Re: [問題] 對戰遊戲的亂數製作
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//Random attack1 = new Random();
//Random attack2 = new Random();
// Random attack1 = new Random();
// Random attack2 = new Random();
namespace 對戰小遊戲
{
class Random
{
static void Main(string[] args)
{
Console.WriteLine("這是一款能夠讓您痛扁格鬥小遊戲,小心!!你也有可
能被對方痛扁!!");
Console.Write("請輸入您的大名:");
string name1 = Console.ReadLine();
Console.Write("請輸入您對手的名字:");
string name2 = Console.ReadLine();
Console.WriteLine("確定? 是/否(請輸入1/0)");
int TrueORfalse = int.Parse(Console.ReadLine());
while (TrueORfalse != 1)
{
Console.Write("請輸入您的大名:");
name1 = Console.ReadLine();
Console.Write("請輸入您對手的名字:");
name2 = Console.ReadLine();
Console.WriteLine("確定? 是/否(1/0)");
TrueORfalse = int.Parse(Console.ReadLine());
}
int Blood1 = 100;
int Blood2 = 100;
while (Blood1 > 0 && Blood2 > 0)
/*System.Random RandNum = new System.Random();
int MyRandomNumber = RandNum.Next(69);
int MyRandomNumber = RandNum.Next(69);
Random r = new Random();
int attack1 = r.Next( 1, 60);
Random s = new Random();
int attack2 = s.Next( 1, 60);*/
Console.WriteLine(name1 + "對" + name2 + "造成了" + attack1 +
"的傷害");
Blood2 = Blood2 - attack1;
Console.WriteLine(name2 + "還剩下" + Blood2 + "點生命值");
Console.WriteLine(name2 + "對" + name1 + "造成了" + attack2 +
"的傷害");
Blood1 = Blood1 - attack2;
Console.WriteLine(name1 + "還剩下" + Blood1 + "點生命值");
}
}
}
--
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