[閒聊] 想問一下 c/c++ 如何存取 3dmax 中的物件 ?
各位前輩大家好
小弟一直有個幻想 (?)
是用 c/c++ 存取 3dmax/maya 已做好的物件
用 "某API" 呈現在視窗上
然後進階成為遊戲的物體
想請問各位大大
這個如何做 ?
opengl 的書最近才剛開始翻
有點難懂, 想問說, 我要如何才能實做出我的想法 ?
希望前輩能指引小弟一條明路
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命運硬要踩,但我拒絕死掉
我就是小強
小強是我的命
但其實交配繁殖子孫無限才是重點
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