[閒聊] 40k死印排骨 無限瞬移的敵人怎麼打
如題
我剛剛看完40k的新動畫啦
死印也太扯了
無傷過原鑄罐頭士官
http://i.imgur.com/dlaIHt2.jpg
這技能真的不用ban嗎
法環圖書館那個就夠噁心了
死印更扯
無視障礙狙擊
0cd空間移動瞬移
一發必殺即死神經槍
我看留言都笑說死印的技能配置就像是在追求rp代入感車卡的玩家群體裡出現強度黨,專門
排骨的兵種都這麼變態的嗎
難怪要給他們沒辦法增加人口的debuff了
不然根本沒得打
死靈科技、震撼人心
-----
Sent from JPTT on my Xiaomi M2004J19C.
--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 112.78.83.99 (臺灣)
※ 文章網址: https://www.ptt.cc/bbs/C_Chat/M.1694828361.A.9AE.html
※ 編輯: asd911420 (112.78.83.99 臺灣), 09/16/2023 09:41:18
推
09/16 09:45,
9月前
, 1F
09/16 09:45, 1F
推
09/16 09:46,
9月前
, 2F
09/16 09:46, 2F
死靈只能靠叫醒自己人來增加而已,還有內部不合debuff
推
09/16 09:48,
9月前
, 3F
09/16 09:48, 3F
→
09/16 09:48,
9月前
, 4F
09/16 09:48, 4F
※ 編輯: asd911420 (112.78.83.99 臺灣), 09/16/2023 09:53:27
推
09/16 09:55,
9月前
, 5F
09/16 09:55, 5F
推
09/16 10:05,
9月前
, 6F
09/16 10:05, 6F
推
09/16 10:10,
9月前
, 7F
09/16 10:10, 7F
推
09/16 10:17,
9月前
, 8F
09/16 10:17, 8F
→
09/16 10:37,
9月前
, 9F
09/16 10:37, 9F
推
09/16 11:03,
9月前
, 10F
09/16 11:03, 10F
→
09/16 11:03,
9月前
, 11F
09/16 11:03, 11F
→
09/16 11:03,
9月前
, 12F
09/16 11:03, 12F
→
09/16 11:04,
9月前
, 13F
09/16 11:04, 13F
推
09/16 11:26,
9月前
, 14F
09/16 11:26, 14F
→
09/16 11:26,
9月前
, 15F
09/16 11:26, 15F
推
09/16 11:32,
9月前
, 16F
09/16 11:32, 16F
推
09/16 12:50,
9月前
, 17F
09/16 12:50, 17F
→
09/16 12:50,
9月前
, 18F
09/16 12:50, 18F
→
09/16 12:50,
9月前
, 19F
09/16 12:50, 19F
→
09/16 12:52,
9月前
, 20F
09/16 12:52, 20F
→
09/16 12:52,
9月前
, 21F
09/16 12:52, 21F
推
09/16 12:58,
9月前
, 22F
09/16 12:58, 22F
推
09/16 13:01,
9月前
, 23F
09/16 13:01, 23F
推
09/16 13:25,
9月前
, 24F
09/16 13:25, 24F
推
09/16 13:28,
9月前
, 25F
09/16 13:28, 25F
→
09/16 13:28,
9月前
, 26F
09/16 13:28, 26F
推
09/16 13:35,
9月前
, 27F
09/16 13:35, 27F
→
09/16 13:36,
9月前
, 28F
09/16 13:36, 28F
推
09/16 14:21,
9月前
, 29F
09/16 14:21, 29F
推
09/16 18:35,
9月前
, 30F
09/16 18:35, 30F
→
09/16 18:36,
9月前
, 31F
09/16 18:36, 31F
→
09/16 18:37,
9月前
, 32F
09/16 18:37, 32F
→
09/16 18:39,
9月前
, 33F
09/16 18:39, 33F
→
09/16 18:39,
9月前
, 34F
09/16 18:39, 34F
→
09/16 19:28,
9月前
, 35F
09/16 19:28, 35F
→
09/16 19:29,
9月前
, 36F
09/16 19:29, 36F
討論串 (同標題文章)
完整討論串 (本文為第 1 之 2 篇):