Re: How do you make these huge changes and stay so stable?

看板DFBSD_kernel作者時間21年前 (2004/12/22 05:01), 編輯推噓0(000)
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:I'm reading the diary, as well as the roadmap for the KVA/page :requirements/requests and I'm wondering how the heck you can rip so much out :and replace it with so much new code, and still stay 'production stable'? :It's pretty amazing. Do you guys just keep the patches to yourselves for a :while to test them, or what? : :Jonathon Well, I don't think my own personal track record is *that* good. But it is certainly a whole lot better then e.g. what we are seeing out of the FreeBSD developer base. I've introduced plenty of bugs, as have other DFly developers. The difference is that we are very focused on fixing the problems that crop up as priority #1... and doing it right, not just adding hacks to work around problems. So there are usually only a small number of 'serious' bugs outstanding at any given moment. We are very focused on producing maintainable APIs for subsystems... that is one of my biggest requirements for new code. The result is a far more maintainable code base then e.g. FreeBSD has. And I wouldn't be saying that if I didn't think the evidence to the fact was incontroversial. I would hold up Jeff's SACK implementation as the poster-child here. Only three people really tested his code pre-commit, yet post-commit there was exactly *ONE* (and only one) serious bug exposed to our user base. And it was fixed very quickly. Regardless of how the performance numbers turn out when we finally turn off Giant (and I still believe that we are going to blow away the competition in that regard), our threaded-subsystem model has reaped us *HUGE* rewards with regards to code development, stability, and maintainability. *HUGE*. -Matt Matthew Dillon <dillon@backplane.com>
文章代碼(AID): #11o8yG00 (DFBSD_kernel)
文章代碼(AID): #11o8yG00 (DFBSD_kernel)