
PUNISHMENT_FOR_NOT_PLAYING = 0
PLAYER_GROWTH_INJURY_PER_MATCH_XP = 0
PLAYER_GROWTH_DIDNT_PLAY_PER_MATCH_XP = 10
PLAYER_GROWTH_TEAM_PRESTIGE_MULTIPLIER = 10.7
PLAYER_GROWTH_DIST_FROM_POTENTIAL_MULTIPLIER = 0.6
PLAYER_GROWTH_XP_EARNED_MULTIPLIER = 0.5
PLAYER_GROWTH_XP_AVG_MATCH_RATING = 65.0
PLAYER_GROWTH_XP_MATCH_RATING_MULTIPLIER = 10.2
//Youth
PROB_OF_FINDING_ACCADEMY_PLAYER = 100 青训营发现球员的参数
//Training
TRAINING_ATTEND_XP = 100.0
TRAINING_ATTRIB_XP_OFFSET = 10
TRAINING_FATIGUE = 0
TRAINING_LOW_FATIGUE = 85
TRAINING_INJURY_CHANCE = 0
TRAINING_LOW_FATIGUE_INJURY_CHANCE = 0
TRAINING_MODERATE_INJURY_CHANCE = 0
TRAINING_SEVERE_INJURY_CHANCE = 0
以上是從大陸網站上面抓下來的
不知道完全不完全
里面有些參數也不是很懂
不過還是分享給版友 希望大家都玩的愉快
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