Re: [閒聊] 臉黑機制
※ 引述《Dialysis (Chiquitia)》之銘言:
: 1. 玩家不可能十幾小時沒有傳奇
: The fact that some people claim to go for 10+ hours without finding a
: legendary is not only not our intent, but should in fact be impossible.
:
: 4. BZ的目標,是希望高端玩家,能平均90分鐘一個傳奇
: Our final target is roughly in the 90 minute range for advanced players.
:
: 5. 你休想透過離開鍵盤來操弄此系統
: No you can't afk the system
:
: 6. 臉黑機制應該會極少作用的,多數玩家仍是透過一般掉落得到傳奇
: it's there for the 1% who just get really bad random rolls for an excessively
: long period of time.
文長述刪
基本上很多人都被回應中不斷提的「時間」誤導了,實際上要用時間去衡量一個玩家究竟
是不是時運不濟到很久沒打到傳奇太過模稜兩可,因為你不知道那個玩家是專心刷圖還是
只是邊吃泡麵另一邊看電視一小時打幾個怪物了事再跳出來哭哭他臉很黑。
但是有另外一個單位可以比較客觀的顯示出誰臉黑誰臉不黑,那就是按照擊殺數以及根據
怪物種類跟難度去給權重,例如殺一隻沉淪魔+1點,開個箱子+5點,打敗葛來分多+10...
啊不,是打敗紫怪+10點之類的,最後累積到可能一千點顯示出玩家殺了一定質量的怪還沒
拿到傳奇臉很黑,那就傳奇掉落率乘個兩倍
或者更直接(懶)一點的,用經驗值獲得量去衡量,這個從程式觀點來看判斷最直接CODE也
好寫
當然對於掉落率為0的,不管臉再黑傳奇掉落率加成再高還是不會掉,因為0% * 1000%還是
0%,例如之前刷EXP很紅的伊斯卡圖的快樂黑影夥伴們
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 114.35.202.66
推
03/19 11:04, , 1F
03/19 11:04, 1F
→
03/19 11:05, , 2F
03/19 11:05, 2F
→
03/19 11:06, , 3F
03/19 11:06, 3F
高難度可以因應經驗加成再去除以一定值,更狠一點甚至直接除以該難度的經驗加成比
推
03/19 11:07, , 4F
03/19 11:07, 4F
※ 編輯: cxzqwer 來自: 114.35.202.66 (03/19 11:08)
→
03/19 11:07, , 5F
03/19 11:07, 5F
→
03/19 11:07, , 6F
03/19 11:07, 6F
→
03/19 11:08, , 7F
03/19 11:08, 7F
→
03/19 11:08, , 8F
03/19 11:08, 8F
→
03/19 11:08, , 9F
03/19 11:08, 9F
→
03/19 11:08, , 10F
03/19 11:08, 10F
→
03/19 11:08, , 11F
03/19 11:08, 11F
基礎掉落率可以按照難度去設定,我要表明的重點是不可能用時間去衡量,那個判斷條件
太過混雜而且難以定義
※ 編輯: cxzqwer 來自: 114.35.202.66 (03/19 11:10)
→
03/19 11:09, , 12F
03/19 11:09, 12F
→
03/19 11:09, , 13F
03/19 11:09, 13F
→
03/19 11:10, , 14F
03/19 11:10, 14F
→
03/19 11:10, , 15F
03/19 11:10, 15F
推
03/19 11:10, , 16F
03/19 11:10, 16F
→
03/19 11:10, , 17F
03/19 11:10, 17F
→
03/19 11:10, , 18F
03/19 11:10, 18F
→
03/19 11:11, , 19F
03/19 11:11, 19F
→
03/19 11:11, , 20F
03/19 11:11, 20F
→
03/19 11:11, , 21F
03/19 11:11, 21F
把那句話解讀為「用對方法配對裝有在認真打的玩家」就好了
※ 編輯: cxzqwer 來自: 114.35.202.66 (03/19 11:12)
推
03/19 11:12, , 22F
03/19 11:12, 22F
→
03/19 11:12, , 23F
03/19 11:12, 23F
推
03/19 11:12, , 24F
03/19 11:12, 24F
→
03/19 11:12, , 25F
03/19 11:12, 25F
→
03/19 11:13, , 26F
03/19 11:13, 26F
推
03/19 11:13, , 27F
03/19 11:13, 27F
→
03/19 11:14, , 28F
03/19 11:14, 28F
→
03/19 11:14, , 29F
03/19 11:14, 29F
→
03/19 11:14, , 30F
03/19 11:14, 30F
→
03/19 11:15, , 31F
03/19 11:15, 31F
→
03/19 11:15, , 32F
03/19 11:15, 32F
推
03/19 11:18, , 33F
03/19 11:18, 33F
推
03/19 11:36, , 34F
03/19 11:36, 34F
推
03/19 11:42, , 35F
03/19 11:42, 35F
→
03/19 11:42, , 36F
03/19 11:42, 36F
→
03/19 11:43, , 37F
03/19 11:43, 37F
推
03/19 11:47, , 38F
03/19 11:47, 38F
→
03/19 11:48, , 39F
03/19 11:48, 39F
推
03/19 11:49, , 40F
03/19 11:49, 40F
推
03/19 11:50, , 41F
03/19 11:50, 41F
→
03/19 12:17, , 42F
03/19 12:17, 42F
→
03/19 12:17, , 43F
03/19 12:17, 43F
→
03/19 12:18, , 44F
03/19 12:18, 44F
→
03/19 12:32, , 45F
03/19 12:32, 45F
推
03/19 12:35, , 46F
03/19 12:35, 46F
→
03/19 12:37, , 47F
03/19 12:37, 47F
討論串 (同標題文章)
本文引述了以下文章的的內容:
閒聊
15
46
以下文章回應了本文:
完整討論串 (本文為第 3 之 9 篇):
閒聊
15
46
閒聊
4
5
閒聊
13
47
閒聊
28
64
閒聊
1
4
閒聊
2
2
閒聊
1
2